Player Matchup

Hercules
Hercules
MrSmokymcpot420
Hercules
Level 151
God Stats
1W - 0L
1,256 SR
Queue Stats
78W - 89L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
hellosilly
Baron Samedi
Level 156
God Stats
8W - 8L
1,521 SR
Queue Stats
69W - 70L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
sprewths
Ah Puch
Level 48
God Stats
2W - 1L
1,619 SR
Queue Stats
15W - 13L
1,381 Elo+
Solo
Team Averages
Level 118
1,466 SR
1,461 Elo+

VS

Team Averages
Level 104
1,451 SR
1,339 Elo+
Ares
Ares
FilthyGandhi
Ares
Level 138
God Stats
16W - 16L
1,577 SR
Queue Stats
613W - 731L
1,390 Elo+
Solo
Vulcan
Vulcan
MalVoidXeros
Vulcan
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
304W - 470L
1,313 Elo+
Party 2
Shiva
Shiva
SavShieldMaiden
Shiva
Level 68
God Stats
24W - 27L
1,457 SR
Queue Stats
215W - 330L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 0 / 2
8,913
686
7,486
19,209
15,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
hellosilly
Baron Samedi
14
1 / 2 / 3
8,185
630
12,147
11,300
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
sprewths
Ah Puch
13
2 / 2 / 1
8,350
642
10,622
9,478
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,852
681
8,440
15,409
18,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
13
2 / 3 / 2
8,272
636
14,982
9,745
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 1
7,914
609
9,418
13,733
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
4
4
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Vulcan
2
3
2
1
W
Hercules
3
0
2
4
L
1
2
1
0.75
W
Baron Samedi
hellosilly
Baron Samedi
1
2
3
1.25
W
Ah Puch
sprewths
Ah Puch
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
32,840
39,987
Taken
38,887
29,061
Mitigated
35,889
19,536
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,440
530
0
2,360
15,409
18,653
0
6,758
8,044
16,288
0
L
Vulcan
14,982
7,361
0
1,488
9,745
5,097
0
6,922
2,489
46,281
0
W
Hercules
7,486
2,489
877
9,213
19,209
15,844
0
10,086
8,278
0
15,532
L
9,418
1,445
1,000
3,663
13,733
12,139
0
7,846
5,363
0
19,790
W
Baron Samedi
hellosilly
Baron Samedi
12,147
665
2,316
5,102
11,300
9,271
32
6,680
4,336
40,508
0
W
Ah Puch
sprewths
Ah Puch
10,622
355
374
1,654
9,478
3,946
0
7,431
1,914
33,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
25,038
138
Minions Killed
121
6
Camps Cleared
5
725,231
Distance Traveled
739,642
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,852
681
7
1
0
242,545
5
L
Vulcan
8,272
636
91
7
5
246,068
4
W
Hercules
8,913
686
23
2
1
277,636
1
L
Shiva
7,914
609
23
2
0
251,029
1
W
Baron Samedi
8,185
630
59
5
5
223,292
4
W
Ah Puch
8,350
642
56
4
0
224,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role