Player Matchup

He Bo
He Bo
GrandRapier812
He Bo
Level 69
God Stats
2W - 4L
1,377 SR
Queue Stats
128W - 255L
1,338 Elo+
Solo
Rama
Rama
KillerFeet2000
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Guan Yu
Guan Yu
Mr_Painkiller19
Guan Yu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Team Averages
Level 71
1,459 SR
1,277 Elo+

VS

Team Averages
Level 115
1,575 SR
1,479 Elo+
Anhur
Anhur
Johxitro
Anhur
Level 148
God Stats
3W - 1L
1,486 SR
Queue Stats
87W - 103L
1,526 Elo+
Party 2
Sol
Sol
Kenvas04
Sol
Level 91
God Stats
2W - 0L
1,568 SR
Queue Stats
45W - 65L
1,415 Elo+
Party 2
Cabrakan
Cabrakan
Ky0shir0s
Cabrakan
Level 106
God Stats
8W - 1L
1,671 SR
Queue Stats
30W - 28L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,677
591
8,984
10,439
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 1
9,033
695
9,516
12,974
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
8,782
676
4,634
18,463
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Johxitro
Anhur
15
11 / 1 / 0
10,481
806
17,615
11,047
4,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 9
9,253
712
9,379
6,677
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Ky0shir0s
Cabrakan
14
0 / 0 / 10
9,717
747
7,375
12,336
16,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Anhur
Johxitro
Anhur
11
1
0
11
W
1
1
9
5.5
L
1
5
1
0.3
W
Cabrakan
Ky0shir0s
Cabrakan
0
0
10
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
34,369
41,876
Taken
30,060
22,577
Mitigated
23,924
11,249
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,984
401
0
1,080
10,439
3,201
0
4,959
5,114
21,447
0
W
Anhur
Johxitro
Anhur
17,615
8,251
0
2,807
11,047
4,834
1,474
2,911
8,136
0
47,328
W
9,379
1,765
0
2,738
6,677
2,687
1,278
2,486
4,191
34,664
0
L
9,516
7,377
719
1,438
12,974
3,915
0
4,619
8,031
0
43,543
W
Cabrakan
Ky0shir0s
Cabrakan
7,375
687
0
3,326
12,336
16,403
242
3,921
8,415
10,779
0
L
4,634
609
2,428
5,584
18,463
15,461
0
7,010
11,183
0
20,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
29,451
139
Minions Killed
157
6
Camps Cleared
6
696,437
Distance Traveled
712,481
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,677
591
31
2
0
217,182
4
W
Anhur
10,481
806
76
6
5
223,506
5
W
Sol
9,253
712
76
6
0
253,665
6
L
Rama
9,033
695
85
7
4
210,144
4
W
Cabrakan
9,717
747
5
0
1
235,310
4
L
Guan Yu
8,782
676
23
2
2
269,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role