Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Redkingdoom
Jormungandr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 140L
1,525 Elo+
Solo
Ullr
Ullr
Saaapo
Ullr
Level 125
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 145
1,594 SR
1,508 Elo+

VS

Team Averages
Level 131
1,541 SR
1,589 Elo+
Sun Wukong
Sun Wukong
Dce1804
Sun Wukong
Level 108
God Stats
3W - 6L
1,354 SR
Queue Stats
71W - 76L
1,488 Elo+
Solo
Fenrir
Fenrir
Reyben25
Fenrir
Level 159
God Stats
0W - 1L
1,513 SR
Queue Stats
326W - 250L
1,621 Elo+
Party 1
Janus
Janus
Salammander7w7
Janus
Level 125
God Stats
0W - 1L
1,755 SR
Queue Stats
151W - 111L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 9
8,812
801
10,117
6,078
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Redkingdoom
Jormungandr
13
2 / 1 / 12
8,918
811
9,885
9,378
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Saaapo
Ullr
14
10 / 0 / 8
9,312
847
18,964
11,400
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dce1804
Sun Wukong
10
0 / 4 / 1
6,575
598
6,030
13,260
8,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
Reyben25
Fenrir
8
0 / 6 / 0
5,861
533
4,276
17,382
12,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 8 / 0
6,441
586
5,553
12,006
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
1
1
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
9
10.5
L
Sun Wukong
Dce1804
Sun Wukong
0
4
1
0.13
W
Jormungandr
Redkingdoom
Jormungandr
2
1
12
8
L
Fenrir
Reyben25
Fenrir
0
6
0
0
W
Ullr
Saaapo
Ullr
10
0
8
14
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
15,859
26,856
Taken
42,648
18,762
Mitigated
25,206
11,089
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,117
1,419
1,342
2,861
6,078
4,794
277
1,094
4,837
26,013
0
L
Sun Wukong
Dce1804
Sun Wukong
6,030
718
0
1,393
13,260
8,365
0
6,303
6,957
0
21,932
W
Jormungandr
Redkingdoom
Jormungandr
9,885
1,716
525
4,049
9,378
8,606
315
1,811
7,378
27,536
0
L
Fenrir
Reyben25
Fenrir
4,276
1,048
0
2,432
17,382
12,373
0
6,946
10,436
0
6,423
W
Ullr
Saaapo
Ullr
18,964
9,060
0
2,312
11,400
5,362
1,632
2,502
8,626
0
46,740
L
5,553
626
0
500
12,006
4,468
0
6,759
5,247
13,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
18,877
138
Minions Killed
68
10
Camps Cleared
0
596,751
Distance Traveled
583,719
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,812
801
33
3
2
192,055
1
L
Sun Wukong
6,575
598
38
3
0
222,030
0
W
Jormungandr
8,918
811
38
3
1
189,691
1
L
Fenrir
5,861
533
4
0
0
191,750
4
W
Ullr
9,312
847
67
6
7
215,005
1
L
Janus
6,441
586
26
2
0
169,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role