Player Matchup

Zhong Kui
Zhong Kui
Bloonjutsu2300
Zhong Kui
Level 155
God Stats
13W - 4L
1,921 SR
Queue Stats
349W - 363L
1,546 Elo+
Solo
Cthulhu
Cthulhu
DirtyHarry6132
Cthulhu
Level 157
God Stats
6W - 6L
1,586 SR
Queue Stats
160W - 128L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
KushKingKumar
Jing Wei
Level 149
God Stats
1W - 2L
1,696 SR
Queue Stats
115W - 95L
1,663 Elo+
Party 1
Raijin
Raijin
Pulsarhypernova
Raijin
Level 160
God Stats
2W - 1L
1,869 SR
Queue Stats
254W - 217L
1,671 Elo+
Solo
Erlang Shen
Erlang Shen
SmiteGameTM
Erlang Shen
Level 143
God Stats
1W - 3L
1,782 SR
Queue Stats
281W - 261L
1,688 Elo+
Solo
Team Averages
Level 153
1,771 SR
1,629 Elo+

VS

Team Averages
Level 131
1,530 SR
1,614 Elo+
Awilix
Awilix
DatBoiN1ja
Awilix
Level 129
God Stats
3W - 3L
1,534 SR
Queue Stats
283W - 271L
1,629 Elo+
Solo
Bacchus
Bacchus
Mamba Modee
Bacchus
Level 160
God Stats
31W - 32L
1,544 SR
Queue Stats
415W - 383L
1,631 Elo+
Solo
Raijin
Raijin
Thekidmartian
Raijin
Level 57
God Stats
3W - 1L
1,730 SR
Queue Stats
151W - 139L
1,587 Elo+
Solo
Mulan
Mulan
TrulyMaidenless
Mulan
Level 153
God Stats
3W - 3L
1,521 SR
Queue Stats
61W - 49L
1,644 Elo+
Solo
Chronos
Chronos
da bomb3215
Chronos
Level 158
God Stats
2W - 2L
1,322 SR
Queue Stats
31W - 50L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bloonjutsu2300
Zhong Kui
13
2 / 2 / 2
8,142
479
11,532
15,761
14,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
1 / 3 / 0
8,519
501
15,252
16,026
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
KushKingKumar
Jing Wei
16
3 / 1 / 3
9,588
564
10,944
13,197
5,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 3
7,196
423
6,959
14,219
15,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
SmiteGameTM
Erlang Shen
15
2 / 2 / 2
8,508
500
6,631
14,014
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DatBoiN1ja
Awilix
16
4 / 1 / 7
9,717
572
11,767
15,405
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Mamba Modee
Bacchus
14
3 / 2 / 6
9,059
533
7,515
15,026
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 4
9,437
555
10,182
7,216
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 4
9,812
577
13,291
22,382
18,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
da bomb3215
Chronos
15
1 / 4 / 1
9,607
565
8,066
15,045
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
12
12
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bloonjutsu2300
Zhong Kui
2
2
2
1.5
W
Awilix
DatBoiN1ja
Awilix
4
1
7
7.5
L
1
3
0
0.33
L
Jing Wei
KushKingKumar
Jing Wei
3
1
3
4.5
W
Bacchus
Mamba Modee
Bacchus
3
2
6
3
L
0
4
3
0.38
L
Erlang Shen
SmiteGameTM
Erlang Shen
2
2
2
1.5
W
3
0
4
5
W
1
1
4
3
W
Chronos
da bomb3215
Chronos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,318
Damage
50,821
73,217
Taken
75,074
55,539
Mitigated
51,571
26,617
Healing
29,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bloonjutsu2300
Zhong Kui
11,532
1,218
0
6,146
15,761
14,094
84
6,454
9,255
89,517
0
W
Awilix
DatBoiN1ja
Awilix
11,767
4,442
0
3,640
15,405
6,580
0
6,269
9,021
0
89,181
L
15,252
1,395
769
5,317
16,026
12,679
0
2,764
12,274
74,766
0
L
Jing Wei
KushKingKumar
Jing Wei
10,944
8,429
0
6,446
13,197
5,244
194
7,456
5,741
0
89,806
W
Bacchus
Mamba Modee
Bacchus
7,515
1,602
744
3,222
15,026
18,401
0
7,356
7,670
33,084
0
L
6,959
585
0
2,304
14,219
15,293
0
7,405
6,769
14,997
0
L
Erlang Shen
SmiteGameTM
Erlang Shen
6,631
3,068
0
5,635
14,014
8,229
0
1,658
12,136
0
88,916
W
10,182
1,531
99
2,764
7,216
3,498
0
4,936
2,231
88,685
0
W
13,291
2,151
0
14,560
22,382
18,523
188
13,077
7,916
345
82,461
W
Chronos
da bomb3215
Chronos
8,066
4,166
0
4,451
15,045
4,569
1,356
1,002
14,043
75,931
2,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,953
Gold Earned
47,632
565
Minions Killed
612
0
Camps Cleared
0
1,630,491
Distance Traveled
1,709,092
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,142
479
150
9
0
302,065
5
W
Awilix
9,717
572
112
7
0
394,987
0
L
Cthulhu
8,519
501
118
7
0
333,873
5
L
Jing Wei
9,588
564
159
9
0
319,496
7
W
Bacchus
9,059
533
40
2
0
339,963
4
L
Raijin
7,196
423
11
1
0
293,833
2
L
Erlang Shen
8,508
500
127
7
0
381,224
1
W
Raijin
9,437
555
161
9
0
319,978
5
W
Mulan
9,812
577
167
10
0
346,190
8
W
Chronos
9,607
565
132
8
0
307,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role