Player Matchup

Skadi
Skadi
Arthur_o_arwga
Skadi
Level 16
God Stats
5W - 8L
1,300 SR
Queue Stats
20W - 42L
1,297 Elo+
Party 1
Thanatos
Thanatos
LNT-_GaguinhoL2
Thanatos
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 54L
1,240 Elo+
Party 1
Cerberus
Cerberus
P0mba_de_Jegui
Cerberus
Level 20
God Stats
1W - 3L
1,126 SR
Queue Stats
1W - 15L
911 Elo+
Party 1
Ymir
Ymir
STN_L_Esberard
Ymir
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 57L
1,311 Elo+
Party 1
Hera
Hera
chrisdorea
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 55L
1,247 Elo+
Party 1
Team Averages
Level 48
1,385 SR
1,201 Elo+

VS

Team Averages
Level 63
1,530 SR
1,387 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ClaudioBear
Medusa
Level 108
God Stats
6W - 2L
1,649 SR
Queue Stats
185W - 193L
1,434 Elo+
Solo
Yemoja
Yemoja
EricVas
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Pedrojose003
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Party 2
Lancelot
Lancelot
WolfKaiser08
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,675
516
4,859
4,880
1,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
9
5 / 0 / 4
6,129
557
7,476
7,651
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
9
0 / 1 / 3
4,745
431
700
5,495
3,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 4
6,734
612
2,845
6,192
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 0 / 2
5,692
517
2,547
3,766
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 0
5,275
480
3,421
4,208
1,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
9
2 / 3 / 1
5,490
499
5,745
9,554
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
EricVas
Yemoja
7
0 / 2 / 2
5,107
464
1,199
4,259
1,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Pedrojose003
Ah Puch
8
1 / 1 / 0
5,272
479
2,068
3,049
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
WolfKaiser08
Lancelot
7
0 / 4 / 0
4,520
411
1,907
8,302
2,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
2
2
2
1.5
L
Medusa
2
3
1
0.83
L
Yemoja
EricVas
Yemoja
0
2
2
0.5
W
Thanatos
5
0
4
7
W
Cerberus
0
1
3
1.5
L
Ah Puch
Pedrojose003
Ah Puch
1
1
0
1
W
2
0
4
4
L
Lancelot
WolfKaiser08
Lancelot
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
14,340
27,984
Taken
29,372
13,473
Mitigated
9,339
9,725
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,421
1,098
0
197
4,208
1,997
117
2,127
1,913
33,394
0
W
4,859
2,434
0
375
4,880
1,576
1,232
609
4,271
0
40,671
L
Medusa
5,745
2,792
0
2,130
9,554
2,734
0
1,304
8,250
0
36,656
L
Yemoja
EricVas
Yemoja
1,199
324
1,664
274
4,259
1,289
0
251
4,008
8,757
0
W
Thanatos
7,476
2,078
0
8,971
7,651
3,541
0
938
6,713
0
38,585
W
Cerberus
700
65
0
135
5,495
3,248
0
1,220
4,275
10,055
0
L
Ah Puch
Pedrojose003
Ah Puch
2,068
149
0
825
3,049
841
0
449
2,600
20,261
0
W
2,845
1,098
0
0
6,192
3,633
0
2,611
3,581
35,683
0
L
Lancelot
WolfKaiser08
Lancelot
1,907
804
0
170
8,302
2,478
0
1,743
6,509
0
24,959
W
2,547
370
0
244
3,766
1,475
436
1,310
2,456
37,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
25,664
333
Minions Killed
212
0
Camps Cleared
0
973,437
Distance Traveled
949,903
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,275
480
55
5
0
164,985
2
W
Skadi
5,675
516
86
8
0
187,576
0
L
Medusa
5,490
499
68
6
0
180,477
4
L
Yemoja
5,107
464
10
1
0
189,922
1
W
Thanatos
6,129
557
62
6
0
223,925
4
W
Cerberus
4,745
431
15
1
0
187,762
3
L
Ah Puch
5,272
479
36
3
0
180,856
1
W
Ymir
6,734
612
82
7
0
185,580
3
L
Lancelot
4,520
411
43
4
0
233,663
1
W
Hera
5,692
517
88
8
0
188,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role