Player Matchup

Sobek
Sobek
HYwelbane
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Arachne
Arachne
PNZ58
Arachne
Level 93
God Stats
2W - 1L
1,820 SR
Queue Stats
184W - 205L
1,361 Elo+
Solo
Cliodhna
Cliodhna
PrincezzSelina
Cliodhna
Level 122
God Stats
0W - 2L
1,422 SR
Queue Stats
416W - 461L
1,443 Elo+
Solo
Chronos
Chronos
kliditismonksias
Chronos
Level 121
God Stats
9W - 8L
1,591 SR
Queue Stats
501W - 544L
1,416 Elo+
Solo
Ra
Ra
pablo8585
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Team Averages
Level 85
1,567 SR
1,415 Elo+

VS

Team Averages
Level 96
1,343 SR
1,449 Elo+
Ra
Ra
I3uckeye_
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,541 Elo+
Solo
Hera
Hera
chriskahle
Hera
Level 123
God Stats
19W - 17L
1,507 SR
Queue Stats
503W - 532L
1,442 Elo+
Solo
Merlin
Merlin
oDakota3000o
Merlin
Level 109
God Stats
3W - 8L
1,116 SR
Queue Stats
267W - 309L
1,351 Elo+
Solo
Hou Yi
Hou Yi
silny94
Hou Yi
Level 75
God Stats
1W - 1L
1,308 SR
Queue Stats
47W - 41L
1,469 Elo+
Solo
Mercury
Mercury
welshy32
Mercury
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
161W - 160L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HYwelbane
Sobek
19
5 / 4 / 6
10,968
609
15,445
35,672
35,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
PNZ58
Arachne
17
0 / 5 / 9
10,492
583
9,626
19,869
20,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
20
6 / 2 / 8
12,925
718
16,112
17,709
10,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 7
10,773
599
8,716
17,503
9,135
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 8
9,673
537
6,613
14,142
6,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
12,683
705
19,597
10,188
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 2 / 12
11,983
666
23,318
10,589
5,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
20
4 / 2 / 14
12,648
703
22,879
13,534
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
silny94
Hou Yi
19
3 / 3 / 5
11,675
649
16,535
14,173
7,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
welshy32
Mercury
19
5 / 7 / 7
12,497
694
14,038
20,336
10,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
65
15
Kills
21
21
Deaths
15
38
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sobek
HYwelbane
Sobek
5
4
6
2
W
7
1
6
10
L
Arachne
PNZ58
Arachne
0
5
9
0.9
L
Cliodhna
6
2
8
5
W
2
2
12
4
L
4
4
7
1.88
W
Merlin
4
2
14
5.5
L
0
6
8
0.67
W
Hou Yi
silny94
Hou Yi
3
3
5
1.83
W
Mercury
welshy32
Mercury
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,512
Damage
96,367
104,895
Taken
68,820
83,081
Mitigated
36,456
38,259
Healing
34,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
HYwelbane
Sobek
15,445
996
1,244
13,638
35,672
35,455
0
21,534
13,671
20,609
0
W
19,597
1,273
11,657
4,377
10,188
5,834
1,737
3,617
6,571
47,758
0
L
Arachne
PNZ58
Arachne
9,626
6,737
2,943
4,330
19,869
20,977
304
10,623
8,940
0
15,117
L
Cliodhna
16,112
0
1,551
5,680
17,709
10,673
0
11,100
6,339
0
49,470
W
23,318
6,244
3,864
1,713
10,589
5,626
2,824
6,080
4,509
42,756
0
L
8,716
4,490
1,215
4,747
17,503
9,135
1,270
10,099
6,870
28,621
0
W
Merlin
22,879
592
977
2,950
13,534
7,079
1,019
4,796
8,738
56,252
0
L
6,613
370
1,191
1,720
14,142
6,841
400
10,416
3,281
30,055
0
W
Hou Yi
silny94
Hou Yi
16,535
6,708
2,197
3,424
14,173
7,113
0
7,691
6,482
0
35,549
W
Mercury
welshy32
Mercury
14,038
6,633
1,321
1,586
20,336
10,804
1,046
8,590
11,746
0
25,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
61,486
169
Minions Killed
262
0
Camps Cleared
0
1,596,459
Distance Traveled
1,604,146
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,968
609
8
0
0
337,384
1
W
Ra
12,683
705
67
4
0
320,395
1
L
Arachne
10,492
583
12
1
0
288,144
0
L
Cliodhna
12,925
718
79
4
0
373,277
6
W
Hera
11,983
666
55
3
0
322,726
7
L
Chronos
10,773
599
29
2
0
307,836
3
W
Merlin
12,648
703
66
4
0
332,434
0
L
Ra
9,673
537
41
2
0
289,818
0
W
Hou Yi
11,675
649
53
3
0
306,571
0
W
Mercury
12,497
694
21
1
0
322,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role