Player Matchup

Ra
Ra
Gold III
ALJOsavage
Ra
Gold III
Level 68
God Stats
6W - 6L
1,566 SR
Queue Stats
148W - 139L
1,469 MMR
Solo
Medusa
Medusa
Bronze I
Caalii
Medusa
Bronze I
Level 65
God Stats
23W - 23L
1,375 SR
Queue Stats
118W - 140L
327 MMR
Solo
Xing Tian
Xing Tian
Bronze II
Kedeos286
Xing Tian
Bronze II
Level 98
God Stats
2W - 1L
1,346 SR
Queue Stats
122W - 153L
244 MMR
Solo
Kukulkan
Kukulkan
Gold III
MaaGiiiK_BaasTos
Kukulkan
Gold III
Level 159
God Stats
10W - 11L
1,482 SR
Queue Stats
545W - 545L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
MarvBern93
Thanatos
Gold III
Level 43
God Stats
3W - 1L
1,415 SR
Queue Stats
28W - 20L
1,560 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,437 SR
1,020 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,493 SR
1,122 MMR
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver III
Amaterasuqbz
Artio
Silver III
Level 133
God Stats
4W - 8L
1,520 SR
Queue Stats
253W - 275L
897 MMR
Solo
Poseidon
Poseidon
Bronze I
bhm1997
Poseidon
Bronze I
Level 128
God Stats
1W - 6L
1,444 SR
Queue Stats
134W - 151L
213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,547
611
6,629
10,162
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Caalii
Medusa
11
0 / 5 / 1
6,669
476
7,709
11,884
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Kedeos286
Xing Tian
12
3 / 2 / 7
7,971
569
6,905
14,716
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 11
9,128
652
10,775
5,777
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
MarvBern93
Thanatos
16
16 / 0 / 5
9,943
710
16,936
12,151
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BakasuraLokiAresKali

VS

Bans
AtlasCabrakanHadesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 2 / 1
7,694
550
10,264
11,836
4,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
 
Cu Chulainn
11
1 / 7 / 0
7,090
506
7,527
19,098
12,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
10
1 / 6 / 2
6,308
451
3,719
12,117
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 4
6,499
464
3,254
14,986
10,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
bhm1997
Poseidon
9
0 / 9 / 0
5,971
427
3,886
12,889
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
26
Kills
7
8
Deaths
27
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
2
1
2.75
L
Cu Chulainn
 
Cu Chulainn
1
7
0
0.14
L
Fenrir
 
Fenrir
1
6
2
0.33
W
2
1
5
4.5
L
0
3
4
0.67
W
Medusa
Caalii
Medusa
0
5
1
0.1
W
Xing Tian
Kedeos286
Xing Tian
3
2
7
3.25
W
5
0
11
10.5
W
Thanatos
MarvBern93
Thanatos
16
0
5
18.5
L
Poseidon
bhm1997
Poseidon
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,954
Damage
28,650
54,690
Taken
70,926
36,613
Mitigated
35,935
31,980
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,264
5,658
0
5,766
11,836
4,199
0
2,048
9,788
0
71,120
L
Cu Chulainn
 
Cu Chulainn
7,527
1,233
0
4,117
19,098
12,116
0
5,325
12,689
0
56,561
L
Fenrir
 
Fenrir
3,719
905
0
3,139
12,117
5,154
0
1,952
10,165
0
42,780
W
6,629
1,212
205
6,148
10,162
10,240
1,532
0
10,162
66,946
0
L
3,254
167
2,586
3,534
14,986
10,680
0
7,315
7,671
15,032
0
W
Medusa
Caalii
Medusa
7,709
2,681
0
3,467
11,884
4,030
0
866
11,018
0
54,382
W
Xing Tian
Kedeos286
Xing Tian
6,905
708
0
2,694
14,716
13,048
307
2,556
12,160
20,851
6,989
W
10,775
2,338
0
1,928
5,777
3,021
1,412
2,876
2,901
73,220
0
W
Thanatos
MarvBern93
Thanatos
16,936
5,215
0
17,538
12,151
6,274
0
842
11,309
0
83,943
L
Poseidon
bhm1997
Poseidon
3,886
947
0
1,010
12,889
3,786
0
5,567
7,322
39,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
33,562
470
Minions Killed
343
0
Camps Cleared
0
1,463,686
Distance Traveled
1,183,671
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,694
550
98
7
0
222,199
5
L
Cu Chulainn
7,090
506
82
6
0
226,742
3
L
Fenrir
6,308
451
68
5
0
242,779
5
W
Ra
8,547
611
100
7
0
265,202
1
L
Artio
6,499
464
25
2
0
270,059
0
W
Medusa
6,669
476
84
6
0
254,117
2
W
Xing Tian
7,971
569
47
3
0
283,901
6
W
Kukulkan
9,128
652
136
10
0
308,041
3
W
Thanatos
9,943
710
103
7
0
352,425
5
L
Poseidon
5,971
427
70
5
0
221,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role