Player Matchup

Achilles
Achilles
Ardelost
Achilles
Level 120
God Stats
15W - 14L
1,550 SR
Queue Stats
241W - 218L
1,530 Elo+
Party 2
Hera
Hera
Carbonic_Bear
Hera
Level 137
God Stats
4W - 3L
1,535 SR
Queue Stats
96W - 122L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordLohn
Tsukuyomi
Level 27
God Stats
2W - 3L
1,238 SR
Queue Stats
52W - 29L
1,533 Elo+
Party 2
Team Averages
Level 95
1,441 SR
1,500 Elo+

VS

Team Averages
Level 105
1,607 SR
1,528 Elo+
Bacchus
Bacchus
BillyBob2-1
Bacchus
Level 14
God Stats
24W - 13L
1,635 SR
Queue Stats
24W - 13L
1,553 Elo+
Party 1
Chaac
Chaac
blackwinds37
Chaac
Level 144
God Stats
5W - 2L
1,428 SR
Queue Stats
53W - 52L
1,478 Elo+
Solo
Chronos
Chronos
loW_Ri_Da
Chronos
Level 158
God Stats
9W - 4L
1,757 SR
Queue Stats
194W - 150L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ardelost
Achilles
15
5 / 3 / 0
11,160
587
19,294
24,076
37,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 4
10,374
546
18,569
11,540
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
LordLohn
Tsukuyomi
16
0 / 4 / 5
10,879
573
17,607
16,691
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BillyBob2-1
Bacchus
18
1 / 1 / 10
13,160
693
10,874
22,763
35,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 8
12,297
647
10,102
28,923
27,703
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
loW_Ri_Da
Chronos
19
7 / 1 / 4
13,259
698
23,577
19,704
9,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
11
11
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ardelost
Achilles
5
3
0
1.67
W
Bacchus
BillyBob2-1
Bacchus
1
1
10
6
L
0
4
4
0.5
L
Tsukuyomi
LordLohn
Tsukuyomi
0
4
5
0.63
W
3
3
8
2.33
W
Chronos
loW_Ri_Da
Chronos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,470
Damage
44,553
52,307
Taken
71,390
50,572
Mitigated
73,153
14,483
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ardelost
Achilles
19,294
2,345
291
6,993
24,076
37,403
0
14,390
9,216
0
35,282
W
Bacchus
BillyBob2-1
Bacchus
10,874
464
1,315
6,545
22,763
35,856
16
5,151
16,867
25,943
0
L
18,569
5,727
0
2,402
11,540
5,133
36
8,466
2,752
46,314
0
L
Tsukuyomi
LordLohn
Tsukuyomi
17,607
3,551
0
4,797
16,691
8,036
29
11,036
5,435
0
46,430
W
10,102
1,983
2,434
9,073
28,923
27,703
0
8,612
19,264
0
34,593
W
Chronos
loW_Ri_Da
Chronos
23,577
8,853
0
6,925
19,704
9,594
2,911
5,449
13,825
96,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
38,716
166
Minions Killed
209
7
Camps Cleared
7
1,003,366
Distance Traveled
1,090,276
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,160
587
27
1
1
326,431
0
W
Bacchus
13,160
693
16
1
1
380,957
6
L
Hera
10,374
546
76
4
3
293,404
2
L
Tsukuyomi
10,879
573
63
3
3
383,531
0
W
Chaac
12,297
647
32
2
2
381,571
6
W
Chronos
13,259
698
161
8
4
327,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role