Player Matchup

Medusa
Medusa
Devina
Medusa
Level 116
God Stats
210W - 208L
1,413 SR
Queue Stats
495W - 510L
1,394 Elo+
Solo
Maui
Maui
Garcon1523
Maui
Level 45
God Stats
2W - 3L
1,457 SR
Queue Stats
82W - 90L
1,430 Elo+
Party 2
Janus
Janus
GutiDybala
Janus
Level 79
God Stats
17W - 18L
1,429 SR
Queue Stats
353W - 334L
1,425 Elo+
Party 2
Kali
Kali
Sux2BU_U
Kali
Level 117
God Stats
0W - 1L
1,368 SR
Queue Stats
122W - 147L
1,418 Elo+
Solo
Hades
Hades
reddead-ian
Hades
Level 129
God Stats
11W - 7L
1,755 SR
Queue Stats
265W - 275L
1,479 Elo+
Party 2
Team Averages
Level 97
1,484 SR
1,429 Elo+

VS

Team Averages
Level 117
1,501 SR
1,444 Elo+
Ra
Ra
Cabezacoco21777
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,470 Elo+
Party 1
Geb
Geb
Hubert_Mcsalt
Geb
Level 103
God Stats
9W - 15L
1,428 SR
Queue Stats
136W - 159L
1,367 Elo+
Solo
Da Ji
Da Ji
RoG AlanMR
Da Ji
Level 113
God Stats
13W - 3L
1,688 SR
Queue Stats
161W - 157L
1,463 Elo+
Party 1
Kali
Kali
SirAxel22
Kali
Level 124
God Stats
3W - 5L
1,466 SR
Queue Stats
234W - 225L
1,466 Elo+
Party 1
The Morrigan
The Morrigan
xXRikuSpardaXx
The Morrigan
Level 158
God Stats
10W - 10L
1,426 SR
Queue Stats
308W - 327L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
12
1 / 3 / 1
6,953
464
5,836
7,876
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 1 / 2
7,199
480
2,261
10,219
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
12
0 / 2 / 0
6,894
460
1,177
5,042
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
2 / 4 / 0
6,808
454
4,368
14,953
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 4 / 1
8,082
539
8,782
15,210
9,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,189
546
3,975
5,322
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 0
5,565
371
1,830
5,752
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
14
7 / 1 / 4
8,472
565
10,030
13,497
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
14
1 / 3 / 4
8,068
538
11,315
11,964
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
xXRikuSpardaXx
The Morrigan
14
3 / 1 / 2
8,054
537
5,378
5,739
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Medusa
Devina
Medusa
1
3
1
0.5
L
1
1
2
2
L
Janus
0
2
0
0
W
0
1
0
0
W
Da Ji
7
1
4
9
W
Kali
1
3
4
1
L
Kali
2
4
0
0.5
L
2
4
1
0.63
W
The Morrigan
xXRikuSpardaXx
The Morrigan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
32,528
53,300
Taken
42,274
28,616
Mitigated
19,344
14,431
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,975
812
391
1,928
5,322
2,305
280
2,410
2,870
69,372
0
L
Medusa
Devina
Medusa
5,836
2,093
0
2,681
7,876
2,910
0
2,798
5,078
0
48,721
L
2,261
524
0
2,532
10,219
7,837
0
3,342
6,877
25,191
0
L
Janus
1,177
508
0
580
5,042
1,781
0
759
4,283
54,549
0
W
1,830
574
56
2,152
5,752
2,519
207
727
5,025
10,647
0
W
Da Ji
10,030
2,976
0
5,660
13,497
5,629
32
2,056
11,415
0
47,420
W
Kali
11,315
4,650
0
3,920
11,964
6,221
565
6,243
5,721
0
62,932
L
Kali
4,368
2,176
0
2,537
14,953
6,295
0
2,125
12,828
0
45,508
L
8,782
1,920
107
5,994
15,210
9,793
0
739
14,471
68,394
0
W
The Morrigan
xXRikuSpardaXx
The Morrigan
5,378
1,288
61
1,537
5,739
2,670
212
716
5,023
62,490
9,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
38,348
444
Minions Killed
431
0
Camps Cleared
0
1,413,829
Distance Traveled
1,320,707
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,189
546
113
8
0
310,842
4
L
Medusa
6,953
464
92
6
0
266,313
5
L
Maui
7,199
480
28
2
0
296,627
4
L
Janus
6,894
460
116
8
0
277,191
7
W
Geb
5,565
371
12
1
0
168,295
0
W
Da Ji
8,472
565
68
5
0
338,553
4
W
Kali
8,068
538
105
7
0
239,836
6
L
Kali
6,808
454
78
5
0
309,524
3
L
Hades
8,082
539
130
9
0
264,174
3
W
The Morrigan
8,054
537
133
9
0
263,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role