Player Matchup

Guan Yu
Guan Yu
AK47 Kit
Guan Yu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,471 Elo+
Party 3
Susano
Susano
AK47 Shady
Susano
Level 124
God Stats
2W - 1L
1,685 SR
Queue Stats
155W - 143L
1,436 Elo+
Party 3
Ganesha
Ganesha
AspCooky
Ganesha
Level 109
God Stats
0W - 1L
1,677 SR
Queue Stats
52W - 62L
1,474 Elo+
Party 2
Atlas
Atlas
TheBossSoul
Atlas
Level 97
God Stats
4W - 6L
1,356 SR
Queue Stats
116W - 103L
1,460 Elo+
Party 3
Hou Yi
Hou Yi
XxPamajanoxX
Hou Yi
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 86L
1,427 Elo+
Party 2
Team Averages
Level 110
1,544 SR
1,454 Elo+

VS

Team Averages
Level 140
1,625 SR
1,544 Elo+
Eset
Eset
 
Eset
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BASEGODxBROHAM
Chang'e
Level 153
God Stats
4W - 3L
1,632 SR
Queue Stats
266W - 246L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
DaddyJergens
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,492 Elo+
Party 1
Chaac
Chaac
Sayege
Chaac
Level 154
God Stats
1W - 0L
1,936 SR
Queue Stats
109W - 85L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
ToxiicBayoune
Amaterasu
Level 154
God Stats
2W - 2L
1,556 SR
Queue Stats
97W - 68L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AK47 Kit
Guan Yu
17
3 / 7 / 9
10,293
643
10,009
28,664
39,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
AK47 Shady
Susano
18
8 / 9 / 6
11,770
736
23,784
23,321
14,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
AspCooky
Ganesha
17
0 / 8 / 12
10,522
658
7,784
31,085
40,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 9
10,362
648
18,685
23,376
21,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
18
4 / 5 / 10
11,089
693
21,518
22,256
14,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 5 / 18
11,519
720
22,225
15,339
6,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 21
12,336
771
24,185
21,563
18,515
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
DaddyJergens
Jing Wei
18
3 / 4 / 19
11,274
705
18,905
16,631
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Sayege
Chaac
20
6 / 3 / 25
12,452
778
23,767
28,896
46,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
ToxiicBayoune
Amaterasu
20
13 / 5 / 17
13,245
828
29,589
29,357
29,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
134
18
Kills
34
34
Deaths
18
46
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
5
18
2.8
L
Guan Yu
AK47 Kit
Guan Yu
3
7
9
1.07
L
Susano
AK47 Shady
Susano
8
9
6
1.22
L
Ganesha
AspCooky
Ganesha
0
8
12
0.75
W
7
1
21
17.5
W
Jing Wei
DaddyJergens
Jing Wei
3
4
19
3.13
W
Chaac
Sayege
Chaac
6
3
25
6.17
L
3
5
9
1.5
W
Amaterasu
ToxiicBayoune
Amaterasu
13
5
17
4.3
L
Hou Yi
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,780
Damage
118,671
128,702
Taken
111,786
130,133
Mitigated
110,179
37,706
Healing
60,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
22,225
980
4,652
2,747
15,339
6,918
1,302
3,762
11,577
33,613
0
L
Guan Yu
AK47 Kit
Guan Yu
10,009
662
12,022
7,355
28,664
39,353
0
9,403
18,898
0
16,801
L
Susano
AK47 Shady
Susano
23,784
4,628
855
1,862
23,321
14,030
0
10,077
12,874
0
35,628
L
Ganesha
AspCooky
Ganesha
7,784
1,161
757
2,543
31,085
40,519
0
10,153
20,434
22,008
0
W
24,185
2,666
11,671
10,541
21,563
18,515
1,002
4,512
16,327
44,305
0
W
Jing Wei
DaddyJergens
Jing Wei
18,905
14,758
1,254
3,469
16,631
8,585
4,118
4,607
12,024
0
42,777
W
Chaac
Sayege
Chaac
23,767
3,383
1,653
10,455
28,896
46,874
944
5,928
22,968
0
46,605
L
18,685
6,379
2,403
2,682
23,376
21,514
0
11,319
11,612
34,588
0
W
Amaterasu
ToxiicBayoune
Amaterasu
29,589
12,425
1,837
11,822
29,357
29,287
1,373
7,660
21,697
0
42,314
L
Hou Yi
21,518
10,614
1,897
5,330
22,256
14,717
0
5,458
16,330
0
49,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,036
Gold Earned
60,826
140
Minions Killed
161
0
Camps Cleared
0
1,339,612
Distance Traveled
1,517,294
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,519
720
30
2
0
295,359
2
L
Guan Yu
10,293
643
14
1
0
293,874
3
L
Susano
11,770
736
21
1
0
250,577
0
L
Ganesha
10,522
658
0
0
0
245,394
0
W
Chang'e
12,336
771
37
2
0
326,274
4
W
Jing Wei
11,274
705
32
2
0
271,193
2
W
Chaac
12,452
778
45
3
0
319,742
2
L
Atlas
10,362
648
34
2
0
302,813
1
W
Amaterasu
13,245
828
17
1
0
304,726
1
L
Hou Yi
11,089
693
71
4
0
246,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role