Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
blingbawlz
Izanami
Level 82
God Stats
5W - 2L
1,537 SR
Queue Stats
73W - 66L
1,321 Elo+
Solo
Hera
Hera
datable_square
Hera
Level 89
God Stats
13W - 6L
1,583 SR
Queue Stats
456W - 473L
1,301 Elo+
Solo
Ares
Ares
destructifero
Ares
Level 89
God Stats
5W - 3L
1,522 SR
Queue Stats
184W - 196L
1,299 Elo+
Solo
Da Ji
Da Ji
wavyocean1
Da Ji
Level 67
God Stats
8W - 7L
1,456 SR
Queue Stats
213W - 237L
1,391 Elo+
Solo
Team Averages
Level 77
1,519 SR
1,363 Elo+

VS

Team Averages
Level 99
1,486 SR
1,344 Elo+
Sol
Sol
Clairebear92884
Sol
Level 56
God Stats
41W - 39L
1,427 SR
Queue Stats
383W - 436L
1,282 Elo+
Solo
Cernunnos
Cernunnos
Jrlabonte1
Cernunnos
Level 103
God Stats
45W - 49L
1,463 SR
Queue Stats
391W - 397L
1,334 Elo+
Solo
Cerberus
Cerberus
LoneRanger307
Cerberus
Level 102
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MandaChuvas
Xing Tian
Level 88
God Stats
6W - 8L
1,459 SR
Queue Stats
99W - 113L
1,315 Elo+
Solo
Maui
Maui
XxShark00xX
Maui
Level 144
God Stats
35W - 39L
1,321 SR
Queue Stats
1,036W - 1,064L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 0 / 2
6,298
573
5,539
4,557
1,674
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
blingbawlz
Izanami
9
0 / 1 / 3
5,620
511
4,733
7,755
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 0
7,721
702
3,713
3,587
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

8
1 / 0 / 2
5,876
534
3,144
13,786
6,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
8
2 / 1 / 0
5,724
520
2,030
6,806
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,092
463
3,728
5,491
1,951
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Jrlabonte1
Cernunnos
8
0 / 3 / 0
4,786
435
5,303
7,985
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
LoneRanger307
Cerberus
5
0 / 1 / 0
3,985
362
314
3,295
1,991
Xing Tian
MandaChuvas
Xing Tian
5
0 / 0 / 0
4,454
405
2,353
5,235
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 0 / 1
5,165
470
3,077
7,009
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
2
4
L
1
4
0
0.25
L
Cernunnos
Jrlabonte1
Cernunnos
0
3
0
0
L
Cerberus
LoneRanger307
Cerberus
0
1
0
0
L
Xing Tian
MandaChuvas
Xing Tian
0
0
0
0
L
1
0
1
1.5
W
Izanami
blingbawlz
Izanami
0
1
3
1.5
W
2
0
0
2
W
1
0
2
2
W
Da Ji
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
14,775
36,491
Taken
29,015
14,885
Mitigated
14,764
14,410
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,539
575
252
778
4,557
1,674
684
1,458
3,099
24,683
0
L
3,728
1,393
206
1,157
5,491
1,951
0
3,387
2,104
27,836
0
L
Cernunnos
Jrlabonte1
Cernunnos
5,303
1,862
0
1,765
7,985
2,753
680
3,036
4,949
0
28,607
L
Cerberus
LoneRanger307
Cerberus
314
78
0
113
3,295
1,991
0
1,958
1,337
7,702
0
L
Xing Tian
MandaChuvas
Xing Tian
2,353
196
171
1,740
5,235
3,523
0
1,414
3,821
9,097
0
L
3,077
496
171
3,019
7,009
4,546
0
2,601
4,408
16,095
5,336
W
Izanami
blingbawlz
Izanami
4,733
3,574
397
3,083
7,755
2,901
441
2,460
5,295
0
35,340
W
3,713
963
0
1,136
3,587
1,222
2,245
314
3,273
66,249
0
W
3,144
477
1,477
5,636
13,786
6,477
687
3,809
9,977
14,017
0
W
Da Ji
2,030
286
0
1,651
6,806
2,611
0
1,270
5,536
0
17,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
23,482
280
Minions Killed
181
0
Camps Cleared
0
924,171
Distance Traveled
772,359
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,298
573
35
3
0
181,239
0
L
Sol
5,092
463
60
5
0
171,406
4
L
Cernunnos
4,786
435
46
4
0
155,540
2
L
Cerberus
3,985
362
17
2
0
104,267
0
L
Xing Tian
4,454
405
11
1
0
124,299
1
L
Maui
5,165
470
47
4
0
216,847
0
W
Izanami
5,620
511
66
6
0
171,214
0
W
Hera
7,721
702
131
12
0
174,811
1
W
Ares
5,876
534
13
1
0
183,818
0
W
Da Ji
5,724
520
35
3
0
213,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role