Player Matchup

Freya
Freya
 
Freya
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DodgeWithStyle
Hachiman
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,428 Elo+
Solo
Artemis
Artemis
Etenity
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,468 Elo+
Solo
Charybdis
Charybdis
MrByeMan
Charybdis
Level 120
God Stats
4W - 6L
1,555 SR
Queue Stats
299W - 308L
1,472 Elo+
Solo
Vulcan
Vulcan
X-apo-03-X
Vulcan
Level 109
God Stats
8W - 7L
1,469 SR
Queue Stats
525W - 537L
1,405 Elo+
Solo
Team Averages
Level 103
1,505 SR
1,455 Elo+

VS

Team Averages
Level 125
1,503 SR
1,450 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MrCoff_Coffee
Scylla
Level 100
God Stats
5W - 5L
1,352 SR
Queue Stats
236W - 251L
1,387 Elo+
Party 1
Anubis
Anubis
RomzesIV
Anubis
Level 160
God Stats
2W - 2L
1,716 SR
Queue Stats
97W - 96L
1,474 Elo+
Solo
Ravana
Ravana
mrberberecho
Ravana
Level 102
God Stats
5W - 5L
1,449 SR
Queue Stats
362W - 383L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 5 / 4
10,364
740
14,014
16,443
7,582
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
15
1 / 7 / 8
8,790
628
10,398
13,805
5,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Etenity
Artemis
16
5 / 6 / 5
9,578
684
15,355
13,820
5,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
MrByeMan
Charybdis
15
1 / 6 / 7
9,152
654
8,171
14,585
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
X-apo-03-X
Vulcan
17
0 / 3 / 10
8,856
633
10,809
11,646
5,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 2 / 20
12,341
882
12,869
19,334
17,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
 
Freya
18
6 / 3 / 15
10,720
766
11,814
14,559
7,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 3 / 13
10,768
769
14,394
10,972
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
RomzesIV
Anubis
18
7 / 3 / 15
11,214
801
17,230
13,051
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
18
3 / 3 / 16
10,522
752
8,325
16,644
21,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
106
14
Kills
27
27
Deaths
14
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
5
4
1.8
W
Gilgamesh
 
Gilgamesh
6
2
20
8
W
Freya
 
Freya
6
3
15
4.5
L
Hachiman
1
7
8
0.71
L
Artemis
Etenity
Artemis
5
6
5
1.25
L
Charybdis
MrByeMan
Charybdis
1
6
7
0.75
W
5
3
13
3.83
W
Anubis
RomzesIV
Anubis
7
3
15
4.83
L
Vulcan
X-apo-03-X
Vulcan
0
3
10
1.67
W
Ravana
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,747
Damage
64,632
70,299
Taken
74,560
30,418
Mitigated
61,129
22,284
Healing
35,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,014
5,079
356
5,800
16,443
7,582
245
9,615
6,828
23,757
0
W
Gilgamesh
 
Gilgamesh
12,869
1,876
4,341
5,013
19,334
17,134
1,187
5,127
14,207
0
24,293
W
Freya
 
Freya
11,814
3,793
2,614
4,837
14,559
7,824
2,392
3,085
11,474
28,186
0
L
Hachiman
10,398
2,642
0
1,142
13,805
5,716
0
8,927
4,878
0
22,511
L
Artemis
Etenity
Artemis
15,355
6,569
1,767
2,435
13,820
5,516
456
9,567
4,253
0
22,368
L
Charybdis
MrByeMan
Charybdis
8,171
3,436
1,315
3,152
14,585
6,156
341
8,092
6,493
0
20,377
W
14,394
988
1,140
2,418
10,972
5,647
1,736
6,179
4,793
32,770
0
W
Anubis
RomzesIV
Anubis
17,230
166
1,206
4,912
13,051
8,745
1,261
4,399
8,652
39,407
0
L
Vulcan
X-apo-03-X
Vulcan
10,809
2,702
2,551
3,766
11,646
5,448
0
7,237
4,409
28,703
0
W
Ravana
8,325
1,454
3,825
4,952
16,644
21,779
877
6,033
10,611
0
19,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
55,565
125
Minions Killed
173
0
Camps Cleared
0
1,106,575
Distance Traveled
1,297,209
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,364
740
23
2
0
211,392
1
W
Gilgamesh
12,341
882
17
1
0
279,338
4
W
Freya
10,720
766
41
3
0
243,677
1
L
Hachiman
8,790
628
23
2
0
175,188
0
L
Artemis
9,578
684
22
2
0
210,805
0
L
Charybdis
9,152
654
19
1
0
234,762
0
W
Scylla
10,768
769
52
4
0
247,519
0
W
Anubis
11,214
801
48
3
0
235,507
5
L
Vulcan
8,856
633
38
3
0
274,428
0
W
Ravana
10,522
752
15
1
0
291,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role