Player Matchup

Yemoja
Yemoja
FuZeGlobe
Yemoja
Level 44
God Stats
18W - 20L
1,573 SR
Queue Stats
192W - 212L
1,458 Elo+
Solo
Neith
Neith
Gusti55
Neith
Level 11
God Stats
1W - 2L
1,392 SR
Queue Stats
8W - 15L
1,426 Elo+
Party 3
Cupid
Cupid
Newbaqueen
Cupid
Level 84
God Stats
0W - 2L
1,129 SR
Queue Stats
13W - 18L
1,414 Elo+
Party 3
Pele
Pele
Nuke95
Pele
Level 61
God Stats
29W - 15L
1,876 SR
Queue Stats
450W - 475L
1,467 Elo+
Party 1
Hel
Hel
dragon10580
Hel
Level 27
God Stats
5W - 9L
1,501 SR
Queue Stats
274W - 292L
1,475 Elo+
Party 1
Team Averages
Level 45
1,494 SR
1,448 Elo+

VS

Team Averages
Level 63
1,391 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kannen2711
Horus
Level 86
God Stats
3W - 5L
1,570 SR
Queue Stats
157W - 164L
1,516 Elo+
Party 2
Scylla
Scylla
RaptorIndian
Scylla
Level 107
God Stats
1W - 1L
1,185 SR
Queue Stats
188W - 185L
1,516 Elo+
Party 2
Sol
Sol
SirxDiddy
Sol
Level 46
God Stats
5W - 11L
1,397 SR
Queue Stats
21W - 25L
1,394 Elo+
Solo
Fenrir
Fenrir
TheJayEagle
Fenrir
Level 35
God Stats
4W - 4L
1,300 SR
Queue Stats
65W - 71L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FuZeGlobe
Yemoja
15
0 / 2 / 1
9,806
981
3,781
18,814
14,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Gusti55
Neith
15
0 / 1 / 1
9,115
912
13,411
12,447
6,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
15
0 / 2 / 1
9,164
916
8,758
11,466
5,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Nuke95
Pele
14
1 / 5 / 0
8,903
890
8,859
12,420
6,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 1
9,016
902
5,765
10,096
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

217

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 0 / 9
10,849
1,085
6,872
12,319
18,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
16
3 / 1 / 8
10,109
1,011
8,266
8,005
7,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
16
4 / 0 / 5
10,580
1,058
21,067
5,036
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 0 / 9
10,140
1,014
17,917
8,113
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
16
1 / 0 / 8
9,514
951
8,177
10,940
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
1
Kills
11
11
Deaths
1
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
9
5.5
L
Yemoja
FuZeGlobe
Yemoja
0
2
1
0.25
L
Neith
Gusti55
Neith
0
1
1
0.5
W
Horus
3
1
8
7
L
Cupid
0
2
1
0.25
L
Pele
Nuke95
Pele
1
5
0
0.2
W
Scylla
4
0
5
6.5
W
2
0
9
6.5
W
Fenrir
1
0
8
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
62,299
65,243
Taken
44,413
39,040
Mitigated
37,608
32,872
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,872
691
0
1,923
12,319
18,445
0
3,279
9,040
25,384
0
L
Yemoja
FuZeGlobe
Yemoja
3,781
2,519
14,508
6,307
18,814
14,090
0
12,041
6,409
11,125
0
L
Neith
Gusti55
Neith
13,411
4,938
0
1,388
12,447
6,417
0
10,489
1,824
0
43,497
W
Horus
8,266
4,185
3,952
3,575
8,005
7,013
0
2,163
5,842
0
15,214
L
Cupid
8,758
4,036
933
1,042
11,466
5,813
0
9,435
1,813
0
26,571
L
Pele
Nuke95
Pele
8,859
1,349
0
756
12,420
6,773
0
6,710
5,638
0
10,578
W
Scylla
21,067
503
0
180
5,036
2,041
0
1,317
3,719
51,064
0
W
17,917
5,061
327
4,441
8,113
3,490
0
862
7,251
35,662
0
W
Fenrir
8,177
1,768
0
2,619
10,940
6,619
0
1,925
9,015
0
15,065
L
5,765
330
5,910
2,028
10,096
5,947
0
6,283
3,703
24,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
51,192
178
Minions Killed
209
6
Camps Cleared
8
867,375
Distance Traveled
990,276
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,849
1,085
39
4
0
184,650
1
L
Yemoja
9,806
981
14
1
0
154,918
0
L
Neith
9,115
912
76
8
2
160,930
0
W
Horus
10,109
1,011
25
3
2
218,593
1
L
Cupid
9,164
916
29
3
3
164,944
0
L
Pele
8,903
890
1
0
0
196,131
0
W
Scylla
10,580
1,058
82
8
5
187,382
1
W
Sol
10,140
1,014
49
5
1
183,368
1
W
Fenrir
9,514
951
14
1
0
216,283
2
L
Hel
9,016
902
58
6
1
190,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role