Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DreadLord999
Cernunnos
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 234L
1,471 Elo+
Solo
Sobek
Sobek
TheTankyBoy
Sobek
Level 155
God Stats
9W - 10L
1,570 SR
Queue Stats
78W - 64L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
xCalib4r_
Ao Kuang
Level 143
God Stats
2W - 3L
1,153 SR
Queue Stats
176W - 187L
1,451 Elo+
Party 1
Team Averages
Level 132
1,445 SR
1,485 Elo+

VS

Team Averages
Level 130
1,574 SR
1,489 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bubbsy93
Terra
Level 125
God Stats
6W - 9L
1,418 SR
Queue Stats
226W - 234L
1,478 Elo+
Party 2
Chiron
Chiron
HashStorm
Chiron
Level 148
God Stats
0W - 3L
1,732 SR
Queue Stats
40W - 43L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Jihinsa
Kukulkan
Level 157
God Stats
1W - 6L
1,395 SR
Queue Stats
25W - 24L
1,475 Elo+
Party 2
Pele
Pele
Marutyan
Pele
Level 149
God Stats
2W - 1L
1,824 SR
Queue Stats
57W - 63L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
4 / 0 / 0
6,248
625
6,817
7,693
5,183
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
 
Scylla
9
2 / 2 / 1
5,483
548
3,166
3,955
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
DreadLord999
Cernunnos
10
2 / 0 / 1
5,872
587
4,615
6,230
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 4
5,195
520
2,860
8,642
6,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
xCalib4r_
Ao Kuang
9
2 / 1 / 4
5,665
567
5,012
9,176
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
4 / 3 / 0
5,285
529
3,399
9,418
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Bubbsy93
Terra
7
0 / 1 / 2
4,432
443
2,074
4,161
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
HashStorm
Chiron
7
1 / 3 / 0
4,599
460
1,303
5,657
1,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Jihinsa
Kukulkan
9
1 / 2 / 1
5,088
509
3,905
4,927
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
8
0 / 4 / 3
5,070
507
3,791
9,429
3,434
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
W
Scylla
 
Scylla
2
2
1
1.25
L
Cliodhna
 
Cliodhna
4
3
0
1.33
L
Terra
Bubbsy93
Terra
0
1
2
1
W
Cernunnos
DreadLord999
Cernunnos
2
0
1
2.5
L
Chiron
HashStorm
Chiron
1
3
0
0.33
L
Kukulkan
Jihinsa
Kukulkan
1
2
1
0.75
L
Pele
0
4
3
0.38
W
2
3
4
1.33
W
Ao Kuang
xCalib4r_
Ao Kuang
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
14,472
35,696
Taken
33,592
18,211
Mitigated
12,734
12,409
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,817
1,122
0
1,920
7,693
5,183
0
1,150
6,543
0
37,166
W
Scylla
 
Scylla
3,166
290
0
490
3,955
1,488
0
2,419
1,536
27,478
0
L
Cliodhna
 
Cliodhna
3,399
1,192
0
1,873
9,418
3,299
0
3,004
6,388
0
24,515
L
Terra
Bubbsy93
Terra
2,074
253
428
1,715
4,161
2,202
0
1,393
2,713
11,986
0
W
Cernunnos
DreadLord999
Cernunnos
4,615
2,134
0
4,153
6,230
2,256
516
645
5,585
0
46,375
L
Chiron
HashStorm
Chiron
1,303
658
120
782
5,657
1,668
0
1,283
4,374
0
22,840
L
Kukulkan
Jihinsa
Kukulkan
3,905
614
0
1,045
4,927
2,131
0
3,490
1,190
34,275
0
L
Pele
3,791
1,161
0
2,669
9,429
3,434
0
1,499
7,912
0
28,116
W
2,860
371
54
2,368
8,642
6,246
336
1,002
7,640
13,229
837
W
Ao Kuang
xCalib4r_
Ao Kuang
5,012
1,221
0
3,424
9,176
3,038
0
763
8,413
32,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
24,474
297
Minions Killed
204
0
Camps Cleared
0
906,408
Distance Traveled
885,791
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,248
625
55
6
0
192,241
3
W
Scylla
5,483
548
60
6
0
162,506
5
L
Cliodhna
5,285
529
40
4
0
188,118
4
L
Terra
4,432
443
15
2
0
211,054
3
W
Cernunnos
5,872
587
94
9
0
183,688
4
L
Chiron
4,599
460
34
3
0
129,989
0
L
Kukulkan
5,088
509
58
6
0
163,745
1
L
Pele
5,070
507
57
6
0
192,885
1
W
Sobek
5,195
520
21
2
0
174,959
0
W
Ao Kuang
5,665
567
67
7
0
193,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role