Player Matchup

Izanami
Izanami
Exarkuuun
Izanami
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 87L
1,481 Elo+
Solo
Agni
Agni
LawfulPuma588
Agni
Level 140
God Stats
4W - 2L
1,597 SR
Queue Stats
380W - 397L
1,395 Elo+
Party 2
Hercules
Hercules
MaskedJB
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,384 Elo+
Party 2
Odin
Odin
TMFalgrim
Odin
Level 112
God Stats
0W - 1L
1,885 SR
Queue Stats
144W - 156L
1,395 Elo+
Solo
Apollo
Apollo
The UPS Panda
Apollo
Level 129
God Stats
3W - 6L
1,370 SR
Queue Stats
383W - 402L
1,398 Elo+
Party 2
Team Averages
Level 104
1,570 SR
1,411 Elo+

VS

Team Averages
Level 79
1,515 SR
1,550 Elo+
Khepri
Khepri
DivineDevour
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 35L
1,687 Elo+
Party 1
Tyr
Tyr
KranosCry
Tyr
Level 99
God Stats
7W - 8L
1,459 SR
Queue Stats
150W - 111L
1,574 Elo+
Party 1
Nox
Nox
LcK GUWOP
Nox
Level 108
God Stats
4W - 2L
1,618 SR
Queue Stats
94W - 70L
1,567 Elo+
Party 1
Lancelot
Lancelot
LilUziSmurf4472
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,659 Elo+
Party 1
Zhong Kui
Zhong Kui
player12341
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Exarkuuun
Izanami
14
3 / 6 / 3
7,681
768
9,917
13,437
8,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 5
7,404
740
10,156
9,597
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
MaskedJB
Hercules
13
1 / 2 / 4
6,599
660
3,467
13,427
12,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
14
2 / 6 / 2
7,674
767
4,257
15,476
13,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 5
7,195
720
9,990
12,596
6,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 2 / 19
8,861
886
6,832
13,116
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 2 / 11
8,937
894
12,712
12,620
13,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 15
9,080
908
12,698
7,917
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
17
7 / 2 / 15
9,580
958
15,996
12,446
7,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
player12341
Zhong Kui
13
3 / 2 / 12
8,012
801
7,529
9,048
8,695
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
8
Kills
26
26
Deaths
9
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
2
19
5.75
L
Izanami
Exarkuuun
Izanami
3
6
3
0.75
W
8
2
11
6.75
L
1
6
5
0.58
W
6
1
15
13.5
W
Lancelot
7
2
15
7.25
L
Hercules
MaskedJB
Hercules
1
2
4
1.5
L
Odin
2
6
2
0.5
L
1
6
5
0.58
W
Zhong Kui
player12341
Zhong Kui
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,787
Damage
55,767
64,533
Taken
55,147
45,900
Mitigated
48,337
11,130
Healing
19,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,832
203
1,107
3,571
13,116
13,088
42
1,011
12,105
9,173
0
L
Izanami
Exarkuuun
Izanami
9,917
5,650
387
1,611
13,437
8,995
70
6,434
7,003
0
20,173
W
12,712
1,399
1,529
3,656
12,620
13,934
0
2,373
10,247
0
18,184
L
10,156
612
991
765
9,597
4,787
0
4,009
5,588
19,496
0
W
12,698
1,257
1,149
1,200
7,917
4,911
0
2,109
5,808
28,111
0
W
Lancelot
15,996
4,236
878
3,623
12,446
7,709
1,622
2,392
10,054
0
35,056
L
Hercules
MaskedJB
Hercules
3,467
844
830
2,901
13,427
12,012
91
6,582
6,845
0
5,067
L
Odin
4,257
1,025
253
1,412
15,476
13,640
518
6,151
9,325
0
10,437
L
9,990
5,021
626
1,354
12,596
6,466
0
3,883
8,713
0
20,081
W
Zhong Kui
player12341
Zhong Kui
7,529
1,654
569
2,490
9,048
8,695
53
2,271
6,777
10,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
44,470
80
Minions Killed
104
0
Camps Cleared
0
852,810
Distance Traveled
1,076,153
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,861
886
9
1
0
211,516
2
L
Izanami
7,681
768
24
2
0
146,151
2
W
Tyr
8,937
894
11
1
0
210,403
0
L
Agni
7,404
740
14
1
0
156,982
0
W
Nox
9,080
908
33
3
0
204,292
0
W
Lancelot
9,580
958
40
4
0
242,571
0
L
Hercules
6,599
660
3
0
0
185,767
0
L
Odin
7,674
767
9
1
0
187,993
0
L
Apollo
7,195
720
30
3
0
175,917
0
W
Zhong Kui
8,012
801
11
1
0
207,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role