Player Matchup

Baron Samedi
Baron Samedi
Gromowski VI
Baron Samedi
Level 131
God Stats
7W - 6L
1,587 SR
Queue Stats
196W - 196L
1,477 Elo+
Party 2
Ares
Ares
Ko9la
Ares
Level 136
God Stats
1W - 2L
1,335 SR
Queue Stats
169W - 154L
1,495 Elo+
Party 2
Chaac
Chaac
Venationghg_
Chaac
Level 57
God Stats
7W - 8L
1,187 SR
Queue Stats
44W - 76L
1,231 Elo+
Solo
Loki
Loki
Zwenteeel8650_
Loki
Level 62
God Stats
7W - 8L
1,478 SR
Queue Stats
9W - 14L
1,289 Elo+
Solo
Ishtar
Ishtar
zedricdiggery
Ishtar
Level 125
God Stats
9W - 5L
1,762 SR
Queue Stats
87W - 97L
1,458 Elo+
Party 2
Team Averages
Level 102
1,470 SR
1,390 Elo+

VS

Team Averages
Level 96
1,387 SR
1,386 Elo+
Tiamat
Tiamat
Cav mit ACOG
Tiamat
Level 63
God Stats
4W - 10L
1,191 SR
Queue Stats
169W - 251L
1,366 Elo+
Solo
Zeus
Zeus
IronJase
Zeus
Level 160
God Stats
10W - 7L
1,604 SR
Queue Stats
638W - 681L
1,442 Elo+
Solo
Maui
Maui
PROxDRILLA
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
The_Mutalisk_NL
Danzaburou
Level 134
God Stats
1W - 4L
1,147 SR
Queue Stats
94W - 112L
1,337 Elo+
Solo
Thor
Thor
WHITE3290
Thor
Level 59
God Stats
5W - 7L
1,492 SR
Queue Stats
67W - 97L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gromowski VI
Baron Samedi
14
3 / 1 / 3
8,020
535
5,468
7,388
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Ko9la
Ares
13
3 / 0 / 3
7,951
530
9,144
10,014
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 2 / 2
9,569
638
16,366
14,987
11,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 4
7,768
518
3,288
10,933
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 1
7,566
504
8,120
7,030
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 5 / 3
6,689
446
4,931
16,283
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
14
1 / 1 / 1
7,725
515
4,444
7,298
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 2
5,917
394
1,528
10,711
8,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
The_Mutalisk_NL
Danzaburou
10
0 / 5 / 2
5,707
380
4,548
11,803
4,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
12
6 / 5 / 0
7,483
499
8,251
14,025
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
7
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
3
0.3
W
Baron Samedi
Gromowski VI
Baron Samedi
3
1
3
4.5
L
Zeus
1
1
1
1.5
W
Ares
Ko9la
Ares
3
0
3
4.5
L
0
1
2
1
L
Danzaburou
The_Mutalisk_NL
Danzaburou
0
5
2
0.2
W
6
2
2
3.5
L
Thor
6
5
0
1.2
W
2
2
4
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
23,702
50,352
Taken
60,120
30,212
Mitigated
29,676
20,704
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,931
1,118
0
5,792
16,283
7,399
0
0
16,283
38,609
0
W
Baron Samedi
Gromowski VI
Baron Samedi
5,468
139
325
3,351
7,388
3,687
0
2,814
4,244
54,518
0
L
Zeus
4,444
271
0
1,000
7,298
2,964
406
3,432
3,866
48,384
0
W
Ares
Ko9la
Ares
9,144
447
0
2,902
10,014
8,198
0
882
9,132
30,539
0
L
1,528
850
414
1,771
10,711
8,630
77
3,987
6,724
19,896
0
L
Danzaburou
The_Mutalisk_NL
Danzaburou
4,548
2,106
181
3,267
11,803
4,461
294
4,200
7,603
0
40,927
W
16,366
3,230
0
6,648
14,987
11,816
2,139
5,260
9,687
0
71,522
L
Thor
8,251
1,582
0
790
14,025
6,222
0
2,993
11,032
0
45,794
W
3,288
508
0
4,655
10,933
3,763
995
961
9,879
0
50,693
W
8,120
4,151
0
2,823
7,030
2,748
1,128
523
6,507
0
55,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
33,521
395
Minions Killed
319
0
Camps Cleared
0
1,364,036
Distance Traveled
1,297,980
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,689
446
62
4
0
254,300
1
W
Baron Samedi
8,020
535
75
5
0
251,597
3
L
Zeus
7,725
515
95
6
0
262,558
10
W
Ares
7,951
530
27
2
0
301,302
5
L
Maui
5,917
394
33
2
0
275,015
5
L
Danzaburou
5,707
380
58
4
0
235,497
4
W
Chaac
9,569
638
114
8
0
283,826
0
L
Thor
7,483
499
71
5
0
270,610
2
W
Loki
7,768
518
89
6
0
297,424
5
W
Ishtar
7,566
504
90
6
0
229,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role