Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DawnShaker
Horus
Level 128
God Stats
3W - 3L
1,611 SR
Queue Stats
53W - 61L
1,481 Elo+
Party 1
Chang'e
Chang'e
Hazza--boi---
Chang'e
Level 98
God Stats
2W - 2L
1,218 SR
Queue Stats
70W - 61L
1,534 Elo+
Solo
Cupid
Cupid
Soddyboy
Cupid
Level 105
God Stats
5W - 0L
1,897 SR
Queue Stats
95W - 80L
1,684 Elo+
Solo
Nu Wa
Nu Wa
Strangecorbeau
Nu Wa
Level 88
God Stats
22W - 14L
1,612 SR
Queue Stats
70W - 64L
1,475 Elo+
Solo
Team Averages
Level 114
1,568 SR
1,535 Elo+

VS

Team Averages
Level 101
1,577 SR
1,608 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BillyPepeHands
Ratatoskr
Level 148
God Stats
3W - 6L
1,640 SR
Queue Stats
232W - 262L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
Pablo2000kPL
Zhong Kui
Level 106
God Stats
0W - 1L
1,698 SR
Queue Stats
4W - 3L
1,716 Elo+
Party 2
Sun Wukong
Sun Wukong
PuGMaN1337
Sun Wukong
Level 62
God Stats
1W - 3L
1,341 SR
Queue Stats
18W - 20L
1,519 Elo+
Solo
Anubis
Anubis
SneakyStone
Anubis
Level 101
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 2L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 2 / 3
8,405
841
10,218
8,012
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
14
2 / 1 / 7
7,484
748
8,166
13,238
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
14
1 / 1 / 5
7,567
757
6,042
9,837
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Soddyboy
Cupid
14
2 / 0 / 5
7,682
768
9,265
8,431
3,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 6
7,021
702
9,428
5,571
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 1
6,692
669
3,105
6,169
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
BillyPepeHands
Ratatoskr
14
3 / 2 / 0
7,391
739
9,763
11,559
7,643
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Pablo2000kPL
Zhong Kui
14
1 / 4 / 1
7,679
768
8,289
13,674
10,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
PuGMaN1337
Sun Wukong
12
0 / 3 / 1
6,242
624
7,601
12,414
6,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
14
1 / 2 / 1
7,250
725
7,471
8,217
4,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
11
Kills
5
5
Deaths
11
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
3
3.25
L
Neith
 
Neith
0
0
1
0.5
L
Ratatoskr
BillyPepeHands
Ratatoskr
3
2
0
1.5
W
Horus
2
1
7
5.5
W
Chang'e
1
1
5
3.5
L
Zhong Kui
Pablo2000kPL
Zhong Kui
1
4
1
0.38
L
Sun Wukong
PuGMaN1337
Sun Wukong
0
3
1
0.17
L
Anubis
1
2
1
0.75
W
Cupid
Soddyboy
Cupid
2
0
5
4.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,119
Damage
36,229
45,089
Taken
52,033
23,938
Mitigated
31,853
19,521
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,218
431
0
1,626
8,012
3,840
65
865
7,147
35,398
0
L
Neith
 
Neith
3,105
509
0
1,116
6,169
2,840
0
4,229
1,847
0
19,980
L
Ratatoskr
BillyPepeHands
Ratatoskr
9,763
2,110
0
2,678
11,559
7,643
0
6,066
5,280
0
17,610
W
Horus
8,166
3,056
2,396
6,399
13,238
10,491
389
5,757
7,481
185
13,998
W
Chang'e
6,042
453
1,461
4,486
9,837
3,753
303
2,812
7,025
27,234
0
L
Zhong Kui
Pablo2000kPL
Zhong Kui
8,289
1,114
855
4,408
13,674
10,173
648
6,394
7,198
32,079
0
L
Sun Wukong
PuGMaN1337
Sun Wukong
7,601
984
0
1,741
12,414
6,931
0
5,425
6,816
0
16,608
L
Anubis
7,471
353
0
3,282
8,217
4,266
0
3,759
4,161
38,238
0
W
Cupid
Soddyboy
Cupid
9,265
5,208
703
2,228
8,431
3,826
720
4,785
3,646
0
28,008
W
9,428
2,820
0
222
5,571
2,028
926
1,541
4,030
21,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,159
Gold Earned
35,254
204
Minions Killed
216
0
Camps Cleared
0
982,337
Distance Traveled
985,645
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,405
841
58
6
0
170,583
3
L
Neith
6,692
669
62
6
0
195,700
0
L
Ratatoskr
7,391
739
22
2
0
223,507
4
W
Horus
7,484
748
14
1
0
218,210
3
W
Chang'e
7,567
757
47
5
0
208,303
1
L
Zhong Kui
7,679
768
67
7
0
175,044
0
L
Sun Wukong
6,242
624
14
1
0
204,142
1
L
Anubis
7,250
725
51
5
0
187,252
1
W
Cupid
7,682
768
60
6
0
205,311
2
W
Nu Wa
7,021
702
25
3
0
179,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role