Player Matchup

Fenrir
Fenrir
Benjakir123
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,409 Elo+
Party 2
Cerberus
Cerberus
Reckless Raz
Cerberus
Level 154
God Stats
39W - 43L
1,455 SR
Queue Stats
1,091W - 1,167L
1,438 Elo+
Party 1
Yemoja
Yemoja
ScaryNinja2
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,690 Elo+
Party 2
Geb
Geb
Weasel Friendly
Geb
Level 103
God Stats
3W - 5L
1,559 SR
Queue Stats
201W - 241L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
iplaywithdad
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,615 Elo+
Party 2
Team Averages
Level 63
1,503 SR
1,523 Elo+

VS

Team Averages
Level 71
1,549 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
FeffyBoi
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,511 Elo+
Solo
Cthulhu
Cthulhu
HateMSGme_iDAREu
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 110L
1,334 Elo+
Solo
Artemis
Artemis
Nangel
Artemis
Level 157
God Stats
4W - 6L
1,517 SR
Queue Stats
158W - 183L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Stevensao96
Aphrodite
Level 28
God Stats
3W - 0L
1,728 SR
Queue Stats
97W - 95L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxC14YM034xX
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 4 / 12
10,311
687
12,159
18,981
18,492
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Reckless Raz
Cerberus
18
6 / 6 / 9
10,987
732
13,706
34,140
30,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
17
1 / 2 / 13
10,888
726
3,956
21,268
24,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 8 / 11
9,687
646
19,041
30,480
16,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
19
6 / 3 / 11
11,721
781
16,439
17,121
9,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeffyBoi
Tsukuyomi
18
5 / 4 / 12
10,783
719
16,038
15,547
8,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 2 / 21
11,188
746
21,894
21,132
22,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Nangel
Artemis
18
5 / 3 / 12
11,192
746
19,629
11,930
5,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Stevensao96
Aphrodite
19
7 / 4 / 9
11,511
767
14,593
16,606
11,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
XxC14YM034xX
Morgan Le Fay
20
4 / 4 / 16
11,875
792
27,491
18,549
10,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
93
17
Kills
23
23
Deaths
17
56
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
12
2
W
Tsukuyomi
FeffyBoi
Tsukuyomi
5
4
12
2.75
W
2
2
21
6.25
W
Artemis
Nangel
Artemis
5
3
12
3.67
L
Cerberus
Reckless Raz
Cerberus
6
6
9
1.75
L
Yemoja
1
2
13
3.75
W
Aphrodite
Stevensao96
Aphrodite
7
4
9
2.88
L
2
8
11
0.94
W
Morgan Le Fay
XxC14YM034xX
Morgan Le Fay
4
4
16
3
L
Hou Yi
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,301
Damage
99,645
121,990
Taken
83,764
98,809
Mitigated
59,144
57,585
Healing
44,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,159
1,680
1,725
3,827
18,981
18,492
1,740
12,262
6,719
463
19,984
W
Tsukuyomi
FeffyBoi
Tsukuyomi
16,038
4,421
1,485
3,868
15,547
8,439
0
7,290
8,166
0
26,148
W
21,894
988
3,884
4,345
21,132
22,695
239
7,482
13,040
41,320
0
W
Artemis
Nangel
Artemis
19,629
10,334
1,739
2,159
11,930
5,463
5,067
6,944
4,947
0
31,062
L
Cerberus
Reckless Raz
Cerberus
13,706
313
1,884
13,186
34,140
30,243
375
14,144
19,996
29,782
0
L
Yemoja
3,956
1,315
15,198
7,450
21,268
24,022
978
12,438
8,830
10,399
0
W
Aphrodite
Stevensao96
Aphrodite
14,593
1,920
12,073
8,330
16,606
11,654
497
8,451
8,061
29,058
0
L
19,041
934
828
6,455
30,480
16,944
891
13,534
16,946
34,023
0
W
Morgan Le Fay
XxC14YM034xX
Morgan Le Fay
27,491
3,581
2,659
3,855
18,549
10,893
1,249
6,781
11,430
51,268
0
L
Hou Yi
16,439
5,556
3,590
3,442
17,121
9,108
3,602
11,600
5,521
0
38,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,594
Gold Earned
56,549
157
Minions Killed
153
0
Camps Cleared
0
1,360,014
Distance Traveled
1,448,418
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,311
687
22
1
0
277,299
0
W
Tsukuyomi
10,783
719
15
1
0
284,400
1
W
Cthulhu
11,188
746
35
2
0
335,599
0
W
Artemis
11,192
746
24
2
0
243,974
0
L
Cerberus
10,987
732
52
3
0
277,323
0
L
Yemoja
10,888
726
21
1
0
262,446
0
W
Aphrodite
11,511
767
25
2
0
293,751
1
L
Geb
9,687
646
10
1
0
253,011
0
W
Morgan Le Fay
11,875
792
54
4
0
290,694
1
L
Hou Yi
11,721
781
52
3
0
289,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role