Player Matchup

Set
Set
AhorribleGamer69
Set
Level 77
God Stats
7W - 6L
1,186 SR
Queue Stats
204W - 233L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
Daybrkr
Sylvanus
Level 48
God Stats
6W - 5L
1,107 SR
Queue Stats
41W - 45L
1,308 Elo+
Party 2
Nox
Nox
HAKU DAGGER
Nox
Level 40
God Stats
7W - 4L
1,924 SR
Queue Stats
245W - 133L
1,679 Elo+
Solo
Hou Yi
Hou Yi
omnihon
Hou Yi
Level 63
God Stats
4W - 2L
1,429 SR
Queue Stats
35W - 40L
1,301 Elo+
Party 2
Horus
Horus
questtron
Horus
Level 109
God Stats
1W - 0L
1,540 SR
Queue Stats
31W - 25L
1,452 Elo+
Party 2
Team Averages
Level 67
1,437 SR
1,416 Elo+

VS

Team Averages
Level 44
1,545 SR
1,335 Elo+
Pele
Pele
DEUS-YATO187362
Pele
Level 28
God Stats
2W - 2L
1,576 SR
Queue Stats
33W - 48L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
FlexGodSippy
Ah Puch
Level 48
God Stats
218W - 175L
1,568 SR
Queue Stats
321W - 339L
1,429 Elo+
Solo
Anubis
Anubis
black_naruto356
Anubis
Level 104
God Stats
17W - 13L
1,582 SR
Queue Stats
246W - 246L
1,463 Elo+
Party 1
Poseidon
Poseidon
marcelopassospk
Poseidon
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 19L
1,180 Elo+
Party 1
Chaac
Chaac
miggi-fyb
Chaac
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 30L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,863
519
14,703
16,082
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Daybrkr
Sylvanus
14
0 / 2 / 12
8,855
466
6,176
20,089
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 5
9,715
511
17,779
10,063
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
omnihon
Hou Yi
15
9 / 1 / 4
9,775
514
10,153
9,804
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
questtron
Horus
14
2 / 1 / 6
8,328
438
6,138
15,434
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,552
450
7,706
18,666
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
FlexGodSippy
Ah Puch
14
2 / 5 / 0
8,789
463
13,815
13,827
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 4 / 3
9,398
495
10,355
17,197
7,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
13
1 / 6 / 0
8,089
426
4,432
8,504
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
miggi-fyb
Chaac
12
1 / 3 / 1
7,757
408
10,835
19,652
14,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
22
Kills
6
6
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
2
4
1
0.63
W
Sylvanus
Daybrkr
Sylvanus
0
2
12
3
L
Ah Puch
FlexGodSippy
Ah Puch
2
5
0
0.4
W
6
0
5
8.5
L
0
4
3
0.38
L
Poseidon
1
6
0
0.17
L
Chaac
miggi-fyb
Chaac
1
3
1
0.5
W
Hou Yi
omnihon
Hou Yi
9
1
4
11
W
Horus
questtron
Horus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,949
Damage
47,143
71,472
Taken
77,846
48,949
Mitigated
35,995
26,705
Healing
28,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,703
6,489
0
4,879
16,082
7,957
0
5,514
10,568
0
88,496
L
7,706
1,569
0
3,653
18,666
6,769
0
5,464
13,154
0
65,318
W
Sylvanus
Daybrkr
Sylvanus
6,176
2,115
1,999
6,898
20,089
19,435
317
10,539
9,550
32,599
0
L
Ah Puch
FlexGodSippy
Ah Puch
13,815
522
0
4,302
13,827
4,393
61
7,202
6,625
78,011
0
W
17,779
427
0
1,782
10,063
5,329
109
3,637
6,426
72,040
0
L
10,355
1,382
0
8,119
17,197
7,504
1,013
2,795
13,992
66,403
0
L
Poseidon
4,432
1,141
0
920
8,504
2,337
1,141
1,924
6,580
50,044
0
L
Chaac
miggi-fyb
Chaac
10,835
2,117
0
11,138
19,652
14,992
871
6,570
12,909
0
45,838
W
Hou Yi
omnihon
Hou Yi
10,153
3,742
0
3,297
9,804
4,605
2,134
2,949
6,855
0
67,659
W
Horus
questtron
Horus
6,138
2,580
2,249
5,601
15,434
11,623
398
5,963
9,471
0
42,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
42,585
462
Minions Killed
486
0
Camps Cleared
0
1,839,486
Distance Traveled
1,627,080
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,863
519
122
6
0
393,146
2
L
Pele
8,552
450
91
5
0
387,678
1
W
Sylvanus
8,855
466
53
3
0
327,520
3
L
Ah Puch
8,789
463
130
7
0
329,547
2
W
Nox
9,715
511
133
7
0
382,400
2
L
Anubis
9,398
495
115
6
0
253,444
2
L
Poseidon
8,089
426
90
5
0
303,627
0
L
Chaac
7,757
408
60
3
0
352,784
1
W
Hou Yi
9,775
514
103
5
0
339,746
1
W
Horus
8,328
438
51
3
0
396,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role