Player Matchup

Neith
Neith
ChibiGamerOG
Neith
Level 96
God Stats
11W - 25L
1,437 SR
Queue Stats
197W - 314L
1,310 Elo+
Party 1
Bacchus
Bacchus
LucianMoyer
Bacchus
Level 62
God Stats
11W - 8L
1,578 SR
Queue Stats
17W - 20L
1,413 Elo+
Solo
Aphrodite
Aphrodite
TheVodaki
Aphrodite
Level 29
God Stats
1W - 4L
1,309 SR
Queue Stats
46W - 111L
1,293 Elo+
Party 1
Team Averages
Level 62
1,441 SR
1,339 Elo+

VS

Team Averages
Level 150
1,502 SR
1,545 Elo+
Ra
Ra
Chi2k15
Ra
Level 149
God Stats
13W - 4L
1,561 SR
Queue Stats
112W - 101L
1,525 Elo+
Party 2
Achilles
Achilles
NovaMars98
Achilles
Level 153
God Stats
6W - 4L
1,598 SR
Queue Stats
194W - 129L
1,592 Elo+
Party 2
Hou Yi
Hou Yi
TrashYmirMain
Hou Yi
Level 149
God Stats
1W - 1L
1,346 SR
Queue Stats
342W - 281L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,895
635
9,670
13,066
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
LucianMoyer
Bacchus
12
1 / 3 / 0
9,337
667
7,389
22,516
28,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
TheVodaki
Aphrodite
12
0 / 6 / 2
8,330
595
5,274
16,935
9,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,898
778
20,868
8,754
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NovaMars98
Achilles
15
5 / 1 / 8
10,331
738
11,924
18,954
19,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

15
3 / 0 / 9
9,789
699
13,750
9,834
4,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
1
4
1
0.38
L
Bacchus
LucianMoyer
Bacchus
1
3
0
0.33
W
Achilles
NovaMars98
Achilles
5
1
8
9
L
Aphrodite
TheVodaki
Aphrodite
0
6
2
0.17
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
46,542
52,517
Taken
37,542
43,528
Mitigated
28,559
15,835
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,868
2,005
4,751
4,014
8,754
4,357
1,522
3,667
5,087
69,051
0
L
9,670
2,990
0
1,255
13,066
5,600
0
4,840
8,226
0
41,024
L
Bacchus
LucianMoyer
Bacchus
7,389
872
415
4,260
22,516
28,923
0
9,633
12,883
18,706
0
W
Achilles
NovaMars98
Achilles
11,924
3,394
0
4,973
18,954
19,485
241
5,138
13,816
110
24,624
L
Aphrodite
TheVodaki
Aphrodite
5,274
1,274
5,016
4,889
16,935
9,005
0
6,690
10,245
19,925
0
W
13,750
4,934
0
991
9,834
4,717
879
4,772
5,062
0
40,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
31,018
116
Minions Killed
168
1
Camps Cleared
9
827,379
Distance Traveled
853,954
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,898
778
102
7
8
283,199
0
L
Neith
8,895
635
77
6
0
278,590
6
L
Bacchus
9,337
667
7
1
0
299,492
4
W
Achilles
10,331
738
28
2
0
306,700
0
L
Aphrodite
8,330
595
32
2
1
249,297
0
W
Hou Yi
9,789
699
38
3
1
264,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role