Player Matchup

Hades
Hades
Digao K23
Hades
Level 157
God Stats
1W - 5L
1,292 SR
Queue Stats
3W - 7L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
FIFADJAN
Cabrakan
Level 160
God Stats
13W - 13L
1,544 SR
Queue Stats
93W - 118L
1,456 Elo+
Party 2
Da Ji
Da Ji
Lostkgbkid
Da Ji
Level 157
God Stats
2W - 5L
1,298 SR
Queue Stats
65W - 108L
1,576 Elo+
Solo
Team Averages
Level 158
1,378 SR
1,486 Elo+

VS

Team Averages
Level 111
1,541 SR
1,471 Elo+
Gilgamesh
Gilgamesh
BussieSuka
Gilgamesh
Level 154
God Stats
3W - 2L
1,532 SR
Queue Stats
214W - 177L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
EvanDontJudgeBby
Cthulhu
Level 134
God Stats
20W - 5L
1,639 SR
Queue Stats
189W - 172L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
lnfinity-7
Ah Puch
Level 44
God Stats
6W - 5L
1,452 SR
Queue Stats
128W - 134L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Digao K23
Hades
13
2 / 1 / 3
8,524
609
7,668
9,113
4,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
FIFADJAN
Cabrakan
13
1 / 3 / 4
8,537
610
6,679
15,261
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
2 / 3 / 3
8,517
608
6,574
9,971
4,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BussieSuka
Gilgamesh
15
3 / 0 / 4
10,074
720
7,674
13,979
10,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 5
9,313
665
12,853
9,860
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
lnfinity-7
Ah Puch
13
2 / 4 / 1
8,510
608
8,101
8,540
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
5
Kills
7
7
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BussieSuka
Gilgamesh
3
0
4
5
L
Hades
Digao K23
Hades
2
1
3
3.5
W
2
1
5
4.5
L
Cabrakan
FIFADJAN
Cabrakan
1
3
4
1
L
Da Ji
2
3
3
1.17
W
Ah Puch
lnfinity-7
Ah Puch
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
28,628
34,345
Taken
32,379
22,228
Mitigated
25,035
7,406
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BussieSuka
Gilgamesh
7,674
2,095
2,124
2,230
13,979
10,760
372
6,077
7,384
0
29,533
L
Hades
Digao K23
Hades
7,668
789
317
1,597
9,113
4,652
516
4,945
3,810
24,935
0
W
12,853
468
1,330
1,233
9,860
10,856
0
3,861
5,895
29,160
0
L
Cabrakan
FIFADJAN
Cabrakan
6,679
647
0
5,078
15,261
12,976
252
9,091
5,638
25,022
0
L
Da Ji
6,574
966
0
414
9,971
4,600
761
6,010
3,500
0
19,426
W
Ah Puch
lnfinity-7
Ah Puch
8,101
703
0
1,307
8,540
3,419
48
4,576
3,758
28,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
27,897
126
Minions Killed
132
3
Camps Cleared
10
707,706
Distance Traveled
762,229
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,074
720
47
3
6
247,165
6
L
Hades
8,524
609
58
4
1
220,492
3
W
Cthulhu
9,313
665
38
3
1
283,852
1
L
Cabrakan
8,537
610
26
2
0
238,432
3
L
Da Ji
8,517
608
42
3
2
248,782
2
W
Ah Puch
8,510
608
47
3
3
231,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role