Player Matchup

Danzaburou
Danzaburou
Guylou
Danzaburou
Level 109
God Stats
13W - 10L
1,533 SR
Queue Stats
345W - 375L
1,457 Elo+
Solo
Cabrakan
Cabrakan
Hyotaruo
Cabrakan
Level 95
God Stats
5W - 5L
1,521 SR
Queue Stats
293W - 322L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
Magick Fool
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,452 Elo+
Solo
Camazotz
Camazotz
Ryu_Hayabusa0109
Camazotz
Level 103
God Stats
1W - 3L
1,400 SR
Queue Stats
218W - 247L
1,402 Elo+
Party 1
Raijin
Raijin
Thanatos939
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,172 Elo+
Solo
Team Averages
Level 84
1,491 SR
1,377 Elo+

VS

Team Averages
Level 107
1,415 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
BabbaPOO
Morgan Le Fay
Level 137
God Stats
6W - 4L
1,542 SR
Queue Stats
296W - 337L
1,418 Elo+
Solo
Atlas
Atlas
BurghoMarv
Atlas
Level 88
God Stats
2W - 4L
1,419 SR
Queue Stats
306W - 302L
1,458 Elo+
Solo
Ishtar
Ishtar
IronWolf76767
Ishtar
Level 104
God Stats
2W - 0L
1,399 SR
Queue Stats
29W - 43L
1,382 Elo+
Solo
Sol
Sol
Veroelis
Sol
Level 105
God Stats
1W - 2L
1,174 SR
Queue Stats
55W - 56L
1,430 Elo+
Solo
Mercury
Mercury
camp-nou1
Mercury
Level 100
God Stats
5W - 4L
1,540 SR
Queue Stats
240W - 293L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guylou
Danzaburou
16
2 / 6 / 11
10,558
704
12,216
16,858
9,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Hyotaruo
Cabrakan
17
5 / 7 / 9
10,504
700
6,763
22,815
34,492
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Magick Fool
Yu Huang
18
4 / 7 / 9
10,891
726
14,789
13,802
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
5 / 4 / 13
10,609
707
13,157
23,899
13,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
18
5 / 8 / 9
11,178
745
14,112
16,858
8,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabbaPOO
Morgan Le Fay
20
4 / 2 / 16
11,429
762
20,857
9,916
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
19
10 / 7 / 14
12,927
862
19,944
28,000
31,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 4 / 16
11,595
773
17,077
11,855
5,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 1 / 19
12,326
822
17,433
12,419
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
camp-nou1
Mercury
17
7 / 10 / 16
11,604
774
11,829
18,184
8,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
113
21
Kills
32
32
Deaths
24
51
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BabbaPOO
Morgan Le Fay
4
2
16
6
W
Atlas
10
7
14
2.43
L
Danzaburou
Guylou
Danzaburou
2
6
11
1.25
L
Cabrakan
Hyotaruo
Cabrakan
5
7
9
1.36
W
5
4
16
3.25
L
Yu Huang
Magick Fool
Yu Huang
4
7
9
1.21
L
5
4
13
2.88
L
Raijin
5
8
9
1.19
W
6
1
19
15.5
W
Mercury
camp-nou1
Mercury
7
10
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,037
Damage
87,140
94,232
Taken
80,374
73,207
Mitigated
56,238
31,659
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BabbaPOO
Morgan Le Fay
20,857
2,304
1,404
1,573
9,916
5,013
1,623
4,926
4,990
39,637
0
W
Atlas
19,944
6,903
1,590
3,385
28,000
31,500
1,131
13,412
14,588
29,822
0
L
Danzaburou
Guylou
Danzaburou
12,216
3,093
1,893
5,570
16,858
9,050
940
9,673
7,185
0
32,297
L
Cabrakan
Hyotaruo
Cabrakan
6,763
1,220
1,785
3,583
22,815
34,492
60
14,620
8,195
10,121
0
W
17,077
6,899
2,674
2,093
11,855
5,762
868
4,144
7,711
0
36,360
L
Yu Huang
Magick Fool
Yu Huang
14,789
996
811
1,242
13,802
7,557
0
8,527
5,275
31,366
0
L
13,157
3,345
467
11,275
23,899
13,285
392
14,503
9,396
0
24,226
L
Raijin
14,112
1,309
2,144
2,889
16,858
8,823
435
10,911
5,947
29,678
0
W
17,433
5,530
701
4,738
12,419
5,817
4,378
7,372
5,047
48,593
0
W
Mercury
camp-nou1
Mercury
11,829
4,083
1,009
1,769
18,184
8,146
623
5,810
12,374
0
19,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
59,881
146
Minions Killed
185
0
Camps Cleared
0
1,263,270
Distance Traveled
1,363,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,429
762
38
3
0
302,595
0
W
Atlas
12,927
862
26
2
0
221,115
0
L
Danzaburou
10,558
704
38
3
0
249,705
0
L
Cabrakan
10,504
700
7
0
0
247,671
0
W
Ishtar
11,595
773
44
3
0
269,415
0
L
Yu Huang
10,891
726
46
3
0
262,982
2
L
Camazotz
10,609
707
21
1
0
268,125
0
L
Raijin
11,178
745
34
2
0
234,787
0
W
Sol
12,326
822
67
4
0
278,253
0
W
Mercury
11,604
774
10
1
0
292,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role