Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Azuromus
Xbalanque
Level 159
God Stats
6W - 5L
1,246 SR
Queue Stats
750W - 635L
1,546 Elo+
Solo
Sol
Sol
MuntedMoot
Sol
Level 122
God Stats
3W - 4L
1,516 SR
Queue Stats
16W - 15L
1,523 Elo+
Solo
Ra
Ra
THICCersn1ckers
Ra
Level 130
God Stats
7W - 14L
1,368 SR
Queue Stats
278W - 295L
1,457 Elo+
Solo
Guan Yu
Guan Yu
xiaoxiaolaosiji
Guan Yu
Level 62
God Stats
1W - 4L
1,374 SR
Queue Stats
117W - 133L
1,449 Elo+
Solo
Team Averages
Level 120
1,401 SR
1,495 Elo+

VS

Team Averages
Level 124
1,491 SR
1,445 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GotTheClap
Discordia
Level 148
God Stats
1W - 0L
1,510 SR
Queue Stats
4W - 6L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Malisalotus
Nu Wa
Level 153
God Stats
311W - 328L
1,526 SR
Queue Stats
1,044W - 1,181L
1,456 Elo+
Solo
Ymir
Ymir
Mistagotchi
Ymir
Level 85
God Stats
3W - 3L
1,379 SR
Queue Stats
59W - 64L
1,474 Elo+
Solo
Medusa
Medusa
weaver150
Medusa
Level 76
God Stats
6W - 4L
1,539 SR
Queue Stats
59W - 57L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 4 / 2
13,083
935
10,148
18,790
7,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Azuromus
Xbalanque
18
0 / 4 / 4
12,140
867
13,793
22,513
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 4 / 4
12,571
898
15,078
23,316
8,899
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 0 / 4
12,423
887
6,816
13,657
6,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 4 / 2
12,671
905
11,582
30,972
38,785
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
4 / 1 / 10
14,484
1,035
21,798
19,513
19,524
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
GotTheClap
Discordia
19
5 / 0 / 8
14,263
1,019
35,254
10,097
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 0 / 10
13,923
995
20,375
3,097
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 2 / 12
13,775
984
8,342
17,471
28,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
weaver150
Medusa
19
4 / 2 / 9
13,155
940
21,222
11,563
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
5
Kills
16
16
Deaths
5
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
W
Ne Zha
 
Ne Zha
4
1
10
9
L
Xbalanque
Azuromus
Xbalanque
0
4
4
0.5
W
Discordia
GotTheClap
Discordia
5
0
8
9
W
3
0
10
8
W
0
2
12
3
L
0
4
4
0.5
L
1
0
4
3
W
Medusa
weaver150
Medusa
4
2
9
4.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,417
Damage
106,991
109,248
Taken
61,741
70,345
Mitigated
60,066
28,642
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,148
3,919
0
2,904
18,790
7,584
0
11,810
6,804
0
59,695
W
Ne Zha
 
Ne Zha
21,798
3,401
1,643
5,236
19,513
19,524
0
6,386
13,127
0
51,284
L
Xbalanque
Azuromus
Xbalanque
13,793
3,662
0
1,479
22,513
8,398
0
14,543
7,688
0
40,826
W
Discordia
GotTheClap
Discordia
35,254
626
441
1,710
10,097
4,435
0
4,001
6,096
69,982
0
W
20,375
3,653
0
0
3,097
1,599
0
609
2,488
54,546
0
W
8,342
1,772
0
2,343
17,471
28,086
0
6,518
10,953
16,974
0
L
15,078
4,270
0
4,537
23,316
8,899
0
10,387
12,707
55,765
0
L
6,816
307
4,311
3,582
13,657
6,679
0
6,812
6,619
31,700
0
W
Medusa
weaver150
Medusa
21,222
9,504
0
1,231
11,563
6,422
0
4,380
7,183
0
35,301
L
11,582
1,797
5,181
6,648
30,972
38,785
0
18,994
11,459
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,888
Gold Earned
69,600
346
Minions Killed
299
7
Camps Cleared
13
1,367,667
Distance Traveled
1,328,757
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,083
935
105
8
1
241,923
1
W
Ne Zha
14,484
1,035
39
3
5
316,172
1
L
Xbalanque
12,140
867
70
5
1
288,112
1
W
Discordia
14,263
1,019
97
7
1
305,119
1
W
Nu Wa
13,923
995
110
8
5
279,195
4
W
Ymir
13,775
984
24
2
0
197,515
0
L
Sol
12,571
898
88
6
3
262,624
0
L
Ra
12,423
887
53
4
0
294,041
0
W
Medusa
13,155
940
29
2
2
230,756
0
L
Guan Yu
12,671
905
30
2
2
280,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role