Player Matchup

Sun Wukong
Sun Wukong
AvengerThief
Sun Wukong
Level 63
God Stats
5W - 4L
1,428 SR
Queue Stats
12W - 7L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
Berci29
Zhong Kui
Level 65
God Stats
3W - 0L
1,454 SR
Queue Stats
15W - 26L
1,352 Elo+
Solo
Cupid
Cupid
Robssze
Cupid
Level 39
God Stats
1W - 0L
1,533 SR
Queue Stats
14W - 12L
1,408 Elo+
Party 2
Team Averages
Level 56
1,472 SR
1,431 Elo+

VS

Team Averages
Level 31
1,456 SR
1,420 Elo+
Poseidon
Poseidon
 
Poseidon
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AlexCop1
Medusa
Level 7
God Stats
1W - 6L
1,369 SR
Queue Stats
97W - 128L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
murdy1
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvengerThief
Sun Wukong
17
13 / 2 / 3
12,618
789
18,138
22,654
25,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Berci29
Zhong Kui
16
2 / 3 / 12
10,726
670
9,253
15,266
12,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Robssze
Cupid
17
2 / 2 / 11
11,716
732
16,372
14,414
7,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 10 / 4
10,349
647
15,412
16,490
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
AlexCop1
Medusa
14
2 / 6 / 3
10,351
647
9,997
17,637
8,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
murdy1
Cthulhu
16
3 / 1 / 3
11,494
718
12,780
14,586
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
7
7
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
10
4
0.4
L
Medusa
AlexCop1
Medusa
2
6
3
0.58
W
Sun Wukong
AvengerThief
Sun Wukong
13
2
3
7.25
W
Zhong Kui
Berci29
Zhong Kui
2
3
12
2.67
W
Cupid
Robssze
Cupid
2
2
11
3.75
L
Cthulhu
murdy1
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,763
Damage
38,189
52,334
Taken
48,713
44,955
Mitigated
33,358
21,157
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
15,412
2,759
0
0
16,490
6,951
510
2,348
13,484
41,979
0
L
Medusa
AlexCop1
Medusa
9,997
5,581
0
1,616
17,637
8,204
738
2,813
14,353
0
29,690
W
Sun Wukong
AvengerThief
Sun Wukong
18,138
4,052
0
8,538
22,654
25,450
367
10,531
12,123
407
51,662
W
Zhong Kui
Berci29
Zhong Kui
9,253
696
0
5,783
15,266
12,078
657
8,704
6,562
26,521
0
W
Cupid
Robssze
Cupid
16,372
7,633
1,211
5,625
14,414
7,427
1,414
10,043
4,371
35
67,069
L
Cthulhu
murdy1
Cthulhu
12,780
878
395
2,634
14,586
18,203
186
4,365
9,792
40,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
32,194
183
Minions Killed
144
11
Camps Cleared
3
919,460
Distance Traveled
806,816
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,349
647
45
3
1
252,452
4
L
Medusa
10,351
647
52
3
1
271,713
1
W
Sun Wukong
12,618
789
49
3
5
320,271
3
W
Zhong Kui
10,726
670
40
3
6
300,322
6
W
Cupid
11,716
732
94
6
0
298,867
1
L
Cthulhu
11,494
718
47
3
1
282,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role