Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
OmkarK
Sol
Level 160
God Stats
17W - 25L
1,456 SR
Queue Stats
364W - 365L
1,497 Elo+
Party 2
Da Ji
Da Ji
PerseusAnkan
Da Ji
Level 83
God Stats
2W - 1L
1,522 SR
Queue Stats
120W - 112L
1,475 Elo+
Solo
Ra
Ra
Sanjeev
Ra
Level 127
God Stats
2W - 2L
1,487 SR
Queue Stats
50W - 49L
1,476 Elo+
Party 2
Nox
Nox
opyskayaveki
Nox
Level 79
God Stats
6W - 6L
1,571 SR
Queue Stats
68W - 86L
1,431 Elo+
Party 1
Team Averages
Level 107
1,507 SR
1,476 Elo+

VS

Team Averages
Level 126
1,521 SR
1,451 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Moebius
Maui
Level 128
God Stats
2W - 1L
1,901 SR
Queue Stats
42W - 41L
1,461 Elo+
Solo
Nike
Nike
YuMMY97
Nike
Level 79
God Stats
37W - 37L
1,409 SR
Queue Stats
204W - 226L
1,441 Elo+
Solo
Vulcan
Vulcan
altico89
Vulcan
Level 128
God Stats
7W - 9L
1,377 SR
Queue Stats
203W - 203L
1,412 Elo+
Solo
Mercury
Mercury
calovski
Mercury
Level 149
God Stats
0W - 2L
1,416 SR
Queue Stats
56W - 65L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 0
6,253
481
6,064
8,686
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
OmkarK
Sol
13
2 / 1 / 1
7,670
590
7,149
9,774
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 1
7,614
586
7,198
10,804
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
7,043
542
2,745
5,521
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 2 / 1
7,021
540
5,823
8,087
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 0 / 1
7,308
562
7,930
8,309
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Moebius
Maui
10
1 / 0 / 4
6,673
513
2,140
11,479
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
YuMMY97
Nike
11
1 / 3 / 0
6,688
514
7,207
10,316
6,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
altico89
Vulcan
12
1 / 4 / 0
6,838
526
4,227
7,166
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
calovski
Mercury
9
0 / 1 / 3
5,803
446
1,584
6,792
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
8
8
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
3
0
0
L
Apollo
 
Apollo
5
0
1
5.5
L
Maui
Moebius
Maui
1
0
4
3
W
Sol
OmkarK
Sol
2
1
1
2.5
W
3
1
1
3.5
W
1
1
2
2
L
Nike
YuMMY97
Nike
1
3
0
0.33
L
Vulcan
altico89
Vulcan
1
4
0
0.25
L
Mercury
calovski
Mercury
0
1
3
1.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
23,088
42,872
Taken
44,062
16,840
Mitigated
25,014
19,069
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,064
3,881
0
2,399
8,686
3,423
0
1,258
7,428
0
46,939
L
Apollo
 
Apollo
7,930
4,699
0
2,380
8,309
3,263
1,368
2,115
6,172
0
48,288
L
Maui
Moebius
Maui
2,140
530
0
2,439
11,479
9,834
0
1,095
10,384
27,171
0
W
Sol
OmkarK
Sol
7,149
1,632
0
4,939
9,774
2,861
2,154
1,272
8,502
50,521
4,700
W
7,198
3,069
0
5,468
10,804
4,638
0
1,017
9,787
0
56,450
W
2,745
361
457
2,684
5,521
2,082
400
2,339
3,182
52,698
0
L
Nike
YuMMY97
Nike
7,207
435
0
729
10,316
6,203
0
5,618
4,610
0
46,023
L
Vulcan
altico89
Vulcan
4,227
2,037
0
850
7,166
3,294
0
4,195
2,861
47,838
0
L
Mercury
calovski
Mercury
1,584
475
0
730
6,792
2,420
0
1,631
5,133
0
28,410
W
5,823
881
0
3,122
8,087
3,836
209
481
7,606
30,263
3,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
33,310
443
Minions Killed
355
0
Camps Cleared
0
1,322,220
Distance Traveled
1,226,493
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,253
481
78
6
0
242,658
6
L
Apollo
7,308
562
98
8
0
271,076
5
L
Maui
6,673
513
43
3
0
263,436
5
W
Sol
7,670
590
107
8
0
263,901
3
W
Da Ji
7,614
586
99
8
0
297,518
6
W
Ra
7,043
542
111
9
0
262,934
7
L
Nike
6,688
514
79
6
0
238,991
3
L
Vulcan
6,838
526
78
6
0
235,624
4
L
Mercury
5,803
446
57
4
0
217,366
1
W
Nox
7,021
540
48
4
0
255,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role