Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GsQ Toyz
Bastet
Level 126
God Stats
4W - 2L
1,138 SR
Queue Stats
175W - 183L
1,498 Elo+
Solo
Scylla
Scylla
Hemifire9689
Scylla
Level 39
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 7L
1,102 Elo+
Solo
Nike
Nike
SAITAMAsolos
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
VALYLAN
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,443 Elo+
Solo
Team Averages
Level 68
1,433 SR
1,409 Elo+

VS

Team Averages
Level 101
1,501 SR
1,487 Elo+
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hersande
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,400 Elo+
Solo
Nox
Nox
ScarbondoSV
Nox
Level 158
God Stats
113W - 151L
1,439 SR
Queue Stats
1,358W - 1,500L
1,549 Elo+
Solo
Chernobog
Chernobog
Vynce991
Chernobog
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
240W - 291L
1,467 Elo+
Solo
Ra
Ra
kidaliye
Ra
Level 129
God Stats
1W - 0L
1,565 SR
Queue Stats
184W - 157L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 0
5,745
718
4,362
6,962
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
GsQ Toyz
Bastet
11
2 / 1 / 0
6,108
764
4,634
6,558
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
0 / 2 / 0
6,044
756
1,308
3,848
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 0
4,937
617
0
0
0
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
VALYLAN
Apollo
12
0 / 1 / 1
5,999
750
3,801
6,559
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 0 / 4
6,277
785
2,590
5,973
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Hersande
Jing Wei
11
1 / 1 / 1
5,931
741
2,161
6,039
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 0 / 1
6,617
827
3,042
4,968
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Vynce991
Chernobog
12
1 / 0 / 4
6,256
782
4,190
1,666
617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 3
6,064
758
4,132
4,657
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
6
6
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Maui
 
Maui
0
0
4
2
L
Bastet
GsQ Toyz
Bastet
2
1
0
2
L
Scylla
0
2
0
0
W
Jing Wei
Hersande
Jing Wei
1
1
1
1.5
L
0
0
0
0
W
3
0
1
3.5
L
Apollo
VALYLAN
Apollo
0
1
1
0.5
W
Chernobog
Vynce991
Chernobog
1
0
4
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,105
Damage
16,115
23,927
Taken
23,303
13,025
Mitigated
11,952
5,229
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,362
349
0
2,847
6,962
5,182
0
2,316
4,438
56
16,209
W
Maui
 
Maui
2,590
414
0
1,801
5,973
4,911
0
56
5,917
8,362
0
L
Bastet
GsQ Toyz
Bastet
4,634
1,373
0
682
6,558
2,887
0
2,056
4,455
0
14,961
L
Scylla
1,308
318
0
0
3,848
1,800
825
2,389
1,296
19,260
0
W
Jing Wei
Hersande
Jing Wei
2,161
1,532
289
773
6,039
2,108
1,119
504
5,535
0
8,143
L
0
0
0
0
0
0
0
0
0
0
0
W
3,042
212
470
1,515
4,968
2,622
757
804
4,164
16,944
0
L
Apollo
VALYLAN
Apollo
3,801
1,609
0
1,700
6,559
3,156
0
2,537
3,974
0
16,613
W
Chernobog
Vynce991
Chernobog
4,190
2,691
0
0
1,666
617
766
0
1,666
0
15,790
W
4,132
448
940
1,139
4,657
1,694
445
0
4,657
13,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
31,145
120
Minions Killed
127
0
Camps Cleared
0
658,034
Distance Traveled
855,241
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,745
718
21
3
0
167,407
3
W
Maui
6,277
785
14
2
0
176,390
1
L
Bastet
6,108
764
26
3
0
187,529
3
L
Scylla
6,044
756
37
5
0
138,407
0
W
Jing Wei
5,931
741
14
2
0
169,849
1
L
Nike
4,937
617
0
0
0
11,149
0
W
Nox
6,617
827
43
5
0
162,876
4
L
Apollo
5,999
750
36
5
0
153,542
0
W
Chernobog
6,256
782
26
3
0
177,560
0
W
Ra
6,064
758
30
4
0
168,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role