Player Matchup

Khepri
Khepri
Dark Zorua555
Khepri
Level 105
God Stats
11W - 10L
1,484 SR
Queue Stats
241W - 303L
1,382 Elo+
Party 1
Achilles
Achilles
Goat King Jay
Achilles
Level 87
God Stats
6W - 10L
1,225 SR
Queue Stats
188W - 257L
1,382 Elo+
Party 1
Neith
Neith
Onfire9393
Neith
Level 67
God Stats
2W - 1L
1,499 SR
Queue Stats
78W - 90L
1,433 Elo+
Solo
Anubis
Anubis
ReverseFlippyNip
Anubis
Level 67
God Stats
18W - 16L
1,473 SR
Queue Stats
181W - 219L
1,373 Elo+
Solo
Fenrir
Fenrir
Xxibo08
Fenrir
Level 60
God Stats
6W - 2L
1,581 SR
Queue Stats
159W - 194L
1,405 Elo+
Solo
Team Averages
Level 77
1,452 SR
1,395 Elo+

VS

Team Averages
Level 113
1,487 SR
1,401 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HuntzManJack
Kukulkan
Level 85
God Stats
22W - 16L
1,515 SR
Queue Stats
248W - 304L
1,356 Elo+
Solo
Achilles
Achilles
Kreuzbruch
Achilles
Level 119
God Stats
11W - 11L
1,466 SR
Queue Stats
184W - 204L
1,368 Elo+
Solo
Jormungandr
Jormungandr
Lemensis
Jormungandr
Level 127
God Stats
17W - 19L
1,454 SR
Queue Stats
669W - 733L
1,436 Elo+
Solo
Izanami
Izanami
vichttaler
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 10
11,747
470
7,234
24,368
33,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Goat King Jay
Achilles
19
2 / 4 / 4
12,447
498
14,912
29,784
23,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
20
3 / 6 / 3
12,979
519
13,432
21,775
8,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 7 / 6
11,948
478
14,707
26,341
15,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Xxibo08
Fenrir
20
11 / 4 / 2
14,150
566
19,945
31,420
18,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 5 / 6
12,541
502
17,315
24,124
11,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
HuntzManJack
Kukulkan
19
4 / 9 / 3
12,378
495
27,327
19,280
9,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Kreuzbruch
Achilles
16
3 / 2 / 0
11,697
468
12,119
15,537
15,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Lemensis
Jormungandr
19
3 / 1 / 11
12,823
513
20,909
26,177
34,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
vichttaler
Izanami
20
8 / 3 / 1
13,723
549
16,487
19,486
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
19
Kills
24
24
Deaths
20
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
6
1.8
W
0
3
10
1.67
W
Achilles
Goat King Jay
Achilles
2
4
4
1
L
Kukulkan
HuntzManJack
Kukulkan
4
9
3
0.61
L
Achilles
Kreuzbruch
Achilles
3
2
0
1.5
L
Jormungandr
Lemensis
Jormungandr
3
1
11
8.5
W
Neith
3
6
3
0.75
W
3
7
6
0.86
W
Fenrir
Xxibo08
Fenrir
11
4
2
3
L
Izanami
vichttaler
Izanami
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,230
Damage
94,157
133,688
Taken
104,604
100,104
Mitigated
78,804
40,686
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
17,315
6,964
0
4,373
24,124
11,925
0
5,083
19,041
0
97,974
W
7,234
1,136
709
3,916
24,368
33,406
305
13,897
10,471
42,224
2,517
W
Achilles
Goat King Jay
Achilles
14,912
5,231
0
10,116
29,784
23,487
581
10,893
17,637
0
87,264
L
Kukulkan
HuntzManJack
Kukulkan
27,327
1,515
0
1,188
19,280
9,343
150
4,664
14,616
107,230
0
L
Achilles
Kreuzbruch
Achilles
12,119
2,112
0
4,828
15,537
15,389
1,346
1,797
13,740
2,443
66,838
L
Jormungandr
Lemensis
Jormungandr
20,909
6,501
0
3,905
26,177
34,887
510
6,726
19,451
92,057
0
W
Neith
13,432
6,929
0
7,450
21,775
8,950
3,021
2,059
19,716
0
96,412
W
14,707
723
0
12,205
26,341
15,997
658
11,388
14,845
98,989
0
W
Fenrir
Xxibo08
Fenrir
19,945
7,931
0
6,290
31,420
18,264
0
11,111
20,268
0
143,663
L
Izanami
vichttaler
Izanami
16,487
10,587
0
9,934
19,486
7,260
3,834
3,448
16,038
0
121,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,271
Gold Earned
63,162
623
Minions Killed
693
0
Camps Cleared
0
2,083,074
Distance Traveled
2,055,667
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,541
502
135
5
0
470,016
3
W
Khepri
11,747
470
47
2
0
471,271
1
W
Achilles
12,447
498
140
6
0
432,342
5
L
Kukulkan
12,378
495
145
6
0
420,881
5
L
Achilles
11,697
468
127
5
0
345,499
1
L
Jormungandr
12,823
513
90
4
0
439,780
5
W
Neith
12,979
519
149
6
0
369,375
1
W
Anubis
11,948
478
140
6
0
336,657
6
W
Fenrir
14,150
566
147
6
0
473,429
4
L
Izanami
13,723
549
196
8
0
379,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role