Player Matchup

Neith
Neith
Bronze II
AcidicJungle68
Neith
Bronze II
Level 118
God Stats
6W - 9L
1,453 SR
Queue Stats
11W - 32L
846 MMR
Solo
Hercules
Hercules
Gold V
MutantMonkey163
Hercules
Gold V
Level 88
God Stats
15W - 14L
1,616 SR
Queue Stats
26W - 28L
1,392 MMR
Solo
Vulcan
Vulcan
Gold IV
patrick112009
Vulcan
Gold IV
Level 67
God Stats
171W - 149L
1,531 SR
Queue Stats
427W - 480L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,533 SR
1,145 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,378 SR
1,235 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
FlacidArmor
Ah Muzen Cab
Gold IV
Level 79
God Stats
28W - 36L
1,523 SR
Queue Stats
371W - 414L
1,450 MMR
Solo
Ymir
Ymir
Bronze III
jjmendoza21
Ymir
Bronze III
Level 88
God Stats
0W - 4L
1,111 SR
Queue Stats
17W - 35L
756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,002
727
4,817
3,287
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
13
2 / 1 / 6
9,099
827
10,180
13,002
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 3
8,979
816
12,538
5,352
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasAchillesBaron SamediFenrirChaac

VS

Bans
ShivaCerberusCupidAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 1
6,808
619
5,828
10,217
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
FlacidArmor
Ah Muzen Cab
11
0 / 4 / 0
6,746
613
4,665
11,279
4,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
7,623
693
1,210
9,627
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
1
0
2
2
L
Ah Muzen Cab
FlacidArmor
Ah Muzen Cab
0
4
0
0
W
Hercules
2
1
6
5
L
1
1
0
1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
11,703
21,641
Taken
31,123
12,777
Mitigated
15,102
8,901
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,828
150
0
1,373
10,217
4,015
0
3,224
6,993
30,610
0
W
4,817
984
0
1,333
3,287
1,225
1,372
1,527
1,760
0
29,482
L
Ah Muzen Cab
FlacidArmor
Ah Muzen Cab
4,665
773
0
1,545
11,279
4,358
0
5,133
6,146
0
25,644
W
Hercules
10,180
3,803
0
5,530
13,002
9,356
718
3,381
9,621
0
25,081
L
1,210
115
0
2,505
9,627
6,729
0
4,181
5,446
6,385
0
W
12,538
8,227
0
2,038
5,352
2,196
704
2,773
2,579
55,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
21,177
182
Minions Killed
110
12
Camps Cleared
0
654,830
Distance Traveled
593,079
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,808
619
62
6
0
209,025
2
W
Neith
8,002
727
64
6
4
203,865
1
L
Ah Muzen Cab
6,746
613
39
4
0
223,459
1
W
Hercules
9,099
827
41
4
2
217,524
2
L
Ymir
7,623
693
9
1
0
160,595
2
W
Vulcan
8,979
816
77
7
6
233,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role