Player Matchup

Vulcan
Vulcan
NeverBundy
Vulcan
Level 8
God Stats
2W - 1L
1,676 SR
Queue Stats
21W - 19L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
TheLeviathan777
Ao Kuang
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,406 Elo+
Party 1
Ares
Ares
YourLocalAddison
Ares
Level 148
God Stats
5W - 5L
1,513 SR
Queue Stats
386W - 277L
1,621 Elo+
Party 1
Team Averages
Level 69
1,563 SR
1,505 Elo+

VS

Team Averages
Level 95
1,567 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Griz92
Hades
Level 126
God Stats
8W - 4L
1,691 SR
Queue Stats
45W - 46L
1,622 Elo+
Solo
Bacchus
Bacchus
LucianMoyer
Bacchus
Level 62
God Stats
11W - 8L
1,510 SR
Queue Stats
17W - 20L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NeverBundy
Vulcan
9
0 / 7 / 1
6,022
602
7,135
11,824
5,249
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
11
2 / 3 / 1
7,600
760
5,804
11,906
6,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 5 / 1
7,679
768
2,557
14,394
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
14 / 1 / 1
9,541
954
19,249
8,805
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Griz92
Hades
12
0 / 1 / 13
7,519
752
8,034
8,243
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LucianMoyer
Bacchus
12
1 / 1 / 13
8,233
823
5,757
8,997
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
1
1
14.5
W
Hades
Griz92
Hades
0
1
13
6.5
W
Bacchus
LucianMoyer
Bacchus
1
1
13
7.5
L
Vulcan
NeverBundy
Vulcan
0
7
1
0.07
L
Ao Kuang
2
3
1
0.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,496
Damage
33,040
38,124
Taken
26,045
24,528
Mitigated
20,140
5,936
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,249
12,066
0
838
8,805
4,789
1,137
5,005
3,800
0
47,663
W
Hades
Griz92
Hades
8,034
702
350
3,412
8,243
5,452
428
4,908
3,335
27,905
0
W
Bacchus
LucianMoyer
Bacchus
5,757
669
0
3,064
8,997
9,899
175
6,016
2,981
13,025
0
L
Vulcan
NeverBundy
Vulcan
7,135
1,339
0
0
11,824
5,249
0
5,033
6,791
26,834
0
L
Ao Kuang
5,804
1,654
944
2,346
11,906
6,055
0
4,356
7,550
14,495
0
L
2,557
242
0
2,646
14,394
13,224
0
5,036
9,358
11,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,301
Gold Earned
25,293
77
Minions Killed
131
2
Camps Cleared
8
523,670
Distance Traveled
610,485
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,541
954
66
7
3
193,612
3
W
Hades
7,519
752
54
5
3
200,420
5
W
Bacchus
8,233
823
11
1
2
216,453
1
L
Vulcan
6,022
602
39
4
0
162,850
1
L
Ao Kuang
7,600
760
26
3
0
187,057
0
L
Ares
7,679
768
12
1
2
173,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role