Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
XionFinesse
Artemis
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
656W - 708L
1,456 Elo+
Solo
Merlin
Merlin
beeraden22
Merlin
Level 67
God Stats
6W - 7L
1,328 SR
Queue Stats
272W - 263L
1,452 Elo+
Solo
Heimdallr
Heimdallr
xsteviix
Heimdallr
Level 124
God Stats
1W - 1L
1,716 SR
Queue Stats
475W - 502L
1,451 Elo+
Solo
Ne Zha
Ne Zha
ybnbigz
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,305 Elo+
Solo
Team Averages
Level 124
1,509 SR
1,433 Elo+

VS

Team Averages
Level 137
1,443 SR
1,474 Elo+
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Beau_et_bette85
Tsukuyomi
Level 81
God Stats
11W - 6L
1,493 SR
Queue Stats
624W - 653L
1,445 Elo+
Solo
Eset
Eset
Milohasagunn22
Eset
Level 148
God Stats
1W - 2L
1,159 SR
Queue Stats
278W - 247L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SOBchili
Ah Muzen Cab
Level 156
God Stats
8W - 1L
1,685 SR
Queue Stats
167W - 165L
1,464 Elo+
Solo
Hachiman
Hachiman
V ILL N
Hachiman
Level 160
God Stats
3W - 3L
1,378 SR
Queue Stats
165W - 175L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
1 / 9 / 7
11,546
608
13,019
18,826
6,847
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
XionFinesse
Artemis
20
6 / 6 / 4
11,534
607
18,123
20,518
11,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
beeraden22
Merlin
20
3 / 6 / 5
11,879
625
26,194
17,970
8,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
xsteviix
Heimdallr
12
0 / 8 / 7
9,387
494
9,363
19,005
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
ybnbigz
Ne Zha
20
8 / 5 / 4
12,742
671
11,726
19,855
9,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 4 / 18
13,305
700
15,927
24,584
25,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Beau_et_bette85
Tsukuyomi
20
11 / 3 / 14
15,116
796
20,266
20,613
11,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 15
12,614
664
9,357
16,621
8,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
SOBchili
Ah Muzen Cab
20
3 / 4 / 12
12,757
671
18,782
21,939
12,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
V ILL N
Hachiman
20
10 / 4 / 15
13,867
730
25,974
16,358
8,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
108
18
Kills
34
34
Deaths
18
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
9
7
0.5
W
Arachne
 
Arachne
6
4
18
3.75
W
Tsukuyomi
Beau_et_bette85
Tsukuyomi
11
3
14
6
W
4
3
15
3.83
W
Ah Muzen Cab
SOBchili
Ah Muzen Cab
3
4
12
2.25
W
Hachiman
V ILL N
Hachiman
10
4
15
4.38
L
Artemis
XionFinesse
Artemis
6
6
4
1.33
L
Merlin
beeraden22
Merlin
3
6
5
0.92
L
Heimdallr
xsteviix
Heimdallr
0
8
7
0.44
L
Ne Zha
ybnbigz
Ne Zha
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,425
Damage
90,306
96,174
Taken
100,115
45,243
Mitigated
65,701
30,633
Healing
40,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,019
335
933
2,414
18,826
6,847
0
1,054
17,772
34,355
0
W
Arachne
 
Arachne
15,927
9,637
4,632
7,516
24,584
25,552
336
8,376
16,208
2,679
21,241
W
Tsukuyomi
Beau_et_bette85
Tsukuyomi
20,266
4,527
2,525
5,379
20,613
11,303
1,196
9,591
11,022
0
60,427
W
9,357
344
3,803
4,014
16,621
8,253
572
9,070
7,551
25,324
0
W
Ah Muzen Cab
SOBchili
Ah Muzen Cab
18,782
6,658
2,246
8,463
21,939
12,020
3,734
6,767
15,172
0
47,083
W
Hachiman
V ILL N
Hachiman
25,974
6,738
1,172
677
16,358
8,573
2,610
5,409
10,949
0
43,715
L
Artemis
XionFinesse
Artemis
18,123
9,145
960
6,665
20,518
11,757
0
1,677
18,841
0
38,041
L
Merlin
beeraden22
Merlin
26,194
455
1,030
4,722
17,970
8,579
0
1,776
16,194
59,461
0
L
Heimdallr
xsteviix
Heimdallr
9,363
2,015
960
4,263
19,005
8,289
0
2,455
16,550
0
22,004
L
Ne Zha
ybnbigz
Ne Zha
11,726
1,545
1,129
7,557
19,855
9,771
0
3,365
16,490
0
31,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
67,659
245
Minions Killed
206
0
Camps Cleared
0
1,335,319
Distance Traveled
1,743,558
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,546
608
57
3
0
243,875
0
W
Arachne
13,305
700
10
1
0
374,322
2
W
Tsukuyomi
15,116
796
58
3
0
379,546
1
W
Eset
12,614
664
49
3
0
328,322
1
W
Ah Muzen Cab
12,757
671
55
3
0
331,947
0
W
Hachiman
13,867
730
34
2
0
329,421
0
L
Artemis
11,534
607
46
2
0
261,774
0
L
Merlin
11,879
625
77
4
0
308,063
0
L
Heimdallr
9,387
494
32
2
0
186,300
1
L
Ne Zha
12,742
671
33
2
0
335,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role