Player Matchup

Artio
Artio
BigBoulQC
Artio
Level 87
God Stats
1W - 0L
1,686 SR
Queue Stats
151W - 156L
1,300 Elo+
Party 1
Ra
Ra
Pomars
Ra
Level 75
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 29L
1,340 Elo+
Solo
Skadi
Skadi
asferty123
Skadi
Level 36
God Stats
2W - 4L
1,282 SR
Queue Stats
36W - 53L
1,289 Elo+
Party 3
Nemesis
Nemesis
aviirexreal
Nemesis
Level 60
God Stats
4W - 1L
1,623 SR
Queue Stats
93W - 109L
1,251 Elo+
Party 1
Chaac
Chaac
maxjaen44
Chaac
Level 107
God Stats
10W - 17L
1,357 SR
Queue Stats
76W - 85L
1,383 Elo+
Party 3
Team Averages
Level 73
1,447 SR
1,312 Elo+

VS

Team Averages
Level 74
1,407 SR
1,382 Elo+
Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
EuHakkon
Cabrakan
Level 25
God Stats
0W - 3L
1,223 SR
Queue Stats
24W - 67L
1,222 Elo+
Party 2
Thor
Thor
GSTOCCO17
Thor
Level 74
God Stats
12W - 22L
1,326 SR
Queue Stats
272W - 336L
1,352 Elo+
Party 2
Xbalanque
Xbalanque
iTheRapperMC
Xbalanque
Level 62
God Stats
1W - 3L
1,487 SR
Queue Stats
141W - 139L
1,368 Elo+
Solo
Sobek
Sobek
wckedfiction
Sobek
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigBoulQC
Artio
10
1 / 4 / 3
7,280
455
3,783
17,414
14,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
12
0 / 1 / 1
7,606
475
821
6,384
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
2 / 3 / 3
7,134
446
6,658
10,100
3,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
aviirexreal
Nemesis
11
1 / 2 / 0
6,967
435
5,103
10,212
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
maxjaen44
Chaac
14
2 / 1 / 0
8,931
558
8,392
9,400
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 0 / 2
8,086
505
6,874
5,121
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
EuHakkon
Cabrakan
12
1 / 1 / 0
6,761
423
1,880
7,507
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thor
11
1 / 2 / 1
6,824
427
4,141
10,173
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
iTheRapperMC
Xbalanque
12
4 / 2 / 5
7,570
473
14,574
12,180
4,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 8
7,129
446
5,698
14,732
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
11
11
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
0
2
5
W
Artio
BigBoulQC
Artio
1
4
3
0.63
L
Cabrakan
EuHakkon
Cabrakan
1
1
0
1
L
Thor
1
2
1
0.75
W
Ra
0
1
1
0.5
W
Skadi
2
3
3
1.17
W
Nemesis
aviirexreal
Nemesis
1
2
0
0.5
L
Xbalanque
iTheRapperMC
Xbalanque
4
2
5
3.25
W
Chaac
maxjaen44
Chaac
2
1
0
2
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
33,167
53,510
Taken
49,713
31,847
Mitigated
29,804
16,714
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,874
352
0
1,050
5,121
1,943
699
821
4,256
49,995
0
W
Artio
BigBoulQC
Artio
3,783
656
2,295
5,408
17,414
14,895
0
4,289
12,999
21,086
0
L
Cabrakan
EuHakkon
Cabrakan
1,880
365
0
1,445
7,507
4,889
0
0
6,974
26,598
0
L
Thor
4,141
529
0
4,330
10,173
3,873
0
214
9,823
0
48,382
W
Ra
821
33
310
2,386
6,384
2,214
875
1,527
4,541
52,543
0
W
Skadi
6,658
3,356
0
811
10,100
3,575
220
2,874
7,184
0
46,148
W
Nemesis
aviirexreal
Nemesis
5,103
2,076
0
1,230
10,212
4,100
258
2,767
7,203
0
46,793
L
Xbalanque
iTheRapperMC
Xbalanque
14,574
6,524
0
5,308
12,180
4,910
945
1,361
10,770
0
60,667
W
Chaac
maxjaen44
Chaac
8,392
1,453
0
4,274
9,400
7,063
306
2,231
7,131
0
63,690
L
5,698
615
0
3,851
14,732
14,189
114
2,208
12,324
17,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
36,370
373
Minions Killed
340
0
Camps Cleared
0
1,486,472
Distance Traveled
1,419,418
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,086
505
96
6
0
285,120
5
W
Artio
7,280
455
32
2
0
280,381
0
L
Cabrakan
6,761
423
58
4
0
231,181
4
L
Thor
6,824
427
90
6
0
298,001
2
W
Ra
7,606
475
98
6
0
272,499
0
W
Skadi
7,134
446
60
4
0
286,322
1
W
Nemesis
6,967
435
73
5
0
334,755
0
L
Xbalanque
7,570
473
81
5
0
285,677
6
W
Chaac
8,931
558
110
7
0
312,515
3
L
Sobek
7,129
446
15
1
0
319,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role