Player Matchup

Danzaburou
Danzaburou
MYTHOS Vidar
Danzaburou
Level 116
God Stats
11W - 4L
1,508 SR
Queue Stats
46W - 78L
1,270 Elo+
Solo
Ganesha
Ganesha
NoceLilium028
Ganesha
Level 124
God Stats
9W - 7L
1,526 SR
Queue Stats
58W - 60L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xFOUSTZILLAxJr
Morgan Le Fay
Level 79
God Stats
4W - 2L
1,798 SR
Queue Stats
90W - 113L
1,354 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,384 Elo+

VS

Team Averages
Level 89
1,555 SR
1,326 Elo+
Maui
Maui
SymphonicFolly
Maui
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 141L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
XSwerviusX
Kukulkan
Level 97
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 11L
1,210 Elo+
Solo
Cthulhu
Cthulhu
malicide
Cthulhu
Level 58
God Stats
5W - 11L
1,434 SR
Queue Stats
20W - 30L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MYTHOS Vidar
Danzaburou
15
6 / 2 / 2
10,297
736
13,327
13,413
6,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
14
0 / 0 / 7
10,367
741
3,914
8,840
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xFOUSTZILLAxJr
Morgan Le Fay
14
4 / 2 / 2
9,619
687
10,399
10,401
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
8,851
632
4,430
10,075
4,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
XSwerviusX
Kukulkan
14
1 / 4 / 2
9,045
646
13,279
9,563
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
malicide
Cthulhu
12
0 / 4 / 1
8,317
594
6,393
14,971
9,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
3
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MYTHOS Vidar
Danzaburou
6
2
2
3.5
W
Ganesha
0
0
7
3.5
L
2
2
1
1.25
L
Kukulkan
XSwerviusX
Kukulkan
1
4
2
0.5
L
Cthulhu
malicide
Cthulhu
0
4
1
0.13
W
Morgan Le Fay
xFOUSTZILLAxJr
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
24,102
32,654
Taken
34,609
22,842
Mitigated
18,777
7,307
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MYTHOS Vidar
Danzaburou
13,327
5,071
573
3,394
13,413
6,670
854
7,919
5,494
0
38,596
W
Ganesha
3,914
434
0
1,705
8,840
11,018
392
6,778
2,062
15,822
0
L
4,430
776
315
576
10,075
4,793
0
3,859
6,002
13,140
0
L
Kukulkan
XSwerviusX
Kukulkan
13,279
228
0
273
9,563
4,013
0
5,277
4,067
42,293
0
L
Cthulhu
malicide
Cthulhu
6,393
273
264
777
14,971
9,971
0
4,690
9,860
24,595
0
W
Morgan Le Fay
xFOUSTZILLAxJr
Morgan Le Fay
10,399
79
0
1,635
10,401
5,154
0
9,527
874
31,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
26,213
147
Minions Killed
137
5
Camps Cleared
4
768,768
Distance Traveled
743,682
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,297
736
73
5
4
255,461
1
W
Ganesha
10,367
741
4
0
0
278,321
3
L
Maui
8,851
632
23
2
0
235,768
1
L
Kukulkan
9,045
646
75
5
4
251,636
3
L
Cthulhu
8,317
594
39
3
0
256,278
1
W
Morgan Le Fay
9,619
687
70
5
1
234,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role