Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
InternalElios
Neith
Level 112
God Stats
53W - 45L
1,688 SR
Queue Stats
173W - 208L
1,569 Elo+
Party 1
Thoth
Thoth
ZestyPete
Thoth
Level 69
God Stats
14W - 25L
1,383 SR
Queue Stats
94W - 130L
1,381 Elo+
Solo
Team Averages
Level 70
1,524 SR
1,483 Elo+

VS

Team Averages
Level 67
1,510 SR
1,474 Elo+
Ao Kuang
Ao Kuang
AkrossTheHell
Ao Kuang
Level 66
God Stats
6W - 8L
1,560 SR
Queue Stats
70W - 80L
1,458 Elo+
Solo
Mulan
Mulan
Darcasaw
Mulan
Level 109
God Stats
5W - 5L
1,470 SR
Queue Stats
140W - 139L
1,496 Elo+
Party 2
Izanami
Izanami
yhnprt_
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 2 / 5
12,723
707
8,933
19,635
30,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 6 / 3
12,331
685
15,450
14,936
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
ZestyPete
Thoth
13
1 / 3 / 2
9,969
554
8,234
7,914
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AkrossTheHell
Ao Kuang
16
7 / 3 / 1
11,978
665
12,034
20,950
9,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Darcasaw
Mulan
17
3 / 4 / 8
12,708
706
11,830
18,983
17,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
yhnprt_
Izanami
17
1 / 1 / 9
12,194
677
12,255
14,234
6,229
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
11
11
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
2
5
2.75
W
Ao Kuang
AkrossTheHell
Ao Kuang
7
3
1
2.5
W
Mulan
Darcasaw
Mulan
3
4
8
1.75
L
4
6
3
0.92
L
Thoth
ZestyPete
Thoth
1
3
2
0.67
W
Izanami
yhnprt_
Izanami
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
36,119
42,485
Taken
54,167
42,894
Mitigated
33,470
8,358
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,933
1,262
0
4,194
19,635
30,736
0
6,215
13,420
18,446
0
W
Ao Kuang
AkrossTheHell
Ao Kuang
12,034
3,308
0
8,786
20,950
9,915
420
5,678
13,834
48,074
0
W
Mulan
Darcasaw
Mulan
11,830
250
486
4,882
18,983
17,326
0
6,096
12,887
0
30,519
L
15,450
8,030
0
2,303
14,936
8,727
0
3,967
10,969
0
62,197
L
Thoth
ZestyPete
Thoth
8,234
324
0
1,861
7,914
3,431
0
2,086
5,828
31,937
0
W
Izanami
yhnprt_
Izanami
12,255
8,568
0
3,052
14,234
6,229
1,902
5,934
8,300
0
67,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
36,880
171
Minions Killed
211
6
Camps Cleared
10
841,447
Distance Traveled
927,735
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,723
707
18
1
0
341,117
5
W
Ao Kuang
11,978
665
46
3
6
272,315
1
W
Mulan
12,708
706
43
2
1
319,157
4
L
Neith
12,331
685
92
5
1
275,535
3
L
Thoth
9,969
554
61
3
5
224,795
2
W
Izanami
12,194
677
122
7
3
336,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role