Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Kraviz
Khepri
Level 115
God Stats
0W - 3L
1,619 SR
Queue Stats
43W - 38L
1,361 Elo+
Solo
Achilles
Achilles
Thaa Kannon
Achilles
Level 139
God Stats
1W - 4L
1,483 SR
Queue Stats
69W - 76L
1,327 Elo+
Party 1
Vulcan
Vulcan
kamikaze2082ggp
Vulcan
Level 66
God Stats
2W - 4L
1,403 SR
Queue Stats
234W - 260L
1,386 Elo+
Solo
Izanami
Izanami
laritap
Izanami
Level 45
God Stats
26W - 29L
1,379 SR
Queue Stats
76W - 103L
1,309 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,377 Elo+

VS

Team Averages
Level 56
1,446 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cevian
Thoth
Level 65
God Stats
99W - 112L
1,316 SR
Queue Stats
249W - 265L
1,341 Elo+
Solo
Nu Wa
Nu Wa
Kelvinlmlz
Nu Wa
Level 40
God Stats
26W - 21L
1,398 SR
Queue Stats
40W - 51L
1,332 Elo+
Party 2
Pele
Pele
Shadoreigns
Pele
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 79L
1,522 Elo+
Solo
Skadi
Skadi
Waskar1flow
Skadi
Level 43
God Stats
7W - 3L
1,514 SR
Queue Stats
41W - 51L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 1 / 1
7,504
500
5,128
5,927
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Kraviz
Khepri
10
1 / 2 / 1
7,243
483
3,670
12,909
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Thaa Kannon
Achilles
12
1 / 0 / 0
7,314
488
4,013
14,711
6,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 8 / 0
7,168
478
3,438
9,714
3,631
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
laritap
Izanami
11
0 / 4 / 2
6,766
451
5,004
10,305
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
5 / 1 / 2
8,800
587
9,608
12,803
10,492
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Cevian
Thoth
10
0 / 0 / 2
6,216
414
2,333
5,380
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
14
2 / 0 / 5
8,309
554
10,241
6,131
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 1
9,106
607
9,734
11,657
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 2
6,232
415
3,540
3,537
806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
15
15
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
1
0.5
W
Cu Chulainn
 
Cu Chulainn
5
1
2
6
W
Thoth
Cevian
Thoth
0
0
2
1
W
Nu Wa
2
0
5
4.5
L
Khepri
Kraviz
Khepri
1
2
1
0.75
W
7
0
1
7.5
L
Achilles
Thaa Kannon
Achilles
1
0
0
1
W
1
1
2
2
L
0
8
0
0
L
Izanami
laritap
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
35,456
53,566
Taken
39,508
30,424
Mitigated
20,844
12,076
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,128
37
0
822
5,927
2,558
289
2,719
2,860
64,781
0
W
Cu Chulainn
 
Cu Chulainn
9,608
1,345
0
937
12,803
10,492
563
3,948
8,855
187
64,680
W
Thoth
Cevian
Thoth
2,333
411
0
2,803
5,380
2,576
78
2,028
3,352
20,808
0
W
Nu Wa
10,241
2,172
0
1,000
6,131
2,432
102
3,245
2,886
50,982
0
L
Khepri
Kraviz
Khepri
3,670
201
352
3,130
12,909
13,508
26
4,413
8,334
14,086
0
W
9,734
2,386
0
1,012
11,657
4,538
0
2,876
8,781
0
82,344
L
Achilles
Thaa Kannon
Achilles
4,013
1,378
0
5,001
14,711
6,851
773
3,556
10,761
0
49,943
W
3,540
1,469
0
734
3,537
806
0
960
2,577
0
19,332
L
3,438
2,218
0
445
9,714
3,631
58
654
8,980
45,208
0
L
Izanami
laritap
Izanami
5,004
2,293
0
2,326
10,305
3,876
1,582
1,075
9,096
0
68,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
38,663
393
Minions Killed
405
0
Camps Cleared
0
1,386,117
Distance Traveled
1,316,939
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,504
500
116
8
0
302,372
7
W
Cu Chulainn
8,800
587
107
7
0
299,999
0
W
Thoth
6,216
414
27
2
0
208,440
3
W
Nu Wa
8,309
554
108
7
0
279,705
7
L
Khepri
7,243
483
8
1
0
290,640
5
W
Pele
9,106
607
132
9
0
343,175
0
L
Achilles
7,314
488
80
5
0
318,772
10
W
Skadi
6,232
415
31
2
0
185,620
2
L
Vulcan
7,168
478
75
5
0
233,250
9
L
Izanami
6,766
451
114
8
0
241,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role