Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
ClearMindo
Yu Huang
Level 29
God Stats
2W - 2L
1,493 SR
Queue Stats
19W - 15L
1,567 Elo+
Solo
Hel
Hel
Gucciki
Hel
Level 21
God Stats
0W - 2L
1,276 SR
Queue Stats
51W - 69L
1,357 Elo+
Solo
Sobek
Sobek
Kawaifartdesune
Sobek
Level 24
God Stats
2W - 22L
1,112 SR
Queue Stats
43W - 64L
1,508 Elo+
Solo
Team Averages
Level 49
1,376 SR
1,487 Elo+

VS

Team Averages
Level 37
1,526 SR
1,461 Elo+
Atlas
Atlas
JAMESMILLAR
Atlas
Level 19
God Stats
17W - 12L
1,582 SR
Queue Stats
17W - 13L
1,597 Elo+
Party 1
Bacchus
Bacchus
SoreyTheSheperd
Bacchus
Level 17
God Stats
23W - 18L
1,497 SR
Queue Stats
74W - 57L
1,526 Elo+
Solo
Chang'e
Chang'e
Stordoris
Chang'e
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,307 Elo+
Solo
Anhur
Anhur
Supertobster
Anhur
Level 122
God Stats
6W - 3L
1,549 SR
Queue Stats
259W - 218L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
learweal
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 2 / 0
8,207
684
8,643
13,588
5,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
15
1 / 2 / 2
8,075
673
7,921
8,813
4,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
ClearMindo
Yu Huang
12
0 / 2 / 2
7,614
635
3,085
3,999
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
16
1 / 2 / 1
8,386
699
8,895
11,005
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 7 / 1
7,263
605
4,153
18,385
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
9,088
757
8,894
10,244
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 9
9,322
777
6,625
14,662
16,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Stordoris
Chang'e
16
3 / 1 / 5
9,292
774
8,058
11,153
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 0 / 3
10,330
861
16,175
9,380
4,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
learweal
Hun Batz
14
2 / 3 / 3
8,357
696
5,056
8,433
3,744
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
15
15
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
0
2
L
Neith
 
Neith
1
2
2
1
L
Yu Huang
ClearMindo
Yu Huang
0
2
2
0.5
L
Hel
1
2
1
0.75
W
1
0
11
6.5
L
0
7
1
0.07
W
1
2
9
2.75
W
Chang'e
Stordoris
Chang'e
3
1
5
5.5
W
8
0
3
9.5
W
Hun Batz
learweal
Hun Batz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
44,808
55,790
Taken
53,872
31,119
Mitigated
41,004
10,718
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,643
3,122
0
90
13,588
5,707
0
6,953
6,563
0
25,596
L
Neith
 
Neith
7,921
3,871
0
1,077
8,813
4,313
342
4,857
3,893
0
23,370
L
Yu Huang
ClearMindo
Yu Huang
3,085
121
0
10
3,999
1,446
0
1,538
2,461
16,730
0
L
Hel
8,895
113
3,505
4,752
11,005
7,255
0
5,068
5,766
38,901
0
W
8,894
3,602
0
3,549
10,244
11,087
142
4,705
5,269
19,301
0
L
4,153
265
61
1,223
18,385
12,398
0
4,936
13,449
11,042
0
W
6,625
912
2,035
3,624
14,662
16,188
17
1,828
12,708
15,214
0
W
Chang'e
Stordoris
Chang'e
8,058
408
1,828
5,487
11,153
5,288
298
3,987
7,032
47,521
0
W
16,175
11,642
0
6,056
9,380
4,697
1,787
3,463
5,697
0
59,045
W
Hun Batz
learweal
Hun Batz
5,056
1,730
0
481
8,433
3,744
168
1,342
7,033
0
25,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
46,389
195
Minions Killed
239
0
Camps Cleared
0
999,513
Distance Traveled
1,282,463
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,207
684
40
3
0
231,764
3
L
Neith
8,075
673
41
3
0
218,375
1
L
Yu Huang
7,614
635
29
2
0
120,519
2
L
Hel
8,386
699
78
7
0
245,686
1
W
Atlas
9,088
757
16
1
0
273,282
2
L
Sobek
7,263
605
7
1
0
183,169
3
W
Bacchus
9,322
777
19
2
0
253,918
4
W
Chang'e
9,292
774
78
7
0
249,220
0
W
Anhur
10,330
861
92
8
0
243,798
4
W
Hun Batz
8,357
696
34
3
0
262,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role