Player Matchup

Ra
Ra
Eugenius_DDD
Ra
Level 66
God Stats
4W - 4L
1,542 SR
Queue Stats
56W - 62L
1,425 Elo+
Solo
Tyr
Tyr
Samurai_Rambo3
Tyr
Level 84
God Stats
9W - 11L
1,772 SR
Queue Stats
62W - 80L
1,423 Elo+
Party 2
Bacchus
Bacchus
TheOkocha17
Bacchus
Level 59
God Stats
26W - 30L
1,311 SR
Queue Stats
45W - 62L
1,290 Elo+
Party 2
Skadi
Skadi
frittierter_Popo
Skadi
Level 25
God Stats
3W - 3L
1,289 SR
Queue Stats
15W - 28L
1,296 Elo+
Party 1
Loki
Loki
xxSIPEZZ
Loki
Level 97
God Stats
5W - 3L
1,584 SR
Queue Stats
73W - 83L
1,342 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,355 Elo+

VS

Team Averages
Level 79
1,419 SR
1,392 Elo+
Tiamat
Tiamat
Cav mit ACOG
Tiamat
Level 63
God Stats
4W - 10L
1,268 SR
Queue Stats
169W - 251L
1,378 Elo+
Solo
Hercules
Hercules
LebronK1ngJam23
Hercules
Level 109
God Stats
16W - 21L
1,362 SR
Queue Stats
660W - 728L
1,504 Elo+
Solo
Hou Yi
Hou Yi
Nalascatan
Hou Yi
Level 101
God Stats
0W - 1L
1,463 SR
Queue Stats
35W - 33L
1,514 Elo+
Solo
Thoth
Thoth
Zwenteeel8650_
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,347 Elo+
Solo
Fenrir
Fenrir
viaviktor
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,258
522
6,227
3,775
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,403
450
436
3,498
1,583
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TheOkocha17
Bacchus
9
1 / 0 / 2
6,057
505
3,677
4,702
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 3
5,367
447
3,277
2,554
635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
12
5 / 0 / 1
7,070
589
4,558
7,453
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 4 / 0
4,681
390
1,052
8,058
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
8
0 / 2 / 0
4,881
407
2,892
8,684
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Nalascatan
Hou Yi
10
0 / 0 / 0
5,694
475
2,493
6,925
2,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,442
537
2,439
4,035
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
viaviktor
Fenrir
8
0 / 1 / 0
4,893
408
1,619
7,151
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
0
0
W
2
0
2
3
L
Hercules
0
2
0
0
L
Hou Yi
Nalascatan
Hou Yi
0
0
0
0
W
0
0
1
0.5
W
Bacchus
TheOkocha17
Bacchus
1
0
2
2
L
0
1
0
0
W
0
0
3
1.5
L
Fenrir
viaviktor
Fenrir
0
1
0
0
W
Loki
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
10,495
21,982
Taken
34,853
8,913
Mitigated
16,406
10,454
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,052
140
0
2,088
8,058
3,027
0
3,120
4,938
23,296
0
W
6,227
557
47
1,312
3,775
1,351
104
847
2,766
42,895
0
L
Hercules
2,892
402
302
2,868
8,684
6,446
0
3,652
5,032
0
22,676
L
Hou Yi
Nalascatan
Hou Yi
2,493
1,531
0
2,820
6,925
2,672
0
1,738
5,187
0
42,281
W
436
173
0
1,361
3,498
1,583
0
1,484
2,014
0
21,759
W
Bacchus
TheOkocha17
Bacchus
3,677
136
217
2,308
4,702
2,665
0
0
4,546
16,289
4,157
L
2,439
150
0
375
4,035
1,491
1,047
0
4,035
44,127
0
W
3,277
1,480
54
931
2,554
635
908
0
2,488
0
31,144
L
Fenrir
viaviktor
Fenrir
1,619
340
0
1,952
7,151
2,770
0
1,283
5,868
0
21,596
W
Loki
4,558
1,286
0
4,224
7,453
2,679
0
1,160
6,224
0
46,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
26,591
281
Minions Killed
270
0
Camps Cleared
0
1,092,268
Distance Traveled
994,083
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,681
390
31
3
0
199,421
0
W
Ra
6,258
522
65
5
0
240,694
4
L
Hercules
4,881
407
37
3
0
192,913
3
L
Hou Yi
5,694
475
72
6
0
197,310
4
W
Tyr
5,403
450
48
4
0
154,739
1
W
Bacchus
6,057
505
22
2
0
254,371
2
L
Thoth
6,442
537
88
7
0
176,123
1
W
Skadi
5,367
447
58
5
0
196,751
1
L
Fenrir
4,893
408
42
4
0
228,316
1
W
Loki
7,070
589
88
7
0
245,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role