Player Matchup

Freya
Freya
Alwix
Freya
Level 126
God Stats
26W - 12L
1,560 SR
Queue Stats
118W - 121L
1,472 Elo+
Party 3
Hera
Hera
Dark0Rage
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,493 Elo+
Solo
Cliodhna
Cliodhna
KPINDeikos
Cliodhna
Level 88
God Stats
8W - 11L
1,565 SR
Queue Stats
84W - 87L
1,418 Elo+
Solo
King Arthur
King Arthur
afootlongjosh
King Arthur
Level 129
God Stats
1W - 1L
1,308 SR
Queue Stats
248W - 272L
1,465 Elo+
Solo
Ymir
Ymir
saftlangaren
Ymir
Level 69
God Stats
44W - 26L
1,972 SR
Queue Stats
126W - 127L
1,460 Elo+
Party 3
Team Averages
Level 106
1,581 SR
1,462 Elo+

VS

Team Averages
Level 121
1,430 SR
1,444 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Cleandor
Poseidon
Level 118
God Stats
1W - 3L
1,443 SR
Queue Stats
14W - 16L
1,445 Elo+
Solo
Ares
Ares
D0MEST0SH4ZE
Ares
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 83L
1,537 Elo+
Party 1
Apollo
Apollo
StormyZA
Apollo
Level 154
God Stats
4W - 5L
1,502 SR
Queue Stats
255W - 326L
1,376 Elo+
Party 2
Ne Zha
Ne Zha
TheMaverickZA
Ne Zha
Level 120
God Stats
10W - 21L
1,206 SR
Queue Stats
218W - 279L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alwix
Freya
10
2 / 0 / 1
5,944
540
6,696
5,487
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
11
2 / 1 / 2
6,446
586
4,183
5,790
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
KPINDeikos
Cliodhna
11
4 / 1 / 2
6,640
604
4,383
8,711
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
afootlongjosh
King Arthur
11
1 / 1 / 0
6,835
621
6,195
9,432
8,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 3
6,130
557
3,183
6,717
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 0
6,213
565
5,603
10,824
8,646
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Cleandor
Poseidon
11
1 / 4 / 0
6,384
580
3,319
6,367
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,179
471
3,354
7,452
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
StormyZA
Apollo
10
0 / 2 / 0
5,708
519
3,571
7,125
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 2
5,721
520
2,903
8,973
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
0
2
W
Freya
Alwix
Freya
2
0
1
2.5
L
Poseidon
Cleandor
Poseidon
1
4
0
0.25
L
0
1
0
0
W
Hera
2
1
2
3
W
Cliodhna
KPINDeikos
Cliodhna
4
1
2
5
L
Apollo
StormyZA
Apollo
0
2
0
0
L
0
2
2
0.5
W
King Arthur
afootlongjosh
King Arthur
1
1
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
18,750
36,137
Taken
40,741
21,686
Mitigated
23,079
13,524
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,603
1,248
0
3,644
10,824
8,646
0
0
10,824
0
40,678
W
Freya
Alwix
Freya
6,696
2,092
0
3,835
5,487
1,907
0
913
4,574
44,418
0
L
Poseidon
Cleandor
Poseidon
3,319
617
0
2,120
6,367
2,352
486
3,184
3,183
43,280
0
L
3,354
150
0
1,941
7,452
5,896
0
5,252
1,914
16,161
0
W
Hera
4,183
1,137
0
1,640
5,790
2,265
557
2,827
2,689
48,030
0
W
Cliodhna
KPINDeikos
Cliodhna
4,383
1,261
0
4,440
8,711
3,343
673
264
8,393
0
44,859
L
Apollo
StormyZA
Apollo
3,571
2,439
0
2,547
7,125
2,501
0
3,592
3,289
0
46,427
L
2,903
560
0
4,463
8,973
3,684
0
999
7,974
0
33,906
W
King Arthur
afootlongjosh
King Arthur
6,195
1,247
0
1,875
9,432
8,909
0
0
9,432
0
51,470
W
3,183
1,123
0
1,734
6,717
5,262
216
2,341
4,376
13,376
3,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
29,205
368
Minions Killed
342
0
Camps Cleared
0
1,104,830
Distance Traveled
1,066,082
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,213
565
72
7
0
212,795
6
W
Freya
5,944
540
93
8
0
211,414
2
L
Poseidon
6,384
580
86
8
0
222,397
6
L
Ares
5,179
471
24
2
0
207,813
5
W
Hera
6,446
586
80
7
0
193,526
5
W
Cliodhna
6,640
604
89
8
0
248,596
4
L
Apollo
5,708
519
89
8
0
194,947
0
L
Ne Zha
5,721
520
71
6
0
228,130
1
W
King Arthur
6,835
621
89
8
0
231,648
1
W
Ymir
6,130
557
17
2
0
219,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role