Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
NightReaper313
Vulcan
Level 141
God Stats
11W - 6L
1,740 SR
Queue Stats
210W - 215L
1,496 Elo+
Solo
Odin
Odin
Super5hotgun
Odin
Level 121
God Stats
40W - 18L
1,738 SR
Queue Stats
412W - 302L
1,646 Elo+
Party 2
Maui
Maui
SurfingTheCotton
Maui
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,612 Elo+
Party 2
Fenrir
Fenrir
YoGirlsSenpaii
Fenrir
Level 148
God Stats
4W - 3L
1,713 SR
Queue Stats
510W - 377L
1,676 Elo+
Party 2
Team Averages
Level 140
1,638 SR
1,586 Elo+

VS

Team Averages
Level 87
1,537 SR
1,460 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CZ46 Delta
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 3
Anhur
Anhur
Mzepeda0516
Anhur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 134L
1,573 Elo+
Party 1
Maui
Maui
SinCease
Maui
Level 160
God Stats
15W - 14L
1,683 SR
Queue Stats
600W - 591L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Sutrr
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 2 / 10
9,919
827
19,519
14,174
6,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 2 / 14
9,429
786
19,185
9,492
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 10
9,296
775
9,467
12,092
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 15
8,365
697
4,427
13,571
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 3 / 11
9,467
789
10,513
16,327
10,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 4 / 3
8,224
685
11,451
12,710
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
CZ46 Delta
Tiamat
17
4 / 0 / 4
9,292
774
11,827
11,185
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 7 / 4
8,907
742
8,575
15,773
7,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
15
2 / 4 / 6
9,009
751
4,970
17,864
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Sutrr
Gilgamesh
14
0 / 5 / 3
7,584
632
12,668
14,391
13,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
20
Kills
9
9
Deaths
20
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
10
5
L
Cernunnos
 
Cernunnos
0
4
3
0.38
L
Tiamat
CZ46 Delta
Tiamat
4
0
4
6
L
3
7
4
0.71
W
3
2
14
5
L
Maui
2
4
6
1.25
W
6
1
10
11
W
0
1
15
7.5
L
Gilgamesh
Sutrr
Gilgamesh
0
5
3
0.3
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,111
Damage
49,491
65,656
Taken
71,923
52,752
Mitigated
54,133
14,440
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,519
12,803
0
6,944
14,174
6,436
200
4,186
9,988
0
53,277
L
Cernunnos
 
Cernunnos
11,451
5,740
0
2,595
12,710
6,039
0
4,501
8,114
0
44,662
L
Tiamat
CZ46 Delta
Tiamat
11,827
284
181
2,638
11,185
8,940
118
3,252
7,829
35,095
0
L
8,575
4,136
0
1,004
15,773
7,005
504
4,575
10,922
0
31,807
W
19,185
4,686
0
871
9,492
4,912
317
2,078
7,414
53,092
0
L
Maui
4,970
1,394
644
2,517
17,864
19,092
0
6,332
11,312
12,533
0
W
9,467
935
0
1,414
12,092
15,215
0
2,845
9,247
0
23,519
W
4,427
780
706
1,896
13,571
15,454
15
2,923
10,648
10,801
0
L
Gilgamesh
Sutrr
Gilgamesh
12,668
3,404
0
435
14,391
13,057
0
4,952
9,247
0
25,259
W
10,513
2,801
0
2,609
16,327
10,735
0
4,765
11,562
0
19,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
43,016
214
Minions Killed
227
0
Camps Cleared
0
1,326,144
Distance Traveled
1,215,374
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,919
827
82
7
0
242,221
2
L
Cernunnos
8,224
685
71
6
0
230,823
0
L
Tiamat
9,292
774
54
5
0
279,895
4
L
Anhur
8,907
742
65
5
0
221,945
0
W
Vulcan
9,429
786
69
6
0
280,223
2
L
Maui
9,009
751
12
1
0
242,414
3
W
Odin
9,296
775
28
2
0
274,623
0
W
Maui
8,365
697
8
1
0
253,089
0
L
Gilgamesh
7,584
632
25
2
0
240,297
2
W
Fenrir
9,467
789
27
2
0
275,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role