Player Matchup

Maui
Maui
BigHoss_Inbound
Maui
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 201L
1,341 Elo+
Solo
Raijin
Raijin
DeadxKombat
Raijin
Level 124
God Stats
2W - 4L
1,307 SR
Queue Stats
94W - 102L
1,446 Elo+
Party 1
Neith
Neith
Nake Dub
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,291 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,359 Elo+

VS

Team Averages
Level 118
1,395 SR
1,434 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
KaiserAE
Yu Huang
Level 100
God Stats
5W - 8L
1,405 SR
Queue Stats
49W - 56L
1,415 Elo+
Solo
Izanami
Izanami
VeryUnbirthday
Izanami
Level 106
God Stats
2W - 2L
1,279 SR
Queue Stats
33W - 55L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,012
601
3,098
9,666
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
12
0 / 1 / 0
6,774
677
7,417
6,591
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Nake Dub
Neith
9
0 / 4 / 0
6,017
602
3,795
7,010
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 7
7,192
719
6,176
9,253
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
KaiserAE
Yu Huang
12
2 / 0 / 6
7,469
747
6,267
3,641
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 0 / 3
7,982
798
8,275
6,602
2,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
7
4.5
L
0
3
0
0
L
Raijin
0
1
0
0
W
Yu Huang
KaiserAE
Yu Huang
2
0
6
5
L
Neith
Nake Dub
Neith
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,310
Damage
20,718
23,267
Taken
19,496
10,313
Mitigated
12,465
2,828
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,176
1,222
502
5,628
9,253
8,354
223
4,065
4,926
0
20,887
L
3,098
809
226
1,977
9,666
5,289
0
2,193
7,219
11,027
0
L
Raijin
7,417
413
0
566
6,591
2,492
0
1,826
4,561
27,641
0
W
Yu Huang
KaiserAE
Yu Huang
6,267
1,144
0
685
3,641
1,425
242
2,102
1,241
23,281
0
L
Neith
Nake Dub
Neith
3,795
2,344
0
59
7,010
2,532
0
2,623
4,185
0
13,725
W
8,275
5,513
0
2,604
6,602
2,686
1,592
4,047
2,346
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
22,643
105
Minions Killed
126
3
Camps Cleared
7
511,284
Distance Traveled
601,739
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,192
719
22
2
2
211,911
1
L
Maui
6,012
601
19
2
0
178,467
1
L
Raijin
6,774
677
58
6
2
192,136
2
W
Yu Huang
7,469
747
46
5
4
201,957
3
L
Neith
6,017
602
28
3
1
140,681
0
W
Izanami
7,982
798
58
6
1
187,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role