Player Matchup

Tsukuyomi
Tsukuyomi
Elentàri
Tsukuyomi
Level 160
God Stats
13W - 27L
1,308 SR
Queue Stats
984W - 1,074L
1,438 Elo+
Party 2
He Bo
He Bo
OnLy_Loure
He Bo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,358 Elo+
Solo
Cernunnos
Cernunnos
TheStorm85
Cernunnos
Level 68
God Stats
0W - 1L
1,635 SR
Queue Stats
18W - 22L
1,387 Elo+
Solo
Hachiman
Hachiman
Tribunator
Hachiman
Level 160
God Stats
7W - 14L
1,328 SR
Queue Stats
737W - 802L
1,439 Elo+
Party 2
Camazotz
Camazotz
Альхирон
Camazotz
Level 84
God Stats
1W - 7L
1,575 SR
Queue Stats
168W - 177L
1,442 Elo+
Solo
Team Averages
Level 116
1,469 SR
1,413 Elo+

VS

Team Averages
Level 100
1,478 SR
1,449 Elo+
Raijin
Raijin
 
Raijin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aganas
Rama
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 93L
1,442 Elo+
Solo
Neith
Neith
Kronoshin
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
Progeniror
Gilgamesh
Level 102
God Stats
3W - 0L
1,436 SR
Queue Stats
47W - 51L
1,418 Elo+
Party 1
Bacchus
Bacchus
mendru069
Bacchus
Level 109
God Stats
10W - 13L
1,456 SR
Queue Stats
283W - 319L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elentàri
Tsukuyomi
18
3 / 5 / 5
10,868
679
10,223
16,086
12,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
11
0 / 7 / 5
7,939
496
5,512
9,323
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TheStorm85
Cernunnos
20
3 / 2 / 5
11,445
715
17,863
17,359
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Tribunator
Hachiman
16
1 / 8 / 8
9,548
597
17,350
17,980
7,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 5
9,754
610
8,808
22,489
12,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 2 / 19
10,669
667
15,423
12,139
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Aganas
Rama
20
10 / 2 / 16
12,470
779
16,613
14,101
8,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Kronoshin
Neith
19
7 / 1 / 14
11,823
739
20,126
14,125
8,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Progeniror
Gilgamesh
18
6 / 3 / 13
11,836
740
12,744
19,757
19,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
mendru069
Bacchus
19
4 / 2 / 16
11,281
705
10,611
19,531
29,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
10
Kills
29
29
Deaths
10
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
19
5.75
W
Rama
Aganas
Rama
10
2
16
9
L
Tsukuyomi
Elentàri
Tsukuyomi
3
5
5
1.1
W
Neith
Kronoshin
Neith
7
1
14
14
L
He Bo
0
7
5
0.36
W
Gilgamesh
Progeniror
Gilgamesh
6
3
13
4.17
L
Cernunnos
TheStorm85
Cernunnos
3
2
5
2.75
L
Hachiman
Tribunator
Hachiman
1
8
8
0.63
W
Bacchus
mendru069
Bacchus
4
2
16
6
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,756
Damage
75,517
83,237
Taken
79,653
45,521
Mitigated
72,021
29,915
Healing
28,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,423
1,311
170
1,249
12,139
6,469
635
854
11,285
30,537
0
W
Rama
Aganas
Rama
16,613
14,069
1,584
1,836
14,101
8,424
4,994
1,157
12,944
0
34,618
L
Tsukuyomi
Elentàri
Tsukuyomi
10,223
1,315
3,173
2,262
16,086
12,967
34
5,332
10,754
503
33,931
W
Neith
Kronoshin
Neith
20,126
5,420
1,102
3,182
14,125
8,031
714
997
13,128
0
45,437
L
He Bo
5,512
179
469
811
9,323
3,219
47
3,106
6,217
10,367
0
W
Gilgamesh
Progeniror
Gilgamesh
12,744
3,454
7,873
4,270
19,757
19,359
1,210
1,231
18,526
1,440
21,029
L
Cernunnos
TheStorm85
Cernunnos
17,863
5,788
1,050
8,995
17,359
9,437
131
5,044
12,315
0
42,729
L
Hachiman
Tribunator
Hachiman
17,350
3,919
1,041
2,878
17,980
7,745
0
6,582
11,398
0
25,760
W
Bacchus
mendru069
Bacchus
10,611
276
2,881
4,492
19,531
29,738
0
1,776
17,755
24,695
0
L
8,808
1,484
500
8,736
22,489
12,153
356
6,245
16,244
0
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,554
Gold Earned
58,079
132
Minions Killed
158
0
Camps Cleared
0
1,283,979
Distance Traveled
1,569,944
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,669
667
21
1
0
297,834
1
W
Rama
12,470
779
49
3
0
274,142
0
L
Tsukuyomi
10,868
679
35
2
0
314,776
1
W
Neith
11,823
739
48
3
0
320,935
0
L
He Bo
7,939
496
12
1
0
160,247
0
W
Gilgamesh
11,836
740
16
1
0
343,991
0
L
Cernunnos
11,445
715
53
3
0
282,238
1
L
Hachiman
9,548
597
22
1
0
263,286
1
W
Bacchus
11,281
705
24
2
0
333,042
0
L
Camazotz
9,754
610
10
1
0
263,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role