Player Matchup

Ra
Ra
BlåFox
Ra
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
GodlikeKS
Chaac
Level 83
God Stats
0W - 4L
1,155 SR
Queue Stats
99W - 162L
1,452 Elo+
Party 2
Da Ji
Da Ji
liderbullet
Da Ji
Level 117
God Stats
14W - 7L
1,741 SR
Queue Stats
150W - 183L
1,520 Elo+
Solo
Team Averages
Level 68
1,396 SR
1,491 Elo+

VS

Team Averages
Level 44
1,524 SR
1,466 Elo+
Neith
Neith
Ruleshark
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
Vizuviy666
Chang'e
Level 89
God Stats
1W - 1L
1,553 SR
Queue Stats
217W - 225L
1,555 Elo+
Solo
Bellona
Bellona
vCyybot
Bellona
Level 41
God Stats
1W - 0L
1,518 SR
Queue Stats
4W - 8L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,450
604
6,551
7,942
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
GodlikeKS
Chaac
14
0 / 2 / 2
8,535
610
10,288
15,056
15,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 8 / 1
8,920
637
9,623
15,571
7,247
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ruleshark
Neith
16
10 / 0 / 4
11,236
803
12,292
9,005
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Vizuviy666
Chang'e
15
2 / 3 / 12
9,807
701
15,983
14,221
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
vCyybot
Bellona
15
2 / 1 / 13
9,782
699
6,030
14,706
13,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
14
15
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Chaac
GodlikeKS
Chaac
0
2
2
0.5
W
Neith
Ruleshark
Neith
10
0
4
12
W
Chang'e
Vizuviy666
Chang'e
2
3
12
2.67
L
3
8
1
0.44
W
Bellona
vCyybot
Bellona
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
34,305
38,569
Taken
37,932
26,482
Mitigated
23,075
5,887
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,551
1,299
712
451
7,942
3,719
0
2,861
5,081
33,017
0
L
Chaac
GodlikeKS
Chaac
10,288
712
468
3,936
15,056
15,516
0
6,713
8,343
0
29,558
W
Neith
Ruleshark
Neith
12,292
5,781
0
3,907
9,005
3,872
1,960
1,942
7,063
0
53,706
W
Chang'e
Vizuviy666
Chang'e
15,983
1,001
5,066
7,952
14,221
5,636
1,094
2,338
11,883
44,223
0
L
9,623
1,002
0
320
15,571
7,247
0
6,817
8,754
0
20,523
W
Bellona
vCyybot
Bellona
6,030
2,616
0
3,308
14,706
13,567
245
2,621
12,085
0
23,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
30,825
143
Minions Killed
183
2
Camps Cleared
9
716,192
Distance Traveled
809,552
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,450
604
74
5
0
217,778
0
L
Chaac
8,535
610
46
3
0
278,217
1
W
Neith
11,236
803
79
6
4
236,015
4
W
Chang'e
9,807
701
58
4
2
273,883
5
L
Da Ji
8,920
637
23
2
2
220,197
5
W
Bellona
9,782
699
46
3
3
299,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role