Player Matchup

Sylvanus
Sylvanus
Masters
Jambo Cleatus
Sylvanus
Masters
Level 160
God Stats
19W - 15L
1,778 SR
Queue Stats
353W - 329L
2,294 MMR
Party 1
Aphrodite
Aphrodite
Diamond I
QUEEN_GRAnNy
Aphrodite
Diamond I
Level 160
God Stats
497W - 352L
1,730 SR
Queue Stats
810W - 840L
2,426 MMR
Solo
Shiva
Shiva
Masters
Sir D3bonair
Shiva
Masters
Level 155
God Stats
10W - 9L
1,660 SR
Queue Stats
111W - 88L
2,483 MMR
Party 1
Tiamat
Tiamat
Masters
SuckerOfFeet
Tiamat
Masters
Level 160
God Stats
16W - 13L
1,721 SR
Queue Stats
424W - 407L
3,099 MMR
Solo
Arachne
Arachne
Diamond IV
halmatKURD
Arachne
Diamond IV
Level 156
God Stats
25W - 14L
1,715 SR
Queue Stats
502W - 505L
2,186 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,721 SR
2,498 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,698 SR
2,495 MMR
Skadi
Skadi
Diamond III
Denniis_09
Skadi
Diamond III
Level 156
God Stats
122W - 88L
1,666 SR
Queue Stats
148W - 139L
2,218 MMR
Solo
Loki
Loki
Masters
HeadDance--
Loki
Masters
Level 160
God Stats
32W - 8L
1,799 SR
Queue Stats
190W - 171L
2,610 MMR
Solo
Bellona
Bellona
Masters
Jinxed Q
Bellona
Masters
Level 160
God Stats
5W - 4L
1,682 SR
Queue Stats
674W - 620L
3,086 MMR
Solo
Vulcan
Vulcan
Diamond V
Stuaart96
Vulcan
Diamond V
Level 160
God Stats
8W - 6L
1,710 SR
Queue Stats
297W - 297L
2,101 MMR
Solo
Atlas
Atlas
Diamond II
TrulyMaidenless
Atlas
Diamond II
Level 153
God Stats
1W - 0L
1,633 SR
Queue Stats
20W - 8L
2,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jambo Cleatus
Sylvanus
14
0 / 6 / 5
9,540
398
10,161
27,390
30,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
QUEEN_GRAnNy
Aphrodite
15
0 / 3 / 3
9,976
416
4,262
12,553
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 6 / 0
10,994
458
13,422
23,209
18,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
18
0 / 4 / 3
11,057
461
15,945
20,230
14,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
halmatKURD
Arachne
16
6 / 8 / 1
10,733
447
17,911
29,461
12,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliLancelotHadesChang'e

VS

Bans
Guan YuSusanoThorNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
8 / 2 / 6
16,039
668
21,309
17,299
8,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 4 / 9
14,010
584
16,677
19,913
10,229
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Jinxed Q
Bellona
20
8 / 0 / 6
16,381
683
21,381
30,177
33,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Stuaart96
Vulcan
20
3 / 1 / 4
14,428
601
21,602
13,055
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 8
12,952
540
6,559
27,747
33,515
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
27
27
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
2
6
5.5
W
6
4
9
2.63
L
Sylvanus
Jambo Cleatus
Sylvanus
0
6
5
0.42
W
Bellona
Jinxed Q
Bellona
8
0
6
11
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
0
3
3
0.5
L
2
6
0
0.33
W
Vulcan
Stuaart96
Vulcan
3
1
4
5
L
Tiamat
0
4
3
0.38
W
2
1
8
6
L
Arachne
halmatKURD
Arachne
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,701
Damage
87,528
112,843
Taken
108,191
81,736
Mitigated
91,916
31,242
Healing
41,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
21,309
8,624
0
4,386
17,299
8,259
9,690
5,709
11,590
0
171,333
W
16,677
4,917
0
3,151
19,913
10,229
0
6,566
13,347
0
126,953
L
Sylvanus
Jambo Cleatus
Sylvanus
10,161
2,068
2,048
4,956
27,390
30,615
0
6,279
21,111
32,608
0
W
Bellona
Jinxed Q
Bellona
21,381
11,366
0
18,418
30,177
33,121
5,329
5,223
24,954
0
160,391
L
Aphrodite
QUEEN_GRAnNy
Aphrodite
4,262
351
3,638
6,525
12,553
4,817
0
1,853
10,700
79,697
0
L
13,422
4,725
52
3,545
23,209
18,863
1,297
2,932
20,277
0
89,929
W
Vulcan
Stuaart96
Vulcan
21,602
8,353
0
2,409
13,055
6,792
4,741
6,285
6,770
137,331
0
L
Tiamat
15,945
867
0
4,318
20,230
14,509
408
10,234
9,996
118,722
0
W
6,559
2,085
4,872
8,202
27,747
33,515
411
8,966
18,230
33,662
1,465
L
Arachne
halmatKURD
Arachne
17,911
10,531
0
6,160
29,461
12,932
11
6,487
22,974
0
86,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
73,810
661
Minions Killed
911
0
Camps Cleared
0
2,105,891
Distance Traveled
2,407,596
35
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,039
668
245
10
0
409,484
5
W
Loki
14,010
584
136
6
0
489,289
6
L
Sylvanus
9,540
398
50
2
0
407,405
11
W
Bellona
16,381
683
242
10
0
508,171
2
L
Aphrodite
9,976
416
141
6
0
377,277
10
L
Shiva
10,994
458
150
6
0
417,240
6
W
Vulcan
14,428
601
234
10
0
489,495
10
L
Tiamat
11,057
461
212
9
0
447,454
7
W
Atlas
12,952
540
54
2
0
511,157
8
L
Arachne
10,733
447
108
5
0
456,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role