Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Gold IV
Hejazia
Mercury
Gold IV
Level 122
God Stats
11W - 13L
1,550 SR
Queue Stats
181W - 193L
1,319 MMR
Party 3
Lancelot
Lancelot
Silver III
MmmTater
Lancelot
Silver III
Level 119
God Stats
1W - 1L
1,560 SR
Queue Stats
3W - 8L
1,388 MMR
Party 2
Thoth
Thoth
Bronze III
SweatScoblin
Thoth
Bronze III
Level 124
God Stats
0W - 1L
1,136 SR
Queue Stats
2W - 7L
1,463 MMR
Party 2
Rama
Rama
Gold V
Ârjuna
Rama
Gold V
Level 159
God Stats
15W - 15L
1,545 SR
Queue Stats
93W - 96L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,458 SR
1,424 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,613 SR
1,486 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ullr
Ullr
Platinum V
Boomhev
Ullr
Platinum V
Level 160
God Stats
5W - 5L
1,609 SR
Queue Stats
246W - 242L
1,546 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Dooohev
Cabrakan
Gold IV
Level 142
God Stats
13W - 6L
1,753 SR
Queue Stats
360W - 357L
1,294 MMR
Party 1
Vulcan
Vulcan
Gold IV
Elaguadefregar
Vulcan
Gold IV
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,622 MMR
Party 4
Cliodhna
Cliodhna
Gold IV
Reachingtosk
Cliodhna
Gold IV
Level 101
God Stats
11W - 10L
1,704 SR
Queue Stats
91W - 91L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 5 / 2
10,900
519
9,666
20,413
18,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Hejazia
Mercury
14
3 / 6 / 3
9,738
464
4,021
20,080
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
MmmTater
Lancelot
13
3 / 7 / 4
9,643
459
5,389
24,099
26,025
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 8 / 3
10,389
495
14,339
14,587
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Ârjuna
Rama
16
1 / 4 / 4
9,949
474
9,450
18,650
6,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AwilixKaliHadesNemesis

VS

Bans
HeraNe ZhaCernunnosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 3 / 3
12,025
573
11,963
15,574
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
Boomhev
Ullr
19
7 / 3 / 7
13,046
621
22,355
17,102
9,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
Dooohev
Cabrakan
16
5 / 3 / 15
12,220
582
5,266
20,364
29,943
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 1 / 8
12,875
613
24,984
13,040
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Reachingtosk
Cliodhna
18
5 / 2 / 9
11,627
554
8,779
17,707
7,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
12
Kills
30
30
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
2
0.6
W
Izanami
 
Izanami
5
3
3
2.17
W
Ullr
Boomhev
Ullr
7
3
7
3.5
W
Cabrakan
Dooohev
Cabrakan
5
3
15
4.17
W
8
1
8
12
L
Mercury
Hejazia
Mercury
3
6
3
0.75
L
Lancelot
MmmTater
Lancelot
3
7
4
0.71
W
Cliodhna
Reachingtosk
Cliodhna
5
2
9
4.75
L
3
8
3
0.56
L
Rama
Ârjuna
Rama
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,865
Damage
73,347
97,829
Taken
83,787
64,012
Mitigated
59,215
10,415
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,666
203
0
3,827
20,413
18,978
339
5,278
15,135
77,072
0
W
Izanami
 
Izanami
11,963
6,401
0
1,984
15,574
6,177
4,259
2,323
13,251
0
108,454
W
Ullr
Boomhev
Ullr
22,355
7,947
0
1,807
17,102
9,341
2,945
8,177
8,925
0
123,673
W
Cabrakan
Dooohev
Cabrakan
5,266
1,178
2,928
2,837
20,364
29,943
93
4,249
16,115
25,919
1,920
W
24,984
7,981
0
2,084
13,040
6,495
2,018
5,534
7,506
140,490
0
L
Mercury
Hejazia
Mercury
4,021
1,650
0
441
20,080
6,942
0
4,412
15,668
0
57,639
L
Lancelot
MmmTater
Lancelot
5,389
383
270
1,712
24,099
26,025
0
11,982
12,117
0
29,493
W
Cliodhna
Reachingtosk
Cliodhna
8,779
1,083
0
6,185
17,707
7,259
2,157
4,084
13,623
0
98,949
L
14,339
872
0
631
14,587
5,399
0
5,835
8,752
81,407
0
L
Rama
Ârjuna
Rama
9,450
6,708
0
3,534
18,650
6,668
122
2,292
16,358
0
85,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
61,793
563
Minions Killed
659
0
Camps Cleared
0
1,962,910
Distance Traveled
2,135,699
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,900
519
165
8
0
386,253
3
W
Izanami
12,025
573
145
7
0
418,846
8
W
Ullr
13,046
621
170
8
0
399,711
3
W
Cabrakan
12,220
582
34
2
0
383,441
6
W
Vulcan
12,875
613
191
9
0
458,888
0
L
Mercury
9,738
464
91
4
0
454,567
2
L
Lancelot
9,643
459
31
1
0
419,512
11
W
Cliodhna
11,627
554
119
6
0
474,813
4
L
Thoth
10,389
495
134
6
0
331,865
1
L
Rama
9,949
474
142
7
0
370,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role