Player Matchup

Kuzenbo
Kuzenbo
K3yb0ardNinja
Kuzenbo
Level 149
God Stats
4W - 10L
1,363 SR
Queue Stats
350W - 487L
1,453 Elo+
Party 1
Rama
Rama
Rocketman100
Rama
Level 154
God Stats
3W - 3L
1,525 SR
Queue Stats
167W - 170L
1,518 Elo+
Party 1
Yemoja
Yemoja
dreikie1995
Yemoja
Level 87
God Stats
2W - 7L
1,469 SR
Queue Stats
164W - 279L
1,428 Elo+
Party 1
Team Averages
Level 130
1,452 SR
1,466 Elo+

VS

Team Averages
Level 70
1,602 SR
1,490 Elo+
Kukulkan
Kukulkan
Infected-FLYY
Kukulkan
Level 103
God Stats
3W - 1L
1,519 SR
Queue Stats
142W - 137L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
TheNightiX
Gilgamesh
Level 29
God Stats
14W - 3L
1,704 SR
Queue Stats
50W - 20L
1,652 Elo+
Party 2
Chaac
Chaac
tomasrei12
Chaac
Level 79
God Stats
4W - 3L
1,584 SR
Queue Stats
31W - 51L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 5 / 2
10,360
648
13,283
23,186
22,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 1
10,532
658
14,178
18,803
7,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
11
0 / 8 / 0
9,128
571
4,505
26,158
18,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Infected-FLYY
Kukulkan
18
12 / 2 / 5
12,850
803
23,414
8,619
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheNightiX
Gilgamesh
17
3 / 1 / 12
11,367
710
22,650
19,128
14,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
16
2 / 1 / 8
10,788
674
16,738
17,365
15,549
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
17
17
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Infected-FLYY
Kukulkan
12
2
5
7.25
L
Kuzenbo
2
5
2
0.6
L
2
4
1
0.63
W
Gilgamesh
TheNightiX
Gilgamesh
3
1
12
9
L
Yemoja
0
8
0
0
W
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
62,802
68,147
Taken
45,112
48,067
Mitigated
33,995
15,511
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Infected-FLYY
Kukulkan
23,414
1,708
0
2,445
8,619
4,261
1,386
5,208
3,059
72,752
0
L
Kuzenbo
13,283
3,186
182
1,155
23,186
22,055
0
10,276
12,910
31,690
0
L
14,178
10,554
0
5,328
18,803
7,404
0
5,802
13,001
0
46,385
W
Gilgamesh
TheNightiX
Gilgamesh
22,650
7,913
0
4,569
19,128
14,185
228
7,108
11,583
420
54,405
L
Yemoja
4,505
1,287
5,085
3,761
26,158
18,608
0
7,733
18,425
11,301
0
W
Chaac
16,738
3,709
0
3,494
17,365
15,549
874
5,294
11,841
141
43,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
35,005
135
Minions Killed
226
4
Camps Cleared
10
737,167
Distance Traveled
899,404
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,850
803
121
8
4
302,445
3
L
Kuzenbo
10,360
648
39
2
0
277,994
2
L
Rama
10,532
658
88
6
4
254,827
1
W
Gilgamesh
11,367
710
58
4
4
304,949
6
L
Yemoja
9,128
571
8
1
0
204,346
2
W
Chaac
10,788
674
47
3
2
292,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role