Player Matchup

Sol
Sol
AKABiggieCheez
Sol
Level 107
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 1
Ah Puch
Ah Puch
AzraelV1
Ah Puch
Level 63
God Stats
9W - 5L
1,480 SR
Queue Stats
55W - 37L
1,523 Elo+
Solo
Hades
Hades
Outlawsixxx
Hades
Level 89
God Stats
22W - 15L
1,559 SR
Queue Stats
233W - 236L
1,485 Elo+
Solo
Nemesis
Nemesis
SirXavier49
Nemesis
Level 88
God Stats
2W - 8L
1,078 SR
Queue Stats
40W - 61L
1,349 Elo+
Solo
Horus
Horus
gadadavidda
Horus
Level 56
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 10L
1,281 Elo+
Party 1
Team Averages
Level 81
1,427 SR
1,373 Elo+

VS

Team Averages
Level 80
1,471 SR
1,392 Elo+
Nike
Nike
BoundRdo
Nike
Level 69
God Stats
1W - 3L
1,385 SR
Queue Stats
187W - 205L
1,341 Elo+
Party 2
Skadi
Skadi
Standupbruce
Skadi
Level 158
God Stats
169W - 149L
1,646 SR
Queue Stats
788W - 829L
1,520 Elo+
Solo
Loki
Loki
WELLxOFS
Loki
Level 44
God Stats
1W - 3L
1,402 SR
Queue Stats
56W - 83L
1,270 Elo+
Party 2
Vulcan
Vulcan
nikolaswar2
Vulcan
Level 65
God Stats
6W - 10L
1,376 SR
Queue Stats
139W - 145L
1,409 Elo+
Solo
Bellona
Bellona
tritritri
Bellona
Level 62
God Stats
9W - 8L
1,548 SR
Queue Stats
150W - 176L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,973
570
10,367
10,750
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
AzraelV1
Ah Puch
13
2 / 1 / 2
8,168
583
6,465
6,156
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 0
8,290
592
7,862
10,580
6,737
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SirXavier49
Nemesis
12
5 / 2 / 3
8,069
576
7,065
11,688
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 4
6,838
488
3,982
10,284
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 3 / 0
5,657
404
5,800
11,875
5,251
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,028
431
4,264
8,688
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
1 / 4 / 0
6,470
462
3,317
11,716
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
12
1 / 2 / 1
6,586
470
5,694
8,563
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
tritritri
Bellona
11
2 / 1 / 0
6,970
498
3,533
10,246
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
5
5
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Ah Puch
AzraelV1
Ah Puch
2
1
2
3
L
Nike
1
3
0
0.33
W
1
1
0
1
W
Nemesis
SirXavier49
Nemesis
5
2
3
3.25
L
0
3
1
0.17
L
Loki
1
4
0
0.25
W
1
1
4
3
L
Vulcan
1
2
1
0.75
L
Bellona
tritritri
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
22,608
49,458
Taken
51,088
23,436
Mitigated
24,894
20,397
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,367
4,443
0
7,146
10,750
3,400
852
0
10,750
65,021
0
W
Ah Puch
AzraelV1
Ah Puch
6,465
678
0
1,213
6,156
2,560
175
3,967
2,189
54,099
0
L
Nike
5,800
581
0
1,518
11,875
5,251
126
6,140
5,735
0
29,414
W
7,862
2,224
157
6,057
10,580
6,737
415
518
10,062
56,584
0
W
Nemesis
SirXavier49
Nemesis
7,065
4,087
0
789
11,688
4,654
83
803
10,885
0
55,605
L
4,264
1,848
0
1,219
8,688
3,468
774
4,181
4,507
0
39,108
L
Loki
3,317
979
0
725
11,716
4,234
0
2,739
8,835
0
48,032
W
3,982
1,984
1,895
3,140
10,284
6,085
350
784
9,500
95
15,174
L
Vulcan
5,694
2,812
0
230
8,563
3,488
0
4,276
3,919
40,422
0
L
Bellona
tritritri
Bellona
3,533
1,216
0
2,259
10,246
8,453
0
6,939
3,303
0
37,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
31,711
424
Minions Killed
332
0
Camps Cleared
0
1,328,126
Distance Traveled
1,290,115
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,973
570
103
7
0
243,812
3
W
Ah Puch
8,168
583
109
8
0
240,483
7
L
Nike
5,657
404
34
2
0
266,144
0
W
Hades
8,290
592
123
9
0
214,532
4
W
Nemesis
8,069
576
71
5
0
332,808
5
L
Skadi
6,028
431
66
5
0
221,286
0
L
Loki
6,470
462
90
6
0
290,389
0
W
Horus
6,838
488
18
1
0
296,491
2
L
Vulcan
6,586
470
78
6
0
270,006
0
L
Bellona
6,970
498
64
5
0
242,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role