Player Matchup

Xing Tian
Xing Tian
Silver IV
 
Xing Tian
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver V
AkinoOcean
Lancelot
Silver V
Level 107
God Stats
3W - 1L
1,527 SR
Queue Stats
50W - 69L
588 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
MrDoumit
Morgan Le Fay
Bronze II
Level 45
God Stats
1W - 2L
1,187 SR
Queue Stats
14W - 29L
583 MMR
Solo
Skadi
Skadi
Silver IV
OG-Tricky__
Skadi
Silver IV
Level 158
God Stats
32W - 17L
1,629 SR
Queue Stats
526W - 522L
650 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,469 SR
964 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,473 SR
399 MMR
Chaac
Chaac
Bronze II
GoingBuzzard457
Chaac
Bronze II
Level 107
God Stats
23W - 11L
1,647 SR
Queue Stats
595W - 666L
49 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Op x JonygouD
Kuzenbo
Silver V
Level 92
God Stats
2W - 6L
1,422 SR
Queue Stats
271W - 312L
531 MMR
Solo
Nox
Nox
Bronze III
PrincessKrusty
Nox
Bronze III
Level 66
God Stats
1W - 3L
1,403 SR
Queue Stats
32W - 63L
695 MMR
Solo
Susano
Susano
Bronze II
ZaneRKx
Susano
Bronze II
Level 89
God Stats
2W - 5L
1,495 SR
Queue Stats
96W - 115L
282 MMR
Solo
Xbalanque
Xbalanque
Bronze I
mycruelagenda
Xbalanque
Bronze I
Level 156
God Stats
9W - 11L
1,400 SR
Queue Stats
199W - 239L
434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 4 / 2
9,899
430
5,470
19,980
24,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
 
Nemesis
13
0 / 5 / 1
8,879
386
2,026
15,035
6,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
AkinoOcean
Lancelot
19
1 / 1 / 0
12,295
535
8,294
14,410
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MrDoumit
Morgan Le Fay
17
0 / 2 / 1
10,602
461
10,506
13,173
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 0 / 2
13,860
603
17,280
12,914
5,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliBastetAwilixJormungandr

VS

Bans
CthulhuCu ChulainnAnubisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
11,329
493
10,632
14,838
12,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
15
1 / 3 / 6
9,611
418
5,805
15,972
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 0 / 2
10,176
442
7,288
7,795
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
ZaneRKx
Susano
16
6 / 2 / 1
10,259
446
6,336
13,899
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xbalanque
mycruelagenda
Xbalanque
17
1 / 7 / 2
10,659
463
9,081
13,984
4,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
12
Kills
12
12
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
4
2
0.75
W
Nemesis
 
Nemesis
0
5
1
0.1
W
Lancelot
AkinoOcean
Lancelot
1
1
0
1
L
1
0
4
3
W
Morgan Le Fay
MrDoumit
Morgan Le Fay
0
2
1
0.25
W
9
0
2
10
L
Kuzenbo
1
3
6
1.33
L
3
0
2
4
L
Susano
ZaneRKx
Susano
6
2
1
3.25
L
Xbalanque
mycruelagenda
Xbalanque
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
39,142
75,512
Taken
66,488
49,924
Mitigated
46,532
14,423
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,470
542
0
4,598
19,980
24,063
268
5,820
14,000
42,041
0
W
Nemesis
 
Nemesis
2,026
750
0
1,244
15,035
6,081
667
1,963
12,938
0
45,707
W
Lancelot
AkinoOcean
Lancelot
8,294
2,307
0
740
14,410
7,248
1,542
242
14,168
0
103,161
L
10,632
1,378
0
4,670
14,838
12,748
0
2,957
11,881
0
97,390
W
Morgan Le Fay
MrDoumit
Morgan Le Fay
10,506
857
0
2,936
13,173
6,913
0
4,566
8,363
105,738
0
W
17,280
9,170
0
4,905
12,914
5,619
6,809
804
12,098
0
142,151
L
Kuzenbo
5,805
2,230
0
1,239
15,972
20,099
864
4,644
11,328
32,546
0
L
7,288
831
46
2,066
7,795
3,577
1,606
4,455
3,340
75,876
0
L
Susano
ZaneRKx
Susano
6,336
1,160
0
6,012
13,899
5,710
0
2,983
10,916
0
73,261
L
Xbalanque
mycruelagenda
Xbalanque
9,081
2,214
0
2,914
13,984
4,398
1,888
937
13,047
0
89,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,535
Gold Earned
52,034
673
Minions Killed
628
0
Camps Cleared
0
2,179,977
Distance Traveled
2,212,915
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,899
430
43
2
0
416,990
10
W
Nemesis
8,879
386
64
3
0
432,123
1
W
Lancelot
12,295
535
194
8
0
491,314
5
L
Chaac
11,329
493
179
8
0
444,848
1
W
Morgan Le Fay
10,602
461
146
6
0
432,365
0
W
Skadi
13,860
603
226
10
0
407,185
10
L
Kuzenbo
9,611
418
43
2
0
435,426
0
L
Nox
10,176
442
141
6
0
387,055
0
L
Susano
10,259
446
113
5
0
502,741
6
L
Xbalanque
10,659
463
152
7
0
442,845
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role