Player Matchup

Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DeniTheMaster
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,654 Elo+
Solo
Yemoja
Yemoja
IKnowItz
Yemoja
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 153L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
PaybackForLife
Kuzenbo
Level 146
God Stats
3W - 1L
1,641 SR
Queue Stats
167W - 123L
1,688 Elo+
Solo
Sun Wukong
Sun Wukong
bicjaxon
Sun Wukong
Level 160
God Stats
4W - 7L
1,173 SR
Queue Stats
811W - 811L
1,581 Elo+
Solo
Team Averages
Level 145
1,463 SR
1,601 Elo+

VS

Team Averages
Level 122
1,570 SR
1,506 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Grandol
Anubis
Level 115
God Stats
1W - 1L
1,682 SR
Queue Stats
5W - 15L
1,384 Elo+
Solo
Vulcan
Vulcan
KenyanBreeder
Vulcan
Level 105
God Stats
3W - 5L
1,388 SR
Queue Stats
364W - 340L
1,518 Elo+
Solo
Yemoja
Yemoja
MrKurrie
Yemoja
Level 123
God Stats
2W - 1L
1,722 SR
Queue Stats
210W - 185L
1,549 Elo+
Solo
Yu Huang
Yu Huang
Ωlblaze
Yu Huang
Level 108
God Stats
2W - 1L
1,557 SR
Queue Stats
109W - 87L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 3 / 9
11,629
727
22,491
21,462
12,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 6
9,814
613
13,660
13,124
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
IKnowItz
Yemoja
18
0 / 2 / 12
10,067
629
7,907
19,067
26,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
2 / 1 / 11
11,365
710
9,115
18,236
25,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
bicjaxon
Sun Wukong
18
5 / 2 / 6
11,041
690
17,565
22,775
14,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 4 / 3
9,204
575
14,730
19,975
18,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Grandol
Anubis
18
1 / 4 / 8
10,042
628
7,773
14,898
10,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 6
9,874
617
23,212
15,496
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MrKurrie
Yemoja
18
1 / 1 / 7
9,516
595
7,394
14,188
15,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Ωlblaze
Yu Huang
19
5 / 3 / 4
10,986
687
27,572
15,036
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
16
Kills
13
13
Deaths
16
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
3
9
3.83
L
Nemesis
 
Nemesis
3
4
3
1.13
W
2
5
6
1
L
Anubis
Grandol
Anubis
1
4
8
1.25
W
Yemoja
IKnowItz
Yemoja
0
2
12
3
L
3
4
6
1.5
L
Yemoja
MrKurrie
Yemoja
1
1
7
4.5
W
2
1
11
7.5
W
Sun Wukong
bicjaxon
Sun Wukong
5
2
6
4
L
Yu Huang
Ωlblaze
Yu Huang
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,738
Damage
80,681
94,664
Taken
79,593
86,285
Mitigated
62,035
55,205
Healing
39,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
22,491
4,844
2,456
6,202
21,462
12,067
2,582
15,608
5,854
37,483
0
L
Nemesis
 
Nemesis
14,730
3,356
2,566
3,888
19,975
18,902
0
11,522
8,453
0
26,508
W
13,660
63
714
1,937
13,124
7,020
112
9,554
3,570
32,181
0
L
Anubis
Grandol
Anubis
7,773
580
0
3,509
14,898
10,090
122
11,580
3,318
26,402
0
W
Yemoja
IKnowItz
Yemoja
7,907
1,258
11,456
5,914
19,067
26,773
636
12,293
6,774
20,146
0
L
23,212
5,325
3,047
2,179
15,496
8,957
0
10,071
5,425
47,129
0
L
Yemoja
MrKurrie
Yemoja
7,394
2,390
15,579
4,510
14,188
15,387
84
9,779
4,409
15,295
0
W
9,115
4,013
5,178
5,366
18,236
25,923
154
12,808
5,428
18,654
0
W
Sun Wukong
bicjaxon
Sun Wukong
17,565
2,099
5,927
10,055
22,775
14,502
1,092
15,688
7,087
0
40,318
L
Yu Huang
Ωlblaze
Yu Huang
27,572
2,380
1,619
2,367
15,036
8,699
0
10,221
4,815
45,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
49,622
185
Minions Killed
172
0
Camps Cleared
0
1,606,335
Distance Traveled
1,362,122
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,629
727
41
3
0
319,496
2
L
Nemesis
9,204
575
27
2
0
280,996
0
W
He Bo
9,814
613
51
3
0
281,793
1
L
Anubis
10,042
628
33
2
0
272,001
1
W
Yemoja
10,067
629
25
2
0
297,486
1
L
Vulcan
9,874
617
52
3
0
301,656
4
L
Yemoja
9,516
595
17
1
0
244,003
0
W
Kuzenbo
11,365
710
21
1
0
357,945
1
W
Sun Wukong
11,041
690
47
3
0
349,615
4
L
Yu Huang
10,986
687
43
3
0
263,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role