Player Matchup

Chiron
Chiron
Diamond III
Châtelet
Chiron
Diamond III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
2,292 MMR
Party 2
Achilles
Achilles
Diamond V
FakeTalesOfJack
Achilles
Diamond V
Level 67
God Stats
9W - 10L
1,492 SR
Queue Stats
193W - 184L
2,107 MMR
Solo
Ymir
Ymir
Masters
Specnator
Ymir
Masters
Level 160
God Stats
63W - 36L
1,723 SR
Queue Stats
570W - 537L
2,423 MMR
Solo
Scylla
Scylla
Diamond V
Wãndã
Scylla
Diamond V
Level 160
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 2L
2,225 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
oBATMAO
Ao Kuang
Masters
Level 159
God Stats
9W - 15L
1,540 SR
Queue Stats
268W - 244L
2,913 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,508 SR
2,392 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,508 SR
2,136 MMR
Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Masters
Papaniquel12
Charybdis
Masters
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
3,100 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
VaAlLenTiN
Morgan Le Fay
Diamond II
Level 148
God Stats
12W - 18L
1,534 SR
Queue Stats
368W - 371L
2,390 MMR
Solo
Chronos
Chronos
Diamond III
éoalegcarai
Chronos
Diamond III
Level 148
God Stats
3W - 6L
1,508 SR
Queue Stats
153W - 146L
2,192 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Châtelet
Chiron
18
6 / 1 / 4
11,721
651
17,818
15,477
6,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
17
4 / 2 / 2
10,802
600
9,667
20,704
18,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
14
1 / 1 / 16
10,160
564
7,821
17,231
15,738
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Wãndã
Scylla
16
3 / 1 / 8
10,284
571
10,247
8,231
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
oBATMAO
Ao Kuang
16
9 / 1 / 4
10,710
595
16,340
23,462
10,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Da JiSusanoRama

VS

Bans
ThorThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 4 / 3
8,924
496
10,623
17,326
8,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
 
Cerberus
11
1 / 5 / 3
8,355
464
8,991
19,801
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Papaniquel12
Charybdis
16
2 / 5 / 0
9,907
550
11,298
14,739
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
VaAlLenTiN
Morgan Le Fay
14
2 / 7 / 0
8,888
494
10,878
14,809
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
éoalegcarai
Chronos
15
0 / 2 / 0
9,406
523
6,753
13,553
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
6
6
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
3
0.63
L
Cerberus
 
Cerberus
1
5
3
0.5
W
Chiron
Châtelet
Chiron
6
1
4
8
W
Achilles
4
2
2
2.5
L
Charybdis
Papaniquel12
Charybdis
2
5
0
0.4
W
Ymir
1
1
16
9
L
Morgan Le Fay
VaAlLenTiN
Morgan Le Fay
2
7
0
0.29
W
Scylla
Wãndã
Scylla
3
1
8
7
W
Ao Kuang
oBATMAO
Ao Kuang
9
1
4
11
L
Chronos
éoalegcarai
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,893
Damage
48,543
85,105
Taken
80,228
53,465
Mitigated
41,777
38,496
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,623
3,746
0
4,018
17,326
8,804
0
5,643
11,683
40
70,172
L
Cerberus
 
Cerberus
8,991
398
590
5,525
19,801
17,129
0
9,571
10,230
34,094
232
W
Chiron
Châtelet
Chiron
17,818
8,797
599
5,913
15,477
6,020
1,170
4,805
10,672
0
102,710
W
Achilles
9,667
2,645
0
8,044
20,704
18,201
514
5,364
15,340
0
76,391
L
Charybdis
Papaniquel12
Charybdis
11,298
5,545
0
5,961
14,739
4,782
1,278
2,984
11,755
0
84,257
W
Ymir
7,821
2,862
2,730
3,298
17,231
15,738
30
6,067
11,164
29,982
0
L
Morgan Le Fay
VaAlLenTiN
Morgan Le Fay
10,878
1,050
0
1,033
14,809
5,066
437
10,732
4,077
71,069
0
W
Scylla
Wãndã
Scylla
10,247
1,183
0
1,826
8,231
3,403
672
3,632
4,599
84,964
0
W
Ao Kuang
oBATMAO
Ao Kuang
16,340
3,221
0
16,086
23,462
10,103
0
6,898
16,564
98,124
0
L
Chronos
éoalegcarai
Chronos
6,753
3,171
0
5,231
13,553
5,996
2,291
5,478
8,075
69,766
7,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,677
Gold Earned
45,480
553
Minions Killed
551
0
Camps Cleared
0
1,820,460
Distance Traveled
1,657,445
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,924
496
105
6
0
351,455
5
L
Cerberus
8,355
464
58
3
0
340,763
3
W
Chiron
11,721
651
151
8
0
358,091
4
W
Achilles
10,802
600
118
7
0
354,588
4
L
Charybdis
9,907
550
137
8
0
316,693
3
W
Ymir
10,160
564
35
2
0
360,680
5
L
Morgan Le Fay
8,888
494
130
7
0
318,140
4
W
Scylla
10,284
571
133
7
0
349,302
6
W
Ao Kuang
10,710
595
116
6
0
397,799
4
L
Chronos
9,406
523
121
7
0
330,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role