Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AlteredFGxd
Hera
Level 157
God Stats
4W - 1L
1,595 SR
Queue Stats
123W - 118L
1,484 Elo+
Solo
Danzaburou
Danzaburou
SkRaPiE18
Danzaburou
Level 157
God Stats
50W - 62L
1,513 SR
Queue Stats
116W - 129L
1,458 Elo+
Solo
Awilix
Awilix
darthnacho
Awilix
Level 120
God Stats
1W - 1L
1,209 SR
Queue Stats
230W - 215L
1,408 Elo+
Party 1
Poseidon
Poseidon
vYeti_-
Poseidon
Level 129
God Stats
100W - 94L
1,467 SR
Queue Stats
240W - 267L
1,447 Elo+
Solo
Team Averages
Level 145
1,457 SR
1,459 Elo+

VS

Team Averages
Level 130
1,570 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
Jpez_E
Morgan Le Fay
Level 146
God Stats
23W - 25L
1,520 SR
Queue Stats
607W - 611L
1,531 Elo+
Solo
Serqet
Serqet
LovelaAngel
Serqet
Level 99
God Stats
3W - 6L
1,573 SR
Queue Stats
34W - 35L
1,446 Elo+
Solo
Cernunnos
Cernunnos
TheRealDeWZee
Cernunnos
Level 149
God Stats
4W - 5L
1,867 SR
Queue Stats
268W - 272L
1,518 Elo+
Solo
Artio
Artio
camcross52
Artio
Level 147
God Stats
2W - 2L
1,560 SR
Queue Stats
56W - 78L
1,415 Elo+
Solo
Horus
Horus
oPPoZIT
Horus
Level 107
God Stats
2W - 2L
1,329 SR
Queue Stats
155W - 177L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 2 / 8
8,038
536
8,111
18,056
7,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 1
8,993
600
9,260
6,798
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SkRaPiE18
Danzaburou
14
6 / 1 / 5
9,550
637
9,425
9,678
3,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
darthnacho
Awilix
13
4 / 4 / 3
8,187
546
6,519
13,764
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
vYeti_-
Poseidon
12
0 / 5 / 2
7,866
524
6,971
8,995
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jpez_E
Morgan Le Fay
14
5 / 3 / 1
8,188
546
9,270
11,121
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
10
0 / 4 / 3
6,821
455
3,327
11,834
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
TheRealDeWZee
Cernunnos
11
0 / 6 / 3
6,894
460
6,052
11,696
3,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
12
3 / 3 / 1
7,573
505
2,647
13,904
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
oPPoZIT
Horus
15
7 / 2 / 3
9,770
651
11,464
11,988
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
18
Kills
15
15
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
8
4
W
4
3
1
1.5
L
Morgan Le Fay
Jpez_E
Morgan Le Fay
5
3
1
1.83
L
Serqet
0
4
3
0.38
W
Danzaburou
SkRaPiE18
Danzaburou
6
1
5
8.5
L
Cernunnos
TheRealDeWZee
Cernunnos
0
6
3
0.25
L
Artio
3
3
1
1.17
W
Awilix
darthnacho
Awilix
4
4
3
1.38
L
Horus
oPPoZIT
Horus
7
2
3
4.25
W
Poseidon
vYeti_-
Poseidon
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
32,760
57,291
Taken
60,543
22,212
Mitigated
34,757
13,992
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,111
763
1,270
6,443
18,056
7,915
78
4,333
13,332
27,899
1,675
W
9,260
2,673
0
1,240
6,798
3,008
200
4,387
2,364
67,078
0
L
Morgan Le Fay
Jpez_E
Morgan Le Fay
9,270
1,141
0
2,476
11,121
4,383
235
6,709
4,196
64,383
0
L
Serqet
3,327
925
284
2,292
11,834
9,592
327
4,780
6,868
0
12,207
W
Danzaburou
SkRaPiE18
Danzaburou
9,425
3,009
373
2,406
9,678
3,717
2,507
917
8,709
0
60,408
L
Cernunnos
TheRealDeWZee
Cernunnos
6,052
2,075
0
2,065
11,696
3,392
1,112
2,367
9,225
0
48,628
L
Artio
2,647
61
158
5,868
13,904
7,266
549
2,883
10,917
45,628
0
W
Awilix
darthnacho
Awilix
6,519
3,497
0
1,040
13,764
5,146
106
1,469
11,941
0
51,704
L
Horus
oPPoZIT
Horus
11,464
5,513
492
5,360
11,988
10,124
318
6,594
5,182
0
61,864
W
Poseidon
vYeti_-
Poseidon
6,971
936
0
1,220
8,995
2,426
0
1,588
6,848
48,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
39,246
411
Minions Killed
381
0
Camps Cleared
0
1,433,446
Distance Traveled
1,445,150
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,038
536
36
2
0
313,742
8
W
Hera
8,993
600
128
9
0
299,886
6
L
Morgan Le Fay
8,188
546
103
7
0
272,360
5
L
Serqet
6,821
455
17
1
0
303,193
0
W
Danzaburou
9,550
637
90
6
0
262,170
1
L
Cernunnos
6,894
460
79
5
0
272,744
2
L
Artio
7,573
505
70
5
0
321,213
2
W
Awilix
8,187
546
81
5
0
311,065
3
L
Horus
9,770
651
112
7
0
275,640
7
W
Poseidon
7,866
524
76
5
0
246,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role