Player Matchup

Baron Samedi
Baron Samedi
Gorbim
Baron Samedi
Level 108
God Stats
4W - 4L
1,591 SR
Queue Stats
286W - 271L
1,528 Elo+
Solo
Medusa
Medusa
Ogro_Assassino
Medusa
Level 121
God Stats
10W - 2L
1,617 SR
Queue Stats
250W - 226L
1,495 Elo+
Party 1
Maui
Maui
aplauso-barroco
Maui
Level 148
God Stats
16W - 34L
1,338 SR
Queue Stats
808W - 822L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
o10sTemido
Ne Zha
Level 107
God Stats
3W - 2L
1,518 SR
Queue Stats
219W - 226L
1,432 Elo+
Solo
Mulan
Mulan
superiormars527
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,508 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,467 Elo+

VS

Team Averages
Level 130
1,658 SR
1,490 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Abcsoybueno
Cernunnos
Level 85
God Stats
2W - 1L
1,783 SR
Queue Stats
299W - 290L
1,525 Elo+
Solo
Athena
Athena
Arzeck
Athena
Level 160
God Stats
7W - 5L
1,636 SR
Queue Stats
264W - 267L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kill_LeleBR
Cu Chulainn
Level 142
God Stats
13W - 14L
1,633 SR
Queue Stats
765W - 873L
1,488 Elo+
Party 2
Sol
Sol
TIAGO_DRFT
Sol
Level 107
God Stats
2W - 3L
1,736 SR
Queue Stats
323W - 454L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gorbim
Baron Samedi
15
11 / 2 / 5
9,722
572
15,961
12,263
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 7
9,394
553
10,081
9,933
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 13
8,796
517
9,444
11,845
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
o10sTemido
Ne Zha
16
7 / 1 / 6
9,673
569
11,014
18,940
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 4
8,801
518
10,193
16,790
12,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 0
8,703
512
6,153
10,305
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Abcsoybueno
Cernunnos
14
1 / 4 / 3
8,294
488
7,379
13,537
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Arzeck
Athena
11
0 / 7 / 7
7,243
426
6,500
17,299
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Kill_LeleBR
Cu Chulainn
15
4 / 3 / 0
9,399
553
13,417
14,913
13,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 7 / 0
7,518
442
10,534
16,371
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
26
Kills
11
11
Deaths
26
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
0
0.2
L
Cernunnos
Abcsoybueno
Cernunnos
1
4
3
0.63
L
Athena
Arzeck
Athena
0
7
7
0.5
W
Baron Samedi
Gorbim
Baron Samedi
11
2
5
6.75
L
Cu Chulainn
Kill_LeleBR
Cu Chulainn
4
3
0
1.33
W
4
4
7
1.88
L
5
7
0
0.71
W
3
1
13
9.5
W
Ne Zha
o10sTemido
Ne Zha
7
1
6
10
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,693
Damage
43,983
69,771
Taken
72,425
44,311
Mitigated
45,277
27,388
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,153
424
0
910
10,305
4,514
0
5,662
4,643
66,527
0
L
Cernunnos
Abcsoybueno
Cernunnos
7,379
3,920
0
1,420
13,537
5,439
0
4,375
9,162
0
66,364
L
Athena
Arzeck
Athena
6,500
1,391
446
2,870
17,299
16,227
0
7,135
10,164
26,404
0
W
Baron Samedi
Gorbim
Baron Samedi
15,961
2,307
612
3,863
12,263
7,368
173
5,373
6,614
67,312
0
L
Cu Chulainn
Kill_LeleBR
Cu Chulainn
13,417
2,793
0
2,861
14,913
13,584
0
2,344
12,569
0
63,308
W
10,081
4,411
0
364
9,933
4,163
1,945
3,919
6,014
0
65,243
L
10,534
3,513
0
5,098
16,371
5,513
0
4,077
12,294
44,189
0
W
9,444
3,279
660
3,330
11,845
11,032
66
5,876
5,921
44,052
15,702
W
Ne Zha
o10sTemido
Ne Zha
11,014
4,129
0
13,037
18,940
8,921
0
4,613
14,255
0
73,845
W
10,193
1,741
0
5,522
16,790
12,827
622
3,010
13,780
0
51,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
41,157
522
Minions Killed
434
0
Camps Cleared
0
1,560,513
Distance Traveled
1,500,039
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,703
512
119
7
0
297,927
4
L
Cernunnos
8,294
488
114
7
0
304,217
3
L
Athena
7,243
426
38
2
0
307,890
4
W
Baron Samedi
9,722
572
109
6
0
270,598
2
L
Cu Chulainn
9,399
553
101
6
0
307,560
2
W
Medusa
9,394
553
101
6
0
313,045
4
L
Sol
7,518
442
62
4
0
282,445
0
W
Maui
8,796
517
82
5
0
314,592
6
W
Ne Zha
9,673
569
126
7
0
346,806
6
W
Mulan
8,801
518
104
6
0
315,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role